From 5b7773b7d3ddf1addd99588cc5c41cd81ecdc402 Mon Sep 17 00:00:00 2001 From: mid-kid Date: Fri, 12 Jan 2018 12:15:44 +0100 Subject: Label frameset 09 It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. --- engine/namingscreen.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine') diff --git a/engine/namingscreen.asm b/engine/namingscreen.asm index 177f06f73..b4abb8550 100755 --- a/engine/namingscreen.asm +++ b/engine/namingscreen.asm @@ -562,10 +562,10 @@ NamingScreen_AnimateCursor: ; 11a3b (4:5a3b) .ok cp d ld de, .LetterEntries - ld a, $0 + ld a, $0 ; SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR jr nz, .ok2 ld de, .CaseDelEnd - ld a, $1 + ld a, $1 ; SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG .ok2 ld hl, SPRITEANIMSTRUCT_0E add hl, bc -- cgit v1.2.3