diff options
-rw-r--r-- | arm9/asm/unk_0200CABC.s | 2866 | ||||
-rw-r--r-- | arm9/src/bg_window.c | 2 | ||||
-rw-r--r-- | arm9/src/unk_0200CABC.c | 1082 | ||||
-rw-r--r-- | include/bg_window.h | 2 | ||||
-rw-r--r-- | include/unk_0200CABC.h | 142 |
5 files changed, 1226 insertions, 2868 deletions
diff --git a/arm9/asm/unk_0200CABC.s b/arm9/asm/unk_0200CABC.s deleted file mode 100644 index 62bace0d..00000000 --- a/arm9/asm/unk_0200CABC.s +++ /dev/null @@ -1,2866 +0,0 @@ - .include "asm/macros.inc" - .include "global.inc" - - .section .rodata - - .global UNK_020ECE88 -UNK_020ECE88: ; 0x020ECE88 - .byte 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00 - - .global UNK_020ECE98 -UNK_020ECE98: ; 0x020ECE98 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00 - - .global UNK_020ECEA8 -UNK_020ECEA8: ; 0x020ECEA8 - .byte 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - - .global UNK_020ECEC0 -UNK_020ECEC0: ; 0x020ECEC0 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x01, 0x00, 0x00, 0x00, 0xD5, 0x5C, 0x01, 0x00, 0xD5, 0x5C, 0x01, 0x00, 0xD5, 0x5C, 0x01, 0x00 - .byte 0xD5, 0x5C, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 - - .text - - thumb_func_start FUN_0200CABC -FUN_0200CABC: ; 0x0200CABC - push {r3-r5, lr} - sub sp, #0x10 - add r5, r0, #0x0 - add r4, r1, #0x0 - cmp r3, #0x0 - str r2, [sp, #0x0] - bne _0200CAE2 - mov r1, #0x0 - str r1, [sp, #0x4] - ldr r0, [sp, #0x20] - str r1, [sp, #0x8] - str r0, [sp, #0xc] - mov r0, #0x26 - add r2, r5, #0x0 - add r3, r4, #0x0 - bl GfGfxLoader_LoadCharData - add sp, #0x10 - pop {r3-r5, pc} -_0200CAE2: - mov r0, #0x0 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r0, [sp, #0x20] - mov r1, #0x1 - str r0, [sp, #0xc] - mov r0, #0x26 - add r2, r5, #0x0 - add r3, r4, #0x0 - bl GfGfxLoader_LoadCharData - add sp, #0x10 - pop {r3-r5, pc} - - thumb_func_start FUN_0200CAFC -FUN_0200CAFC: ; 0x0200CAFC - mov r0, #0x18 - bx lr - - thumb_func_start FUN_0200CB00 -FUN_0200CB00: ; 0x0200CB00 - push {r4-r6, lr} - sub sp, #0x10 - add r6, r0, #0x0 - add r0, sp, #0x10 - ldrb r0, [r0, #0x10] - add r5, r1, #0x0 - add r4, r3, #0x0 - cmp r0, #0x0 - beq _0200CB16 - mov r1, #0x1 - b _0200CB18 -_0200CB16: - mov r1, #0x0 -_0200CB18: - str r2, [sp, #0x0] - mov r0, #0x0 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r0, [sp, #0x24] - add r2, r6, #0x0 - str r0, [sp, #0xc] - mov r0, #0x26 - add r3, r5, #0x0 - bl GfGfxLoader_LoadCharData - add r0, sp, #0x10 - ldrb r0, [r0, #0x10] - cmp r0, #0x2 - bne _0200CB3A - mov r1, #0x2d - b _0200CB3C -_0200CB3A: - mov r1, #0x18 -_0200CB3C: - cmp r5, #0x4 - bhs _0200CB56 - mov r0, #0x20 - str r0, [sp, #0x0] - ldr r0, [sp, #0x24] - mov r2, #0x0 - str r0, [sp, #0x4] - mov r0, #0x26 - lsl r3, r4, #0x5 - bl GfGfxLoader_GXLoadPal - add sp, #0x10 - pop {r4-r6, pc} -_0200CB56: - mov r0, #0x20 - str r0, [sp, #0x0] - ldr r0, [sp, #0x24] - mov r2, #0x4 - str r0, [sp, #0x4] - mov r0, #0x26 - lsl r3, r4, #0x5 - bl GfGfxLoader_GXLoadPal - add sp, #0x10 - pop {r4-r6, pc} - - thumb_func_start FUN_0200CB6C -FUN_0200CB6C: ; 0x0200CB6C - push {r4-r7, lr} - sub sp, #0x24 - str r1, [sp, #0x14] - str r2, [sp, #0x18] - str r3, [sp, #0x1c] - ldr r2, [sp, #0x1c] - ldr r5, [sp, #0x40] - sub r7, r2, #0x1 - ldr r2, [sp, #0x18] - str r0, [sp, #0x10] - sub r6, r2, #0x1 - lsl r2, r7, #0x18 - lsr r2, r2, #0x18 - str r2, [sp, #0x0] - mov r2, #0x1 - str r2, [sp, #0x4] - str r2, [sp, #0x8] - lsl r3, r6, #0x18 - str r5, [sp, #0xc] - add r2, sp, #0x28 - ldrh r2, [r2, #0x1c] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add r1, sp, #0x28 - ldrh r4, [r1, #0x1c] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - ldrb r0, [r1, #0x10] - add r2, r4, #0x1 - lsl r2, r2, #0x10 - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - ldr r3, [sp, #0x18] - lsr r2, r2, #0x10 - bl FillBgTilemapRect - add r0, sp, #0x28 - ldrb r1, [r0, #0x10] - ldr r0, [sp, #0x18] - add r2, r4, #0x2 - add r0, r0, r1 - str r0, [sp, #0x20] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x20] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - add r2, r4, #0x3 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - add r0, sp, #0x28 - ldrb r0, [r0, #0x14] - lsl r2, r2, #0x10 - lsl r3, r6, #0x18 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - ldr r3, [sp, #0x20] - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - add r0, sp, #0x28 - ldrb r0, [r0, #0x14] - add r2, r4, #0x5 - lsl r2, r2, #0x10 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add r0, sp, #0x28 - ldrb r1, [r0, #0x14] - ldr r0, [sp, #0x1c] - add r2, r4, #0x6 - add r7, r0, r1 - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r6, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - add r0, sp, #0x28 - ldrb r0, [r0, #0x10] - add r2, r4, #0x7 - lsl r2, r2, #0x10 - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - ldr r3, [sp, #0x18] - lsr r2, r2, #0x10 - bl FillBgTilemapRect - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x20] - str r5, [sp, #0xc] - add r4, #0x8 - lsl r2, r4, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add sp, #0x24 - pop {r4-r7, pc} - .balign 4 - - thumb_func_start FUN_0200CCA4 -FUN_0200CCA4: ; 0x0200CCA4 - push {r3-r7, lr} - sub sp, #0x20 - add r5, r0, #0x0 - add r4, r1, #0x0 - add r6, r2, #0x0 - add r7, r3, #0x0 - bl GetWindowBgId - str r0, [sp, #0x10] - add r0, r5, #0x0 - bl GetWindowX - str r0, [sp, #0x14] - add r0, r5, #0x0 - bl GetWindowY - str r0, [sp, #0x18] - add r0, r5, #0x0 - bl GetWindowWidth - str r0, [sp, #0x1c] - add r0, r5, #0x0 - bl GetWindowHeight - ldr r1, [sp, #0x1c] - ldr r2, [sp, #0x14] - str r1, [sp, #0x0] - str r0, [sp, #0x4] - str r7, [sp, #0x8] - str r6, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x10] - ldr r3, [sp, #0x18] - bl FUN_0200CB6C - cmp r4, #0x0 - bne _0200CCF4 - add r0, r5, #0x0 - bl CopyWindowToVram -_0200CCF4: - add sp, #0x20 - pop {r3-r7, pc} - - thumb_func_start FUN_0200CCF8 -FUN_0200CCF8: ; 0x0200CCF8 - push {r3-r7, lr} - sub sp, #0x18 - add r5, r0, #0x0 - add r4, r1, #0x0 - bl GetWindowBgId - str r0, [sp, #0x10] - add r0, r5, #0x0 - bl GetWindowX - add r6, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowY - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowWidth - str r0, [sp, #0x14] - add r0, r5, #0x0 - bl GetWindowHeight - sub r1, r7, #0x1 - lsl r1, r1, #0x18 - lsr r1, r1, #0x18 - str r1, [sp, #0x0] - ldr r1, [sp, #0x14] - add r0, r0, #0x2 - add r1, r1, #0x2 - lsl r1, r1, #0x18 - lsr r1, r1, #0x18 - lsl r0, r0, #0x18 - str r1, [sp, #0x4] - lsr r0, r0, #0x18 - sub r3, r6, #0x1 - lsl r3, r3, #0x18 - str r0, [sp, #0x8] - mov r2, #0x0 - str r2, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x10] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - cmp r4, #0x0 - bne _0200CD5A - add r0, r5, #0x0 - bl ClearWindowTilemapAndCopyToVram -_0200CD5A: - add sp, #0x18 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_0200CD60 -FUN_0200CD60: ; 0x0200CD60 - add r0, r0, #0x2 - bx lr - - thumb_func_start FUN_0200CD64 -FUN_0200CD64: ; 0x0200CD64 - add r0, #0x19 - bx lr - - thumb_func_start FUN_0200CD68 -FUN_0200CD68: ; 0x0200CD68 - push {r4-r7, lr} - sub sp, #0x14 - str r0, [sp, #0x10] - add r0, sp, #0x18 - ldrb r7, [r0, #0x10] - add r6, r2, #0x0 - add r5, r1, #0x0 - add r0, r7, #0x0 - add r4, r3, #0x0 - bl FUN_0200CD60 - add r1, r0, #0x0 - str r6, [sp, #0x0] - mov r0, #0x0 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r0, [sp, #0x2c] - ldr r2, [sp, #0x10] - str r0, [sp, #0xc] - mov r0, #0x26 - add r3, r5, #0x0 - bl GfGfxLoader_LoadCharData - cmp r5, #0x4 - bhs _0200CDB8 - add r0, r7, #0x0 - bl FUN_0200CD64 - add r1, r0, #0x0 - mov r0, #0x20 - str r0, [sp, #0x0] - ldr r0, [sp, #0x2c] - mov r2, #0x0 - str r0, [sp, #0x4] - mov r0, #0x26 - lsl r3, r4, #0x5 - bl GfGfxLoader_GXLoadPal - add sp, #0x14 - pop {r4-r7, pc} -_0200CDB8: - add r0, r7, #0x0 - bl FUN_0200CD64 - add r1, r0, #0x0 - mov r0, #0x20 - str r0, [sp, #0x0] - ldr r0, [sp, #0x2c] - mov r2, #0x4 - str r0, [sp, #0x4] - mov r0, #0x26 - lsl r3, r4, #0x5 - bl GfGfxLoader_GXLoadPal - add sp, #0x14 - pop {r4-r7, pc} - .balign 4 - - thumb_func_start FUN_0200CDD8 -FUN_0200CDD8: ; 0x0200CDD8 - push {r3-r7, lr} - sub sp, #0x30 - str r1, [sp, #0x10] - str r2, [sp, #0x14] - str r3, [sp, #0x18] - ldr r2, [sp, #0x4c] - add r7, r0, #0x0 - str r2, [sp, #0x4c] - ldr r2, [sp, #0x18] - ldr r5, [sp, #0x50] - sub r6, r2, #0x1 - ldr r2, [sp, #0x14] - sub r2, r2, #0x2 - str r2, [sp, #0x28] - lsl r2, r6, #0x18 - lsr r2, r2, #0x18 - str r2, [sp, #0x0] - mov r2, #0x1 - str r2, [sp, #0x4] - str r2, [sp, #0x8] - ldr r3, [sp, #0x28] - str r5, [sp, #0xc] - add r2, sp, #0x38 - lsl r3, r3, #0x18 - ldrh r2, [r2, #0x1c] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x14] - sub r0, r0, #0x1 - str r0, [sp, #0x24] - add r0, sp, #0x38 - ldrh r4, [r0, #0x1c] - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x24] - str r5, [sp, #0xc] - add r2, r4, #0x1 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - add r0, sp, #0x38 - ldrb r0, [r0, #0x10] - add r2, r4, #0x2 - lsl r2, r2, #0x10 - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - ldr r1, [sp, #0x10] - ldr r3, [sp, #0x14] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - bl FillBgTilemapRect - add r0, sp, #0x38 - ldrb r1, [r0, #0x10] - ldr r0, [sp, #0x14] - add r2, r4, #0x3 - add r0, r0, r1 - str r0, [sp, #0x2c] - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x2c] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x2c] - add r2, r4, #0x4 - add r0, r0, #0x1 - str r0, [sp, #0x20] - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x20] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x2c] - add r2, r4, #0x5 - add r0, r0, #0x2 - str r0, [sp, #0x1c] - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x1c] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x18] - ldr r3, [sp, #0x28] - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - ldr r0, [sp, #0x4c] - add r2, r4, #0x6 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x18] - ldr r3, [sp, #0x24] - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - ldr r0, [sp, #0x4c] - add r2, r4, #0x7 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x18] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - ldr r0, [sp, #0x4c] - ldr r3, [sp, #0x2c] - str r0, [sp, #0x8] - str r5, [sp, #0xc] - add r2, #0x9 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x18] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - ldr r0, [sp, #0x4c] - ldr r3, [sp, #0x20] - str r0, [sp, #0x8] - str r5, [sp, #0xc] - add r2, #0xa - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x18] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - ldr r0, [sp, #0x4c] - ldr r3, [sp, #0x1c] - str r0, [sp, #0x8] - str r5, [sp, #0xc] - add r2, #0xb - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add r2, r4, #0x0 - ldr r3, [sp, #0x28] - add r2, #0xc - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x18] - ldr r0, [sp, #0x4c] - lsr r2, r2, #0x10 - add r6, r1, r0 - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r5, [sp, #0xc] - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r2, r4, #0x0 - ldr r3, [sp, #0x24] - str r5, [sp, #0xc] - add r2, #0xd - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - add r0, sp, #0x38 - ldrb r0, [r0, #0x10] - add r2, r4, #0x0 - add r2, #0xe - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - ldr r1, [sp, #0x10] - ldr r3, [sp, #0x14] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r2, r4, #0x0 - ldr r3, [sp, #0x2c] - str r5, [sp, #0xc] - add r2, #0xf - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r2, r4, #0x0 - ldr r3, [sp, #0x20] - str r5, [sp, #0xc] - add r2, #0x10 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x1c] - str r5, [sp, #0xc] - add r4, #0x11 - lsl r2, r4, #0x10 - lsl r3, r3, #0x18 - ldr r1, [sp, #0x10] - add r0, r7, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add sp, #0x30 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D06C -FUN_0200D06C: ; 0x0200D06C - push {r4-r7, lr} - sub sp, #0x1c - add r5, r0, #0x0 - add r4, r1, #0x0 - add r6, r2, #0x0 - bl GetWindowBgId - str r0, [sp, #0x10] - add r0, r5, #0x0 - bl GetWindowX - str r0, [sp, #0x14] - add r0, r5, #0x0 - bl GetWindowY - str r0, [sp, #0x18] - add r0, r5, #0x0 - bl GetWindowWidth - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowHeight - str r7, [sp, #0x0] - str r0, [sp, #0x4] - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x8] - lsl r0, r4, #0x10 - lsr r0, r0, #0x10 - str r0, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x10] - ldr r2, [sp, #0x14] - ldr r3, [sp, #0x18] - bl FUN_0200CDD8 - add sp, #0x1c - pop {r4-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D0BC -FUN_0200D0BC: ; 0x0200D0BC - push {r4-r6, lr} - add r6, r2, #0x0 - add r4, r1, #0x0 - add r1, r6, #0x0 - add r2, r3, #0x0 - add r5, r0, #0x0 - bl FUN_0200D06C - cmp r4, #0x0 - bne _0200D0D6 - add r0, r5, #0x0 - bl CopyWindowToVram -_0200D0D6: - add r0, r5, #0x0 - add r1, r6, #0x0 - bl FUN_0200D18C - pop {r4-r6, pc} - - thumb_func_start FUN_0200D0E0 -FUN_0200D0E0: ; 0x0200D0E0 - push {r3-r7, lr} - sub sp, #0x18 - add r5, r0, #0x0 - add r4, r1, #0x0 - bl GetWindowBgId - str r0, [sp, #0x10] - add r0, r5, #0x0 - bl GetWindowX - add r6, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowY - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowWidth - str r0, [sp, #0x14] - add r0, r5, #0x0 - bl GetWindowHeight - sub r1, r7, #0x1 - lsl r1, r1, #0x18 - lsr r1, r1, #0x18 - str r1, [sp, #0x0] - ldr r1, [sp, #0x14] - add r0, r0, #0x2 - add r1, r1, #0x5 - lsl r1, r1, #0x18 - lsr r1, r1, #0x18 - lsl r0, r0, #0x18 - str r1, [sp, #0x4] - lsr r0, r0, #0x18 - sub r3, r6, #0x2 - lsl r3, r3, #0x18 - str r0, [sp, #0x8] - mov r2, #0x0 - str r2, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x10] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - cmp r4, #0x0 - bne _0200D142 - add r0, r5, #0x0 - bl ClearWindowTilemapAndCopyToVram -_0200D142: - add sp, #0x18 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D148 -FUN_0200D148: ; 0x0200D148 - push {r4-r5, lr} - sub sp, #0x24 - add r5, r1, #0x0 - str r0, [sp, #0x1c] - add r1, sp, #0x14 - strh r3, [r1, #0xc] - add r4, r2, #0x0 - add r0, sp, #0x20 - ldrh r2, [r0, #0x10] - add r3, r4, #0x0 - strh r2, [r1, #0xe] - ldr r2, [sp, #0x34] - str r2, [sp, #0x14] - ldrh r2, [r0, #0x18] - strh r2, [r1, #0x4] - ldrh r2, [r0, #0x1c] - strh r2, [r1, #0x6] - ldrh r1, [r0, #0x20] - add r2, r5, #0x0 - str r1, [sp, #0x0] - ldrh r1, [r0, #0x24] - str r1, [sp, #0x4] - ldrh r1, [r0, #0x28] - str r1, [sp, #0x8] - ldrh r0, [r0, #0x2c] - add r1, sp, #0x14 - str r0, [sp, #0xc] - mov r0, #0x0 - str r0, [sp, #0x10] - add r0, sp, #0x1c - bl BlitBitmapRect4Bit - add sp, #0x24 - pop {r4-r5, pc} - - thumb_func_start FUN_0200D18C -FUN_0200D18C: ; 0x0200D18C - push {r3-r7, lr} - sub sp, #0x40 - str r1, [sp, #0x24] - str r0, [sp, #0x20] - ldr r0, [r0, #0x0] - bl BgConfig_GetHeapId - add r6, r0, #0x0 - ldr