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const_value set 2
const OLIVINEPUNISHMENTSPEECHHOUSE_POKEFAN_M
const OLIVINEPUNISHMENTSPEECHHOUSE_LASS
OlivinePunishmentSpeechHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
OlivinePunishmentSpeechHouseDad:
jumptextfaceplayer OlivinePunishmentSpeechHouseDadText
OlivinePunishmentSpeechHouseDaughter:
jumptextfaceplayer OlivinePunishmentSpeechHouseDaughterText
OlivinePunishmentSpeechHouseBookshelf2:
jumpstd picturebookshelf
OlivinePunishmentSpeechHouseBookshelf1:
jumpstd magazinebookshelf
OlivinePunishmentSpeechHouseDadText:
text "Along the way to"
line "CIANWOOD, there"
para "are four deserted"
line "islands."
para "Bad kids are taken"
line "to the islands as"
cont "punishment!"
done
OlivinePunishmentSpeechHouseDaughterText:
text "Whenever I get in"
line "trouble, Daddy"
cont "always scares me."
done
OlivinePunishmentSpeechHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 5, OLIVINE_CITY
warp_def 3, 7, 5, OLIVINE_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 0, 1, BGEVENT_READ, OlivinePunishmentSpeechHouseBookshelf1
bg_event 1, 1, BGEVENT_READ, OlivinePunishmentSpeechHouseBookshelf2
.ObjectEvents:
db 2
object_event 1, 2, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePunishmentSpeechHouseDad, -1
object_event 5, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePunishmentSpeechHouseDaughter, -1
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