From 32b92ca51c73f1ad9be169bef476b9c93687e2a4 Mon Sep 17 00:00:00 2001 From: Rangi Date: Wed, 23 May 2018 12:48:14 -0400 Subject: Start improving sprite movement engine (to do: identify bit flags) Introduce maskbits N[, S]: optionally shift the bitmask --- mobile/mobile_40.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mobile') diff --git a/mobile/mobile_40.asm b/mobile/mobile_40.asm index c64e348de..f82f3d2d3 100644 --- a/mobile/mobile_40.asm +++ b/mobile/mobile_40.asm @@ -83,7 +83,7 @@ EnableMobile: ; 100082 call DoubleSpeed xor a ld [rIF], a - ld a, 1 << VBLANK + 1 << LCD_STAT + 1 << TIMER + 1 << SERIAL + ld a, 1 << VBLANK | 1 << LCD_STAT | 1 << TIMER | 1 << SERIAL ld [rIE], a xor a ld [hMapAnims], a -- cgit v1.2.3