r0, [sp, #0x20] - bl GetWindowBgId - mov r1, #0x6 - str r0, [sp, #0x28] - add r0, r6, #0x0 - lsl r1, r1, #0x6 - bl AllocFromHeap - add r5, r0, #0x0 - ldr r0, [sp, #0x28] - bl BgGetCharPtr - add r4, r0, #0x0 - str r6, [sp, #0x0] - mov r0, #0x26 - mov r1, #0x16 - mov r2, #0x0 - add r3, sp, #0x3c - bl GfGfxLoader_GetCharData - str r0, [sp, #0x2c] - ldr r0, [sp, #0x3c] - mov r7, #0x0 - ldr r0, [r0, #0x14] - str r0, [sp, #0x30] - ldr r0, [sp, #0x24] - add r0, #0xa - lsl r0, r0, #0x5 - str r0, [sp, #0x34] - ldr r0, [sp, #0x24] - add r0, #0xb - lsl r0, r0, #0x5 - str r0, [sp, #0x38] -_0200D1E0: - ldr r1, [sp, #0x34] - lsl r6, r7, #0x7 - add r0, r5, r6 - add r1, r4, r1 - mov r2, #0x20 - bl memcpy - add r0, r6, #0x0 - ldr r1, [sp, #0x38] - add r0, #0x20 - add r0, r5, r0 - add r1, r4, r1 - mov r2, #0x20 - bl memcpy - add r0, r6, #0x0 - ldr r1, [sp, #0x34] - add r0, #0x40 - add r0, r5, r0 - add r1, r4, r1 - mov r2, #0x20 - bl memcpy - ldr r1, [sp, #0x38] - add r6, #0x60 - add r0, r5, r6 - add r1, r4, r1 - mov r2, #0x20 - bl memcpy - add r0, r7, #0x1 - lsl r0, r0, #0x18 - lsr r7, r0, #0x18 - cmp r7, #0x3 - blo _0200D1E0 - mov r1, #0x30 - str r1, [sp, #0x0] - str r5, [sp, #0x4] - mov r3, #0xc - str r3, [sp, #0x8] - str r1, [sp, #0xc] - mov r0, #0x1 - str r0, [sp, #0x10] - mov r2, #0x0 - str r2, [sp, #0x14] - str r3, [sp, #0x18] - str r1, [sp, #0x1c] - ldr r0, [sp, #0x30] - mov r1, #0x4 - bl FUN_0200D148 - ldr r0, [sp, #0x24] - mov r3, #0x6 - add r0, #0x12 - str r0, [sp, #0x0] - ldr r0, [sp, #0x20] - ldr r1, [sp, #0x28] - ldr r0, [r0, #0x0] - add r2, r5, #0x0 - lsl r3, r3, #0x6 - bl BG_LoadCharTilesData - ldr r0, [sp, #0x24] - bl FUN_02002840 - ldr r0, [sp, #0x2c] - bl FreeToHeap - add r0, r5, #0x0 - bl FreeToHeap - add sp, #0x40 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D274 -FUN_0200D274: ; 0x0200D274 - push {r4-r7, lr} - sub sp, #0x14 - str r0, [sp, #0x4] - str r1, [sp, #0x8] - add r0, sp, #0x18 - ldrb r0, [r0, #0x10] - add r7, r2, #0x0 - add r5, r3, #0x0 - bl FUN_0200CD60 - add r1, r0, #0x0 - ldr r0, [sp, #0x2c] - mov r2, #0x0 - str r0, [sp, #0x0] - mov r0, #0x26 - add r3, sp, #0x10 - bl GfGfxLoader_GetCharData - str r0, [sp, #0xc] - mov r1, #0x9 - ldr r0, [sp, #0x2c] - lsl r1, r1, #0x6 - bl AllocFromHeap - ldr r1, [sp, #0x10] - mov r2, #0x9 - ldr r1, [r1, #0x14] - lsl r2, r2, #0x6 - add r4, r0, #0x0 - bl memcpy - mov r0, #0x9 - mov r3, #0x0 - lsl r0, r0, #0x6 - mov r1, #0xf -_0200D2BA: - ldrb r2, [r4, r3] - lsl r6, r2, #0x14 - and r2, r1 - lsl r2, r2, #0x18 - lsr r6, r6, #0x18 - lsr r2, r2, #0x18 - cmp r6, #0x0 - bne _0200D2CC - add r6, r5, #0x0 -_0200D2CC: - cmp r2, #0x0 - bne _0200D2D2 - add r2, r5, #0x0 -_0200D2D2: - lsl r6, r6, #0x4 - orr r2, r6 - strb r2, [r4, r3] - add r3, r3, #0x1 - cmp r3, r0 - blo _0200D2BA - str r7, [sp, #0x0] - mov r3, #0x9 - ldr r0, [sp, #0x4] - ldr r1, [sp, #0x8] - add r2, r4, #0x0 - lsl r3, r3, #0x6 - bl BG_LoadCharTilesData - ldr r0, [sp, #0xc] - bl FreeToHeap - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x14 - pop {r4-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D300 -FUN_0200D300: ; 0x0200D300 - push {r4-r7, lr} - sub sp, #0x1c - str r0, [sp, #0x10] - add r5, r2, #0x0 - mov r0, #0xf - add r6, r1, #0x0 - add r7, r3, #0x0 - str r5, [sp, #0x0] - lsl r0, r0, #0x6 - str r0, [sp, #0x4] - mov r1, #0x0 - ldr r4, [sp, #0x38] - str r1, [sp, #0x8] - ldr r2, [sp, #0x10] - mov r0, #0x24 - add r3, r6, #0x0 - str r4, [sp, #0xc] - bl GfGfxLoader_LoadCharData - mov r0, #0x24 ; NARC_GRAPHIC_FIELD_BOARD - mov r1, #0x1 - add r2, r4, #0x0 - bl AllocAndReadWholeNarcMemberByIdPair - add r1, sp, #0x18 - str r0, [sp, #0x14] - bl NNS_G2dGetUnpackedPaletteData - add r2, sp, #0x20 - ldr r1, [sp, #0x18] - ldrb r2, [r2, #0x10] - lsl r3, r7, #0x15 - ldr r1, [r1, #0xc] - lsl r2, r2, #0x5 - add r1, r1, r2 - add r0, r6, #0x0 - mov r2, #0x20 - lsr r3, r3, #0x10 - bl BG_LoadPlttData - ldr r1, [sp, #0x14] - add r0, r4, #0x0 - bl FreeToHeapExplicit - add r0, sp, #0x20 - ldrb r3, [r0, #0x10] - cmp r3, #0x1 - bhi _0200D374 - ldrh r0, [r0, #0x14] - add r5, #0x1e - lsl r2, r5, #0x10 - str r0, [sp, #0x0] - ldr r0, [sp, #0x10] - add r1, r6, #0x0 - lsr r2, r2, #0x10 - str r4, [sp, #0x4] - bl FUN_0200D378 -_0200D374: - add sp, #0x1c - pop {r4-r7, pc} - - thumb_func_start FUN_0200D378 -FUN_0200D378: ; 0x0200D378 - push {r3-r5, lr} - sub sp, #0x10 - add r4, r1, #0x0 - add r5, r0, #0x0 - ldr r1, [sp, #0x20] - cmp r3, #0x0 - bne _0200D38C - add r1, #0x21 - lsl r0, r1, #0x10 - b _0200D390 -_0200D38C: - add r0, r1, #0x2 - lsl r0, r0, #0x10 -_0200D390: - lsr r1, r0, #0x10 - mov r0, #0x3 - str r2, [sp, #0x0] - lsl r0, r0, #0x8 - str r0, [sp, #0x4] - mov r0, #0x0 - str r0, [sp, #0x8] - ldr r0, [sp, #0x24] - add r2, r5, #0x0 - str r0, [sp, #0xc] - mov r0, #0x24 - add r3, r4, #0x0 - bl GfGfxLoader_LoadCharData - add sp, #0x10 - pop {r3-r5, pc} - - thumb_func_start FUN_0200D3B0 -FUN_0200D3B0: ; 0x0200D3B0 - push {r3-r7, lr} - sub sp, #0x40 - str r1, [sp, #0x14] - str r2, [sp, #0x18] - str r3, [sp, #0x1c] - ldr r2, [sp, #0x1c] - ldr r6, [sp, #0x5c] - sub r7, r2, #0x1 - ldr r2, [sp, #0x18] - ldr r5, [sp, #0x60] - str r2, [sp, #0x34] - sub r2, #0x9 - str r2, [sp, #0x34] - lsl r2, r7, #0x18 - lsr r2, r2, #0x18 - str r2, [sp, #0x0] - mov r2, #0x1 - str r2, [sp, #0x4] - str r2, [sp, #0x8] - ldr r3, [sp, #0x34] - str r5, [sp, #0xc] - add r2, sp, #0x48 - lsl r3, r3, #0x18 - ldrh r2, [r2, #0x1c] - lsr r3, r3, #0x18 - str r0, [sp, #0x10] - bl FillBgTilemapRect - ldr r0, [sp, #0x18] - str r0, [sp, #0x30] - sub r0, #0x8 - str r0, [sp, #0x30] - add r0, sp, #0x48 - ldrh r4, [r0, #0x1c] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x30] - str r5, [sp, #0xc] - add r2, r4, #0x1 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add r0, sp, #0x48 - ldrb r0, [r0, #0x10] - add r2, r4, #0x2 - lsl r2, r2, #0x10 - str r0, [sp, #0x3c] - add r0, r0, #0x7 - str r0, [sp, #0x24] - ldr r0, [sp, #0x18] - lsr r2, r2, #0x10 - sub r0, r0, #0x7 - str r0, [sp, #0x20] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - ldr r0, [sp, #0x24] - ldr r3, [sp, #0x20] - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r5, [sp, #0xc] - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add r2, r4, #0x3 - lsl r2, r2, #0x10 - ldr r1, [sp, #0x18] - ldr r0, [sp, #0x3c] - lsr r2, r2, #0x10 - add r0, r1, r0 - str r0, [sp, #0x38] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x38] - str r5, [sp, #0xc] - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x38] - add r2, r4, #0x4 - add r0, r0, #0x1 - str r0, [sp, #0x2c] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x2c] - str r5, [sp, #0xc] - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x38] - add r0, r0, #0x2 - str r0, [sp, #0x28] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x28] - str r5, [sp, #0xc] - add r2, r4, #0x5 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - ldr r3, [sp, #0x34] - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r6, [sp, #0x8] - str r5, [sp, #0xc] - add r2, r4, #0x6 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - ldr r3, [sp, #0x30] - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r6, [sp, #0x8] - str r5, [sp, #0xc] - add r2, r4, #0x7 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r6, [sp, #0x8] - str r5, [sp, #0xc] - ldr r3, [sp, #0x18] - add r2, #0x8 - sub r3, r3, #0x1 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r6, [sp, #0x8] - ldr r3, [sp, #0x38] - str r5, [sp, #0xc] - add r2, #0x9 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r6, [sp, #0x8] - ldr r3, [sp, #0x2c] - str r5, [sp, #0xc] - add r2, #0xa - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - add r2, r4, #0x0 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r6, [sp, #0x8] - ldr r3, [sp, #0x28] - str r5, [sp, #0xc] - add r2, #0xb - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - add r2, r4, #0x0 - add r6, r0, r6 - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x34] - str r5, [sp, #0xc] - add r2, #0xc - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r2, r4, #0x0 - ldr r3, [sp, #0x30] - str r5, [sp, #0xc] - add r2, #0xd - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - ldr r0, [sp, #0x24] - add r2, r4, #0x0 - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - ldr r3, [sp, #0x20] - str r5, [sp, #0xc] - add r2, #0xe - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r2, r4, #0x0 - ldr r3, [sp, #0x38] - str r5, [sp, #0xc] - add r2, #0xf - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r2, r4, #0x0 - ldr r3, [sp, #0x2c] - str r5, [sp, #0xc] - add r2, #0x10 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r6, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r3, [sp, #0x28] - str r5, [sp, #0xc] - add r4, #0x11 - lsl r2, r4, #0x10 - lsl r3, r3, #0x18 - ldr r0, [sp, #0x10] - ldr r1, [sp, #0x14] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add sp, #0x40 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D678 -FUN_0200D678: ; 0x0200D678 - push {r3-r7, lr} - sub sp, #0x28 - str r1, [sp, #0x10] - add r7, r0, #0x0 - str r2, [sp, #0x14] - bl GetWindowBgId - str r0, [sp, #0x20] - add r0, r7, #0x0 - bl GetWindowX - sub r0, r0, #0x7 - lsl r0, r0, #0x10 - lsr r0, r0, #0x10 - str r0, [sp, #0x18] - add r0, r7, #0x0 - bl GetWindowY - str r0, [sp, #0x1c] - mov r0, #0x0 - str r0, [sp, #0x24] -_0200D6A2: - ldr r2, [sp, #0x24] - ldr r1, [sp, #0x1c] - ldr r0, [sp, #0x24] - add r3, r2, #0x0 - add r0, r1, r0 - mov r1, #0x6 - mul r3, r1 - ldr r1, [sp, #0x10] - lsl r0, r0, #0x18 - mov r4, #0x0 - add r5, r1, r3 - lsr r6, r0, #0x18 -_0200D6BA: - str r6, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - ldr r0, [sp, #0x14] - ldr r3, [sp, #0x18] - str r0, [sp, #0xc] - add r2, r4, r5 - add r3, r3, r4 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [r7, #0x0] - ldr r1, [sp, #0x20] - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - add r0, r4, #0x1 - lsl r0, r0, #0x10 - lsr r4, r0, #0x10 - cmp r4, #0x6 - blo _0200D6BA - ldr r0, [sp, #0x24] - add r0, r0, #0x1 - lsl r0, r0, #0x10 - lsr r0, r0, #0x10 - str r0, [sp, #0x24] - cmp r0, #0x4 - blo _0200D6A2 - add sp, #0x28 - pop {r3-r7, pc} - - thumb_func_start FUN_0200D6F8 -FUN_0200D6F8: ; 0x0200D6F8 - push {r3-r7, lr} - sub sp, #0x28 - add r5, r0, #0x0 - str r1, [sp, #0x10] - add r4, r2, #0x0 - add r6, r3, #0x0 - bl GetWindowBgId - str r0, [sp, #0x14] - add r0, sp, #0x30 - ldrb r0, [r0, #0x10] - cmp r0, #0x1 - bhi _0200D756 - add r0, r5, #0x0 - bl GetWindowX - str r0, [sp, #0x18] - add r0, r5, #0x0 - bl GetWindowY - str r0, [sp, #0x1c] - add r0, r5, #0x0 - bl GetWindowWidth - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowHeight - str r7, [sp, #0x0] - str r0, [sp, #0x4] - str r6, [sp, #0x8] - str r4, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x14] - ldr r2, [sp, #0x18] - ldr r3, [sp, #0x1c] - bl FUN_0200D3B0 - add r1, r4, #0x0 - add r1, #0x1e - lsl r1, r1, #0x10 - add r0, r5, #0x0 - lsr r1, r1, #0x10 - add r2, r6, #0x0 - bl FUN_0200D678 - b _0200D788 -_0200D756: - add r0, r5, #0x0 - bl GetWindowX - str r0, [sp, #0x20] - add r0, r5, #0x0 - bl GetWindowY - str r0, [sp, #0x24] - add r0, r5, #0x0 - bl GetWindowWidth - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowHeight - str r7, [sp, #0x0] - str r0, [sp, #0x4] - str r6, [sp, #0x8] - str r4, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x14] - ldr r2, [sp, #0x20] - ldr r3, [sp, #0x24] - bl FUN_0200CDD8 -_0200D788: - ldr r0, [sp, #0x10] - cmp r0, #0x0 - bne _0200D794 - add r0, r5, #0x0 - bl CopyWindowToVram -_0200D794: - add r0, r5, #0x0 - add r1, r4, #0x0 - bl FUN_0200D18C - add sp, #0x28 - pop {r3-r7, pc} - - thumb_func_start FUN_0200D7A0 -FUN_0200D7A0: ; 0x0200D7A0 - push {r3-r7, lr} - sub sp, #0x18 - add r5, r0, #0x0 - add r4, r1, #0x0 - str r2, [sp, #0x10] - bl GetWindowBgId - str r0, [sp, #0x14] - cmp r4, #0x1 - bhi _0200D7FE - add r0, r5, #0x0 - bl GetWindowX - add r4, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowY - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowWidth - add r6, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowHeight - sub r1, r7, #0x1 - lsl r1, r1, #0x18 - lsr r1, r1, #0x18 - add r0, r0, #0x2 - lsl r0, r0, #0x18 - sub r4, #0x9 - lsl r3, r4, #0x18 - add r6, #0xb - str r1, [sp, #0x0] - lsl r1, r6, #0x18 - lsr r1, r1, #0x18 - str r1, [sp, #0x4] - lsr r0, r0, #0x18 - str r0, [sp, #0x8] - mov r2, #0x0 - str r2, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x14] - lsr r3, r3, #0x18 - bl FillBgTilemapRect - b _0200D846 -_0200D7FE: - add r0, r5, #0x0 - bl GetWindowX - add r4, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowY - add r6, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowWidth - add r7, r0, #0x0 - add r0, r5, #0x0 - bl GetWindowHeight - sub r1, r6, #0x1 - lsl r1, r1, #0x18 - lsr r1, r1, #0x18 - str r1, [sp, #0x0] - add r1, r7, #0x4 - lsl r1, r1, #0x18 - add r0, r0, #0x2 - lsr r1, r1, #0x18 - lsl r0, r0, #0x18 - str r1, [sp, #0x4] - lsr r0, r0, #0x18 - sub r3, r4, #0x2 - lsl r3, r3, #0x18 - str r0, [sp, #0x8] - mov r2, #0x0 - str r2, [sp, #0xc] - ldr r0, [r5, #0x0] - ldr r1, [sp, #0x14] - lsr r3, r3, #0x18 - bl FillBgTilemapRect -_0200D846: - ldr r0, [sp, #0x10] - cmp r0, #0x0 - bne _0200D852 - add r0, r5, #0x0 - bl ClearWindowTilemapAndCopyToVram -_0200D852: - add sp, #0x18 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_0200D858 -FUN_0200D858: ; 0x0200D858 - push {r4-r7, lr} - sub sp, #0x34 - str r0, [sp, #0x20] - ldr r0, [r0, #0x0] - str r1, [sp, #0x24] - bl BgConfig_GetHeapId - str r0, [sp, #0x28] - ldr r0, [sp, #0x20] - bl GetWindowBgId - bl BgGetCharPtr - add r5, r0, #0x0 - ldr r0, [sp, #0x28] - ldr r1, _0200D970 ; =0x0000048C - bl AllocFromHeap - ldr r1, [sp, #0x24] - add r4, r0, #0x0 - ldr r0, _0200D974 ; =0x00000404 - add r1, #0x12 - lsl r1, r1, #0x5 - add r0, r4, r0 - add r1, r5, r1 - mov r2, #0x80 - bl memcpy - ldr r0, [sp, #0x28] - mov r1, #0x80 - bl AllocFromHeap - ldr r1, [sp, #0x24] - mov r2, #0x20 - add r1, #0xa - lsl r1, r1, #0x5 - str r1, [sp, #0x2c] - add r1, r5, r1 - add r6, r0, #0x0 - bl memcpy - ldr r0, [sp, #0x24] - mov r2, #0x20 - add r0, #0xb - lsl r7, r0, #0x5 - add r0, r6, #0x0 - add r0, #0x20 - add r1, r5, r7 - bl memcpy - ldr r1, [sp, #0x2c] - add r0, r6, #0x0 - add r0, #0x40 - add r1, r5, r1 - mov r2, #0x20 - bl memcpy - add r0, r6, #0x0 - add r0, #0x60 - add r1, r5, r7 - mov r2, #0x20 - bl memcpy - mov r5, #0x0 - add r7, r4, #0x4 -_0200D8DA: - lsl r0, r5, #0x7 - add r0, r7, r0 - add r1, r6, #0x0 - mov r2, #0x80 - bl memcpy - add r0, r5, #0x1 - lsl r0, r0, #0x18 - lsr r5, r0, #0x18 - cmp r5, #0x8 - blo _0200D8DA - add r0, r6, #0x0 - bl FreeToHeap - ldr r0, [sp, #0x28] - mov r1, #0x17 - str r0, [sp, #0x0] - mov r0, #0x26 - mov r2, #0x0 - add r3, sp, #0x30 - bl GfGfxLoader_GetCharData - mov r2, #0x80 - add r5, r0, #0x0 - str r2, [sp, #0x0] - add r0, r4, #0x4 - str r0, [sp, #0x4] - mov r3, #0x10 - str r3, [sp, #0x8] - str r2, [sp, #0xc] - mov r1, #0x0 - str r1, [sp, #0x10] - str r1, [sp, #0x14] - str r3, [sp, #0x18] - str r2, [sp, #0x1c] - ldr r0, [sp, #0x30] - add r2, r1, #0x0 - ldr r0, [r0, #0x14] - bl FUN_0200D148 - add r0, r5, #0x0 - bl FreeToHeap - ldr r0, [sp, #0x20] - ldr r1, _0200D978 ; =0x00000484 - str r0, [r4, #0x0] - ldr r0, [sp, #0x24] - mov r2, #0x0 - strh r0, [r4, r1] - add r0, r1, #0x2 - strb r2, [r4, r0] - add r0, r1, #0x3 - ldrb r3, [r4, r0] - mov r0, #0x7f - bic r3, r0 - add r0, r1, #0x3 - strb r3, [r4, r0] - add r0, r1, #0x4 - ldrb r3, [r4, r0] - mov r0, #0x3 - bic r3, r0 - add r0, r1, #0x4 - strb r3, [r4, r0] - ldr r0, _0200D97C ; =FUN_0200DB7C - add r1, r4, #0x0 - bl FUN_0200CA60 - add r0, r4, #0x0 - mov r1, #0x1 - bl FUN_0200D980 - add r0, r4, #0x0 - add sp, #0x34 - pop {r4-r7, pc} - nop -_0200D970: .word 0x0000048C -_0200D974: .word 0x00000404 -_0200D978: .word 0x00000484 -_0200D97C: .word FUN_0200DB7C - - thumb_func_start FUN_0200D980 -FUN_0200D980: ; 0x0200D980 - push {r4-r7, lr} - sub sp, #0x24 - add r5, r0, #0x0 - ldr r0, [r5, #0x0] - add r6, r1, #0x0 - bl GetWindowBgId - add r4, r0, #0x0 - ldr r0, [r5, #0x0] - bl GetWindowX - str r0, [sp, #0x18] - ldr r0, [r5, #0x0] - bl GetWindowY - str r0, [sp, #0x1c] - ldr r0, [r5, #0x0] - bl GetWindowWidth - str r0, [sp, #0x20] - cmp r6, #0x2 - bne _0200DA8A - ldr r2, _0200DB78 ; =0x00000484 - add r1, r4, #0x0 - ldrh r0, [r5, r2] - sub r2, #0x80 - add r2, r5, r2 - add r0, #0x12 - str r0, [sp, #0x0] - ldr r0, [r5, #0x0] - mov r3, #0x80 - ldr r0, [r0, #0x0] - bl BG_LoadCharTilesData - ldr r0, [sp, #0x1c] - ldr r1, [sp, #0x18] - add r7, r0, #0x2 - ldr r0, [sp, #0x20] - ldr r2, _0200DB78 ; =0x00000484 - add r6, r1, r0 - add r0, r6, #0x1 - str r0, [sp, #0x14] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldrh r2, [r5, r2] - ldr r0, [r5, #0x0] - ldr r3, [sp, #0x14] - add r2, #0xa - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [r0, #0x0] - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldr r2, _0200DB78 ; =0x00000484 - ldr r0, [r5, #0x0] - ldrh r2, [r5, r2] - add r6, r6, #0x2 - lsl r3, r6, #0x18 - add r2, #0xb - lsl r2, r2, #0x10 - ldr r0, [r0, #0x0] - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - ldr r3, [sp, #0x14] - add r7, r0, #0x3 - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldr r2, _0200DB78 ; =0x00000484 - ldr r0, [r5, #0x0] - ldrh r2, [r5, r2] - lsl r3, r3, #0x18 - ldr r0, [r0, #0x0] - add r2, #0xa - lsl r2, r2, #0x10 - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldr r2, _0200DB78 ; =0x00000484 - ldr r0, [r5, #0x0] - ldrh r2, [r5, r2] - lsl r3, r6, #0x18 - ldr r0, [r0, #0x0] - add r2, #0xb - lsl r2, r2, #0x10 - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [r5, #0x0] - add r1, r4, #0x0 - ldr r0, [r0, #0x0] - bl BgCommitTilemapBufferToVram - add sp, #0x24 - pop {r4-r7, pc} -_0200DA8A: - ldr r3, _0200DB78 ; =0x00000484 - add r2, r5, #0x4 - ldrh r0, [r5, r3] - add r3, r3, #0x3 - add r1, r4, #0x0 - add r0, #0x12 - str r0, [sp, #0x0] - ldrb r3, [r5, r3] - ldr r0, [r5, #0x0] - lsl r3, r3, #0x19 - lsr r3, r3, #0x19 - lsl r3, r3, #0x7 - add r2, r2, r3 - ldr r0, [r0, #0x0] - mov r3, #0x80 - bl BG_LoadCharTilesData - cmp r6, #0x0 - beq _0200DB72 - ldr r0, [sp, #0x1c] - ldr r1, [sp, #0x18] - add r7, r0, #0x2 - ldr r0, [sp, #0x20] - ldr r2, _0200DB78 ; =0x00000484 - add r6, r1, r0 - add r0, r6, #0x1 - str r0, [sp, #0x10] - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldrh r2, [r5, r2] - ldr r0, [r5, #0x0] - ldr r3, [sp, #0x10] - add r2, #0x12 - lsl r2, r2, #0x10 - lsl r3, r3, #0x18 - ldr r0, [r0, #0x0] - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldr r2, _0200DB78 ; =0x00000484 - ldr r0, [r5, #0x0] - ldrh r2, [r5, r2] - add r6, r6, #0x2 - lsl r3, r6, #0x18 - add r2, #0x13 - lsl r2, r2, #0x10 - ldr r0, [r0, #0x0] - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [sp, #0x1c] - ldr r3, [sp, #0x10] - add r7, r0, #0x3 - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldr r2, _0200DB78 ; =0x00000484 - ldr r0, [r5, #0x0] - ldrh r2, [r5, r2] - lsl r3, r3, #0x18 - ldr r0, [r0, #0x0] - add r2, #0x14 - lsl r2, r2, #0x10 - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - lsl r0, r7, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - mov r0, #0x10 - str r0, [sp, #0xc] - ldr r2, _0200DB78 ; =0x00000484 - ldr r0, [r5, #0x0] - ldrh r2, [r5, r2] - lsl r3, r6, #0x18 - ldr r0, [r0, #0x0] - add r2, #0x15 - lsl r2, r2, #0x10 - add r1, r4, #0x0 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r0, [r5, #0x0] - add r1, r4, #0x0 - ldr r0, [r0, #0x0] - bl BgCommitTilemapBufferToVram -_0200DB72: - add sp, #0x24 - pop {r4-r7, pc} - nop -_0200DB78: .word 0x00000484 - - thumb_func_start FUN_0200DB7C -FUN_0200DB7C: ; 0x0200DB7C - push {r3-r5, lr} - add r4, r0, #0x0 - ldr r0, _0200DBE4 ; =0x00000488 - ldrb r2, [r1, r0] - lsl r2, r2, #0x1e - lsr r2, r2, #0x1e - beq _0200DB9E - cmp r2, #0x1 - bne _0200DB96 - add r0, r1, #0x0 - mov r1, #0x2 - bl FUN_0200D980 -_0200DB96: - add r0, r4, #0x0 - bl FUN_0200CAB4 - pop {r3-r5, pc} -_0200DB9E: - sub r2, r0, #0x2 - ldrb r2, [r1, r2] - add r3, r2, #0x1 - sub r2, r0, #0x2 - strb r3, [r1, r2] - ldrb r2, [r1, r2] - cmp r2, #0x10 - bne _0200DBE0 - mov r3, #0x0 - sub r2, r0, #0x2 - strb r3, [r1, r2] - sub r2, r0, #0x1 - ldrb r2, [r1, r2] - mov r4, #0x7f - bic r2, r4 - sub r4, r0, #0x1 - ldrb r4, [r1, r4] - sub r0, r0, #0x1 - lsl r4, r4, #0x19 - lsr r4, r4, #0x19 - add r5, r4, #0x1 - mov r4, #0x7 - and r4, r5 - lsl r4, r4, #0x18 - lsr r5, r4, #0x18 - mov r4, #0x7f - and r4, r5 - orr r2, r4 - strb r2, [r1, r0] - add r0, r1, #0x0 - add r1, r3, #0x0 - bl FUN_0200D980 -_0200DBE0: - pop {r3-r5, pc} - nop -_0200DBE4: .word 0x00000488 - - thumb_func_start FUN_0200DBE8 -FUN_0200DBE8: ; 0x0200DBE8 - push {r4, lr} - add r4, r0, #0x0 - add r0, r1, #0x0 - bl FreeToHeap - add r0, r4, #0x0 - bl FUN_0200CAB4 - pop {r4, pc} - .balign 4 - - thumb_func_start FUN_0200DBFC -FUN_0200DBFC: ; 0x0200DBFC - push {r4, lr} - add r4, r0, #0x0 - ldr r0, _0200DC1C ; =FUN_0200DBE8 - add r1, r4, #0x0 - mov r2, #0x0 - bl FUN_0200CA98 - ldr r1, _0200DC20 ; =0x00000488 - mov r0, #0x3 - ldrb r2, [r4, r1] - bic r2, r0 - mov r0, #0x1 - orr r0, r2 - strb r0, [r4, r1] - pop {r4, pc} - nop -_0200DC1C: .word FUN_0200DBE8 -_0200DC20: .word 0x00000488 - - thumb_func_start FUN_0200DC24 -FUN_0200DC24: ; 0x0200DC24 - push {r4, lr} - add r4, r0, #0x0 - ldr r0, _0200DC44 ; =FUN_0200DBE8 - add r1, r4, #0x0 - mov r2, #0x0 - bl FUN_0200CA98 - ldr r1, _0200DC48 ; =0x00000488 - mov r0, #0x3 - ldrb r2, [r4, r1] - bic r2, r0 - mov r0, #0x2 - orr r0, r2 - strb r0, [r4, r1] - pop {r4, pc} - nop -_0200DC44: .word FUN_0200DBE8 -_0200DC48: .word 0x00000488 - - thumb_func_start FUN_0200DC4C -FUN_0200DC4C: ; 0x0200DC4C - push {r4-r7, lr} - sub sp, #0xc - str r2, [sp, #0x4] - ldr r5, [sp, #0x30] - str r3, [sp, #0x8] - add r6, r0, #0x0 - add r7, r1, #0x0 - str r5, [sp, #0x0] - bl FUN_0200DD70 - add r4, r0, #0x0 - add r1, r5, #0x0 - bl FUN_0200DDAC - add r0, r4, #0x0 - bl FUN_0200DDD8 - ldr r1, [sp, #0x4] - ldr r2, [sp, #0x8] - add r0, r4, #0x0 - bl FUN_0200DE30 - add r2, sp, #0x10 - ldrh r1, [r2, #0x18] - ldrb r2, [r2, #0x1c] - add r0, r4, #0x0 - bl FUN_0200DE80 - add r2, sp, #0x10 - ldrb r1, [r2, #0x10] - ldrh r2, [r2, #0x14] - add r0, r4, #0x0 - bl FUN_0200DFD8 - add r0, r6, #0x0 - add r1, r7, #0x0 - bl BgCommitTilemapBufferToVram - ldr r0, _0200DCA0 ; =0x0000016F - add r0, r4, r0 - add sp, #0xc - pop {r4-r7, pc} - .balign 4 -_0200DCA0: .word 0x0000016F - - thumb_func_start FUN_0200DCA4 -FUN_0200DCA4: ; 0x0200DCA4 - push {r4-r7, lr} - sub sp, #0xc - str r2, [sp, #0x4] - ldr r5, [sp, #0x2c] - str r3, [sp, #0x8] - add r6, r0, #0x0 - add r7, r1, #0x0 - str r5, [sp, #0x0] - bl FUN_0200DD70 - add r4, r0, #0x0 - add r1, r5, #0x0 - bl FUN_0200DDAC - add r0, r4, #0x0 - bl FUN_0200DDD8 - ldr r1, [sp, #0x4] - ldr r2, [sp, #0x8] - add r0, r4, #0x0 - bl FUN_0200DE30 - ldr r1, [sp, #0x28] - add r0, r4, #0x0 - bl FUN_0200DEC0 - add r2, sp, #0x10 - ldrb r1, [r2, #0x10] - ldrh r2, [r2, #0x14] - add r0, r4, #0x0 - bl FUN_0200DFD8 - add r0, r6, #0x0 - add r1, r7, #0x0 - bl BgCommitTilemapBufferToVram - ldr r0, _0200DCF4 ; =0x0000016F - add r0, r4, r0 - add sp, #0xc - pop {r4-r7, pc} - .balign 4 -_0200DCF4: .word 0x0000016F - - thumb_func_start FUN_0200DCF8 -FUN_0200DCF8: ; 0x0200DCF8 - push {r3-r5, lr} - add r5, r0, #0x0 - ldr r0, _0200DD6C ; =0x0000016F - add r4, r1, #0x0 - ldrb r1, [r4, r0] - cmp r1, #0x1 - beq _0200DD10 - cmp r1, #0x2 - beq _0200DD2E - cmp r1, #0x3 - beq _0200DD40 - b _0200DD54 -_0200DD10: - add r0, r4, #0x0 - bl FUN_0200E188 - mov r0, #0x59 - lsl r0, r0, #0x2 - ldr r0, [r4, r0] - bl FUN_0200C3DC - add r0, r4, #0x0 - bl MOD05_021D99F8 - add r0, r5, #0x0 - bl FUN_0200621C - pop {r3-r5, pc} -_0200DD2E: - mov r1, #0x3 - strb r1, [r4, r0] - sub r0, #0xb - ldr r0, [r4, r0] - mov r1, #0x1 - ldr r0, [r0, #0x0] - bl FUN_02020130 - b _0200DD54 -_0200DD40: - sub r0, #0xb - ldr r0, [r4, r0] - ldr r0, [r0, #0x0] - bl FUN_0202022C - cmp r0, #0x6 - bne _0200DD54 - ldr r0, _0200DD6C ; =0x0000016F - mov r1, #0x0 - strb r1, [r4, r0] -_0200DD54: - mov r0, #0x59 - lsl r0, r0, #0x2 - ldr r0, [r4, r0] - mov r1, #0x1 - ldr r0, [r0, #0x0] - lsl r1, r1, #0xc - bl FUN_020201E4 - ldr r0, [r4, #0x0] - bl FUN_0201FDEC - pop {r3-r5, pc} - .balign 4 -_0200DD6C: .word 0x0000016F - - thumb_func_start FUN_0200DD70 -FUN_0200DD70: ; 0x0200DD70 - push {r3-r7, lr} - add r5, r0, #0x0 - add r4, r1, #0x0 - add r7, r3, #0x0 - mov r1, #0x17 - add r6, r2, #0x0 - ldr r0, _0200DDA4 ; =FUN_0200DCF8 - ldr r3, [sp, #0x18] - lsl r1, r1, #0x4 - mov r2, #0x0 - bl FUN_020061E8 - bl FUN_0201B6C8 - ldr r1, _0200DDA8 ; =0x0000016F - mov r2, #0x0 - strb r2, [r0, r1] - sub r2, r1, #0x7 - str r5, [r0, r2] - sub r2, r1, #0x3 - strb r4, [r0, r2] - sub r2, r1, #0x2 - strb r6, [r0, r2] - sub r1, r1, #0x1 - strb r7, [r0, r1] - pop {r3-r7, pc} - .balign 4 -_0200DDA4: .word FUN_0200DCF8 -_0200DDA8: .word 0x0000016F - - thumb_func_start FUN_0200DDAC -FUN_0200DDAC: ; 0x0200DDAC - push {r4-r6, lr} - sub sp, #0x18 - ldr r5, _0200DDD4 ; =UNK_020ECEA8 - add r4, sp, #0x0 - add r6, r0, #0x0 - add r3, r1, #0x0 - add r2, r4, #0x0 - ldmia r5!, {r0-r1} - stmia r4!, {r0-r1} - ldmia r5!, {r0-r1} - stmia r4!, {r0-r1} - ldmia r5!, {r0-r1} - stmia r4!, {r0-r1} - add r1, r2, #0x0 - add r0, r6, #0x0 - mov r2, #0x1 - bl MOD05_021D959C - add sp, #0x18 - pop {r4-r6, pc} - .balign 4 -_0200DDD4: .word UNK_020ECEA8 - - thumb_func_start FUN_0200DDD8 -FUN_0200DDD8: ; 0x0200DDD8 - push {r3-r4, lr} - sub sp, #0xc - mov r1, #0x1 - str r1, [sp, #0x0] - str r1, [sp, #0x4] - ldr r1, _0200DE2C ; =0x00015CD5 - mov r2, #0x31 - str r1, [sp, #0x8] - mov r1, #0x26 - mov r3, #0x0 - add r4, r0, #0x0 - bl MOD05_021D967C - ldr r0, _0200DE2C ; =0x00015CD5 - mov r1, #0x26 - str r0, [sp, #0x0] - add r0, r4, #0x0 - mov r2, #0x2f - mov r3, #0x0 - bl MOD05_021D96F4 - ldr r0, _0200DE2C ; =0x00015CD5 - mov r1, #0x26 - str r0, [sp, #0x0] - add r0, r4, #0x0 - mov r2, #0x2e - mov r3, #0x0 - bl MOD05_021D9708 - mov r0, #0x1 - str r0, [sp, #0x0] - ldr r0, _0200DE2C ; =0x00015CD5 - mov r1, #0x26 - str r0, [sp, #0x4] - add r0, r4, #0x0 - mov r2, #0x30 - mov r3, #0x0 - bl MOD05_021D971C - add sp, #0xc - pop {r3-r4, pc} - nop -_0200DE2C: .word 0x00015CD5 - - thumb_func_start FUN_0200DE30 -FUN_0200DE30: ; 0x0200DE30 - push {r4-r7, lr} - sub sp, #0x34 - ldr r5, _0200DE7C ; =UNK_020ECEC0 - add r6, r2, #0x0 - add r4, r0, #0x0 - add r7, r1, #0x0 - add r3, sp, #0x0 - mov r2, #0x6 -_0200DE40: - ldmia r5!, {r0-r1} - stmia r3!, {r0-r1} - sub r2, r2, #0x1 - bne _0200DE40 - ldr r0, [r5, #0x0] - str r0, [r3, #0x0] - add r0, r7, #0x5 - lsl r1, r0, #0x3 - add r0, sp, #0x0 - strh r1, [r0, #0x0] - add r1, r6, #0x5 - lsl r1, r1, #0x3 - strh r1, [r0, #0x2] - add r0, r4, #0x0 - add r1, sp, #0x0 - bl MOD05_021D9820 - mov r1, #0x59 - lsl r1, r1, #0x2 - str r0, [r4, r1] - ldr r0, [r4, #0x0] - bl FUN_0201FDEC - mov r0, #0x10 - mov r1, #0x1 - bl GX_EngineBToggleLayers - add sp, #0x34 - pop {r4-r7, pc} - nop -_0200DE7C: .word UNK_020ECEC0 - - thumb_func_start FUN_0200DE80 -FUN_0200DE80: ; 0x0200DE80 - push {r4-r7, lr} - sub sp, #0x1c - add r5, r0, #0x0 - ldr r0, _0200DEBC ; =0x00000162 - add r4, r1, #0x0 - ldrh r0, [r5, r0] - add r6, r2, #0x0 - bl FUN_02006D98 - add r7, r0, #0x0 - mov r0, #0x0 - str r0, [sp, #0x0] - str r0, [sp, #0x4] - str r0, [sp, #0x8] - add r0, sp, #0xc - add r1, r4, #0x0 - add r2, r6, #0x0 - mov r3, #0x2 - bl FUN_02068C00 - add r0, r5, #0x0 - add r1, sp, #0xc - bl FUN_0200DEF4 - add r0, r7, #0x0 - bl FUN_020072E8 - add sp, #0x1c - pop {r4-r7, pc} - nop -_0200DEBC: .word 0x00000162 - - thumb_func_start FUN_0200DEC0 -FUN_0200DEC0: ; 0x0200DEC0 - push {r4-r6, lr} - sub sp, #0x10 - add r5, r0, #0x0 - ldr r0, _0200DEF0 ; =0x00000162 - add r4, r1, #0x0 - ldrh r0, [r5, r0] - bl FUN_02006D98 - add r6, r0, #0x0 - add r0, sp, #0x0 - add r1, r4, #0x0 - mov r2, #0x2 - bl FUN_02068B68 - add r0, r5, #0x0 - add r1, sp, #0x0 - bl FUN_0200DEF4 - add r0, r6, #0x0 - bl FUN_020072E8 - add sp, #0x10 - pop {r4-r6, pc} - nop -_0200DEF0: .word 0x00000162 - - thumb_func_start FUN_0200DEF4 -FUN_0200DEF4: ; 0x0200DEF4 - push {r3-r7, lr} - sub sp, #0x28 - add r5, r0, #0x0 - ldr r0, _0200DFC8 ; =0x00000162 - add r6, r1, #0x0 - mov r1, #0x19 - ldrh r0, [r5, r0] - lsl r1, r1, #0x8 - bl AllocFromHeap - add r2, sp, #0x18 - ldr r3, _0200DFCC ; =UNK_020ECE98 - add r4, r0, #0x0 - add r7, r2, #0x0 - ldmia r3!, {r0-r1} - stmia r2!, {r0-r1} - ldmia r3!, {r0-r1} - stmia r2!, {r0-r1} - str r4, [sp, #0x0] - ldr r2, _0200DFC8 ; =0x00000162 - ldrh r0, [r6, #0x0] - ldrh r1, [r6, #0x2] - ldrh r2, [r5, r2] - add r3, r7, #0x0 - bl FUN_02012400 - ldr r3, _0200DFD0 ; =UNK_020ECE88 - add r2, sp, #0x8 - add r7, r2, #0x0 - ldmia r3!, {r0-r1} - stmia r2!, {r0-r1} - ldmia r3!, {r0-r1} - stmia r2!, {r0-r1} - mov r0, #0x32 - lsl r0, r0, #0x6 - add r0, r4, r0 - str r0, [sp, #0x0] - ldr r2, _0200DFC8 ; =0x00000162 - ldrh r0, [r6, #0x0] - ldrh r1, [r6, #0x2] - ldrh r2, [r5, r2] - add r3, r7, #0x0 - bl FUN_02012400 - mov r0, #0x13 - lsl r0, r0, #0x4 - ldr r0, [r5, r0] - ldr r1, _0200DFD4 ; =0x00015CD5 - bl FUN_020094F0 - bl FUN_02009C5C - mov r1, #0x1 - str r0, [sp, #0x4] - bl NNS_G2dGetImageLocation - mov r1, #0x19 - add r7, r0, #0x0 - add r0, r4, #0x0 - lsl r1, r1, #0x8 - bl DC_FlushRange - mov r2, #0x19 - add r0, r4, #0x0 - add r1, r7, #0x0 - lsl r2, r2, #0x8 - bl GX_LoadOBJ - add r0, r4, #0x0 - bl FreeToHeap - ldr r2, _0200DFC8 ; =0x00000162 - ldrh r0, [r6, #0x0] - ldrh r1, [r6, #0x4] - ldrh r2, [r5, r2] - bl FUN_02012470 - add r4, r0, #0x0 - mov r0, #0x4d - lsl r0, r0, #0x2 - ldr r0, [r5, r0] - ldr r1, _0200DFD4 ; =0x00015CD5 - bl FUN_020094F0 - ldr r1, [sp, #0x4] - bl FUN_02009E54 - mov r1, #0x1 - bl NNS_G2dGetImagePaletteLocation - add r5, r0, #0x0 - add r0, r4, #0x0 - mov r1, #0x20 - bl DC_FlushRange - add r0, r4, #0x0 - add r1, r5, #0x0 - mov r2, #0x20 - bl GX_LoadOBJPltt - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x28 - pop {r3-r7, pc} - nop -_0200DFC8: .word 0x00000162 -_0200DFCC: .word UNK_020ECE98 -_0200DFD0: .word UNK_020ECE88 -_0200DFD4: .word 0x00015CD5 - - thumb_func_start FUN_0200DFD8 -FUN_0200DFD8: ; 0x0200DFD8 - push {r4-r6, lr} - sub sp, #0x10 - ldr r3, _0200E184 ; =0x0000016E - add r5, r0, #0x0 - ldrb r0, [r5, r3] - add r4, r1, #0x0 - sub r1, r3, #0x2 - sub r0, r0, #0x1 - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r5, r3] - ldrb r1, [r5, r1] - ldr r0, [r5, r0] - sub r3, r3, #0x1 - lsl r3, r3, #0x18 - lsr r3, r3, #0x18 - add r6, r2, #0x0 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x1 - ldrb r0, [r5, r3] - sub r1, r3, #0x2 - lsl r2, r2, #0x10 - sub r0, r0, #0x1 - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0xa - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r1, [r5, r1] - ldrb r3, [r5, r3] - ldr r0, [r5, r0] - lsr r2, r2, #0x10 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x2 - ldrb r0, [r5, r3] - lsl r2, r2, #0x10 - sub r1, r3, #0x2 - sub r0, r0, #0x1 - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r5, r3] - ldrb r1, [r5, r1] - ldr r0, [r5, r0] - add r3, #0xa - lsl r3, r3, #0x18 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x4 - ldrb r0, [r5, r3] - lsl r2, r2, #0x10 - sub r1, r3, #0x2 - str r0, [sp, #0x0] - mov r0, #0xa - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r1, [r5, r1] - ldrb r3, [r5, r3] - ldr r0, [r5, r0] - lsr r2, r2, #0x10 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x3 - ldrb r0, [r5, r3] - lsl r2, r2, #0x10 - sub r1, r3, #0x2 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - mov r0, #0xa - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r5, r3] - ldrb r1, [r5, r1] - ldr r0, [r5, r0] - sub r3, r3, #0x1 - lsl r3, r3, #0x18 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x5 - ldrb r0, [r5, r3] - lsl r2, r2, #0x10 - sub r1, r3, #0x2 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - mov r0, #0xa - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r5, r3] - ldrb r1, [r5, r1] - ldr r0, [r5, r0] - add r3, #0xa - lsl r3, r3, #0x18 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x6 - ldrb r0, [r5, r3] - lsl r2, r2, #0x10 - sub r1, r3, #0x2 - add r0, #0xa - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r5, r3] - ldrb r1, [r5, r1] - ldr r0, [r5, r0] - sub r3, r3, #0x1 - lsl r3, r3, #0x18 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r2, r6, #0x7 - ldrb r0, [r5, r3] - sub r1, r3, #0x2 - lsl r2, r2, #0x10 - add r0, #0xa - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0xa - str r0, [sp, #0x4] - mov r0, #0x1 - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r1, [r5, r1] - ldrb r3, [r5, r3] - ldr r0, [r5, r0] - lsr r2, r2, #0x10 - bl FillBgTilemapRect - ldr r3, _0200E184 ; =0x0000016E - add r6, #0x8 - ldrb r0, [r5, r3] - lsl r2, r6, #0x10 - sub r1, r3, #0x2 - add r0, #0xa - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0x1 - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r4, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r5, r3] - ldrb r1, [r5, r1] - ldr r0, [r5, r0] - add r3, #0xa - lsl r3, r3, #0x18 - lsr r2, r2, #0x10 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - mov r1, #0x5a - lsl r1, r1, #0x2 - ldr r0, [r5, r1] - add r1, r1, #0x4 - ldrb r1, [r5, r1] - bl ScheduleBgTilemapBufferTransfer - add sp, #0x10 - pop {r4-r6, pc} - nop -_0200E184: .word 0x0000016E - - thumb_func_start FUN_0200E188 -FUN_0200E188: ; 0x0200E188 - push {r4, lr} - sub sp, #0x10 - ldr r3, _0200E1CC ; =0x0000016E - add r4, r0, #0x0 - ldrb r0, [r4, r3] - mov r2, #0x0 - sub r1, r3, #0x2 - sub r0, r0, #0x1 - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - str r0, [sp, #0x0] - mov r0, #0xc - str r0, [sp, #0x4] - str r0, [sp, #0x8] - str r2, [sp, #0xc] - sub r0, r3, #0x6 - sub r3, r3, #0x1 - ldrb r3, [r4, r3] - ldrb r1, [r4, r1] - ldr r0, [r4, r0] - sub r3, r3, #0x1 - lsl r3, r3, #0x18 - lsr r3, r3, #0x18 - bl FillBgTilemapRect - mov r1, #0x5a - lsl r1, r1, #0x2 - ldr r0, [r4, r1] - add r1, r1, #0x4 - ldrb r1, [r4, r1] - bl ScheduleBgTilemapBufferTransfer - add sp, #0x10 - pop {r4, pc} - .balign 4 -_0200E1CC: .word 0x0000016E diff --git a/arm9/src/bg_window.c b/arm9/src/bg_window.c index 2986645f..f1a5e525 100644 --- a/arm9/src/bg_window.c +++ b/arm9/src/bg_window.c @@ -1366,7 +1366,7 @@ THUMB_FUNC void CopyBgTilemapRectAffine(struct Bg *bg, } THUMB_FUNC void FillBgTilemapRect(struct BgConfig *bgConfig, - u32 bgId, + u8 bgId, u16 fillValue, u8 x, u8 y, diff --git a/arm9/src/unk_0200CABC.c b/arm9/src/unk_0200CABC.c new file mode 100644 index 00000000..17f646f9 --- /dev/null +++ b/arm9/src/unk_0200CABC.c @@ -0,0 +1,1082 @@ +#include "global.h" +#include "unk_0200CABC.h" +#include "filesystem.h" +#include "gf_gfx_loader.h" +#include "graphic/field_board.naix" +#include "graphic/winframe.naix" +#include "pokemon.h" +#include "render_text.h" +#include "unk_020061E8.h" +#include "unk_0200BB14.h" +#include "unk_0200CA44.h" + +const struct UnkStruct_0200CABC_3 UNK_020ECE88 = { + 10, + 0, + 10, + 10, +}; + +const struct UnkStruct_0200CABC_3 UNK_020ECE98 = { + 0, + 0, + 10, + 10, +}; + +extern void FUN_02020130(u32 param0, u32 param1); +extern u32 FUN_0202022C(u32 param0); +extern void FUN_020201E4(u32 param0, u32 param1); +extern void FUN_0201FDEC(u32 param0); +extern void MOD05_021D99F8(struct UnkStruct_0200CABC_2 *param0); +extern void FUN_0200E188(struct UnkStruct_0200CABC_2 *param0); +extern void *FUN_0201B6C8(BOOL); +extern void MOD05_021D959C( + struct UnkStruct_0200CABC_2 *param0, void *param1, u32 param2, u32 param3); +extern void MOD05_021D967C(struct UnkStruct_0200CABC_2 *param0, + NarcId narcId, + s32 memberId, + u32 param3, + u32 param4, + u32 param5, + u32 param6); +extern void MOD05_021D96F4( + struct UnkStruct_0200CABC_2 *param0, NarcId narcId, s32 memberId, u32 param3, u32 param4); +extern void MOD05_021D9708( + struct UnkStruct_0200CABC_2 *param0, NarcId narcId, s32 memberId, u32 param3, u32 param4); +extern void MOD05_021D971C(struct UnkStruct_0200CABC_2 *param0, + NarcId narcId, + s32 memberId, + u32 param3, + u32 param4, + u32 param5); +extern u32 *MOD05_021D9820(struct UnkStruct_0200CABC_2 *param0, void *); +extern struct UnkStruct63_021DB450 *FUN_02006D98(u32); +extern void FUN_020072E8(struct UnkStruct63_021DB450 *param0); +extern void FUN_02012400(u16, u16, u16, void *, void *); +extern u32 NNS_G2dGetImageLocation(u32, u32); +extern void *FUN_02012470(u16, u16, u16); +extern u32 NNS_G2dGetImagePaletteLocation(u32, u32); + +THUMB_FUNC u32 FUN_0200CABC( + struct BgConfig *bgConfig, u32 layer, u32 numTiles, u32 param3, u32 heap_id) +{ + if (param3 == 0) + { + return GfGfxLoader_LoadCharData(NARC_GRAPHIC_WINFRAME, + NARC_winframe_narc_0000_NCGR, + bgConfig, + layer, + numTiles, + 0, + FALSE, + heap_id); + } + + return GfGfxLoader_LoadCharData(NARC_GRAPHIC_WINFRAME, + NARC_winframe_narc_0001_NCGR, + bgConfig, + layer, + numTiles, + 0, + FALSE, + heap_id); +} + +THUMB_FUNC u32 FUN_0200CAFC(void) +{ + return 24; +} + +THUMB_FUNC void FUN_0200CB00( + struct BgConfig *bg_config, u32 layer, u32 num_tiles, u32 param3, u8 param4, u32 heap_id) +{ + s32 r1; + if (param4 != 0) + { + r1 = NARC_winframe_narc_0001_NCGR; + } + else + { + r1 = NARC_winframe_narc_0000_NCGR; + } + + GfGfxLoader_LoadCharData( + NARC_GRAPHIC_WINFRAME, r1, bg_config, layer, num_tiles, 0, FALSE, heap_id); + + if (param4 == 2) + { + r1 = NARC_winframe_narc_0045_NCLR; + } + else + { + r1 = NARC_winframe_narc_0024_NCLR; + } + + if (layer < 4) + { + GfGfxLoader_GXLoadPal(NARC_GRAPHIC_WINFRAME, r1, 0, param3 << 5, 32, heap_id); + return; + } + + GfGfxLoader_GXLoadPal(NARC_GRAPHIC_WINFRAME, r1, 4, param3 << 5, 32, heap_id); +} + +THUMB_FUNC void FUN_0200CB6C(struct BgConfig *bgConfig, + u8 bgId, + u8 param2, + u8 param3, + u8 param4, + u8 param5, + u8 param6, + u16 param7) +{ + FillBgTilemapRect(bgConfig, bgId, param7, (u8)(param2 - 1), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 1), param2, (u8)(param3 - 1), param4, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 2), (u8)(param2 + param4), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 3), (u8)(param2 - 1), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 5), (u8)(param2 + param4), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 6), (u8)(param2 - 1), (u8)(param3 + param5), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 7), param2, (u8)(param3 + param5), param4, 1, param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 8), + (u8)(param2 + param4), + (u8)(param3 + param5), + 1, + 1, + param6); +} + +THUMB_FUNC void FUN_0200CCA4( + struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num) +{ + FUN_0200CB6C(window->bgConfig, + GetWindowBgId(window), + GetWindowX(window), + GetWindowY(window), + GetWindowWidth(window), + GetWindowHeight(window), + palette_num, + fill_value); + + if (!copy_to_vram) + { + CopyWindowToVram(window); + } +} + +THUMB_FUNC void FUN_0200CCF8(struct Window *window, BOOL copy_to_vram) +{ + + FillBgTilemapRect(window->bgConfig, + GetWindowBgId(window), + 0, + (u8)(GetWindowX(window) - 1), + (u8)(GetWindowY(window) - 1), + (u8)(GetWindowWidth(window) + 2), + (u8)(GetWindowHeight(window) + 2), + 0); + + if (!copy_to_vram) + { + ClearWindowTilemapAndCopyToVram(window); + } +} + +THUMB_FUNC s32 FUN_0200CD60(s32 param0) +{ + return param0 + 2; +} + +THUMB_FUNC s32 FUN_0200CD64(s32 param0) +{ + return param0 + 25; +} + +THUMB_FUNC void FUN_0200CD68( + struct BgConfig *param0, u32 param1, u32 param2, u32 param3, u8 param4, u32 param5) +{ + + GfGfxLoader_LoadCharData( + NARC_GRAPHIC_WINFRAME, FUN_0200CD60(param4), param0, param1, param2, 0, FALSE, param5); + + if (param1 < 4) + { + GfGfxLoader_GXLoadPal( + NARC_GRAPHIC_WINFRAME, FUN_0200CD64(param4), 0, param3 << 5, 32, param5); + return; + } + + GfGfxLoader_GXLoadPal(NARC_GRAPHIC_WINFRAME, FUN_0200CD64(param4), 4, param3 << 5, 32, param5); +} + +THUMB_FUNC void FUN_0200CDD8(struct BgConfig *bgConfig, + u8 bgId, + u8 param2, + u8 param3, + u8 param4, + u8 param5, + u8 param6, + u16 param7) +{ + FillBgTilemapRect(bgConfig, bgId, param7, (u8)(param2 - 2), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 1), (u8)(param2 - 1), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 2), param2, (u8)(param3 - 1), param4, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 3), (u8)(param2 + param4), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 4), + (u8)(param2 + param4 + 1), + (u8)(param3 - 1), + 1, + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 5), + (u8)(param2 + param4 + 2), + (u8)(param3 - 1), + 1, + 1, + param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 6), (u8)(param2 - 2), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 7), (u8)(param2 - 1), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 9), (u8)(param2 + param4), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 10), (u8)(param2 + param4 + 1), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 11), (u8)(param2 + param4 + 2), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 12), (u8)(param2 - 2), (u8)(param3 + param5), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 13), (u8)(param2 - 1), (u8)(param3 + param5), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 14), param2, (u8)(param3 + param5), param4, 1, param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 15), + (u8)(param2 + param4), + (u8)(param3 + param5), + 1, + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 16), + (u8)(param2 + param4 + 1), + (u8)(param3 + param5), + 1, + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 17), + (u8)(param2 + param4 + 2), + (u8)(param3 + param5), + 1, + 1, + param6); +} + +THUMB_FUNC void FUN_0200D06C(struct Window *window, u32 fill_value, u32 palette_num) +{ + FUN_0200CDD8(window->bgConfig, + GetWindowBgId(window), + GetWindowX(window), + GetWindowY(window), + GetWindowWidth(window), + GetWindowHeight(window), + (u8)palette_num, + (u16)fill_value); +} + +THUMB_FUNC void FUN_0200D0BC( + struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num) +{ + FUN_0200D06C(window, fill_value, palette_num); + if (!copy_to_vram) + { + CopyWindowToVram(window); + } + + FUN_0200D18C(window, fill_value); +} + +THUMB_FUNC void FUN_0200D0E0(struct Window *window, BOOL param1) +{ + FillBgTilemapRect(window->bgConfig, + GetWindowBgId(window), + 0, + (u8)(GetWindowX(window) - 2), + (u8)(GetWindowY(window) - 1), + (u8)(GetWindowWidth(window) + 5), + (u8)(GetWindowHeight(window) + 2), + 0); + + if (!param1) + { + ClearWindowTilemapAndCopyToVram(window); + } +} + +THUMB_FUNC void FUN_0200D148(u8 *param0, + u16 param1, + u16 param2, + u16 param3, + u16 param4, + u8 *param5, + u16 param6, + u16 param7, + u16 param8, + u16 param9, + u16 param10, + u16 param11) +{ + struct Bitmap src; + src.pixels = param0; + src.width = param3; + src.height = param4; + + struct Bitmap dst; + dst.pixels = param5; + dst.width = param6; + dst.height = param7; + + BlitBitmapRect4Bit(&src, &dst, param1, param2, param8, param9, param10, param11, 0); +} + +THUMB_FUNC void FUN_0200D18C(struct Window *window, u16 fill_value) +{ + u32 heap_id = BgConfig_GetHeapId(window->bgConfig); + u8 bg_id = GetWindowBgId(window); + + void *ptr = AllocFromHeap(heap_id, 0x180); + void *charptr = BgGetCharPtr(bg_id); + + NNSG2dCharacterData *pCharData; + void *st30; + void *st2c; + st2c = GfGfxLoader_GetCharData( + NARC_GRAPHIC_WINFRAME, NARC_winframe_narc_0022_NCGR, FALSE, &pCharData, heap_id); + st30 = pCharData->pRawData; + + for (u8 i = 0; i < 3; i++) + { + memcpy(ptr + (i << 7), charptr + ((fill_value + 10) << 5), 0x20); + memcpy(ptr + ((i << 7) + 0x20), charptr + ((fill_value + 11) << 5), 0x20); + memcpy(ptr + ((i << 7) + 0x40), charptr + ((fill_value + 10) << 5), 0x20); + memcpy(ptr + ((i << 7) + 0x60), charptr + ((fill_value + 11) << 5), 0x20); + } + + FUN_0200D148(st30, 4, 0, 12, 0x30, ptr, 12, 0x30, 1, 0, 12, 0x30); + BG_LoadCharTilesData(window->bgConfig, bg_id, ptr, 0x180, (u32)(fill_value + 18)); + FUN_02002840(fill_value); + FreeToHeap(st2c); + FreeToHeap(ptr); +} + +THUMB_FUNC void FUN_0200D274( + struct BgConfig *bg_config, u8 bg_id, u16 param2, u8 param3, u8 param4, u32 heap_id) +{ + + NNSG2dCharacterData *pCharData; + void *stc = GfGfxLoader_GetCharData( + NARC_GRAPHIC_WINFRAME, FUN_0200CD60(param4), FALSE, &pCharData, heap_id); + u8 *ptr = AllocFromHeap(heap_id, 0x240); + memcpy(ptr, pCharData->pRawData, 0x240); + + for (u32 r3 = 0; r3 < 0x240; r3++) + { + u8 r6 = (u8)(ptr[r3] >> 4); + u8 r2 = (u8)(ptr[r3] & 0xf); + if (r6 == 0) + { + r6 = param3; + } + if (r2 == 0) + { + r2 = param3; + } + + ptr[r3] = (u8)(r2 | (r6 << 4)); + } + + BG_LoadCharTilesData(bg_config, bg_id, (u32 *)ptr, 0x240, param2); + FreeToHeap(stc); + FreeToHeap(ptr); +} + +THUMB_FUNC void FUN_0200D300(struct BgConfig *bg_config, + u8 bg_id, + u16 numtiles, + u8 param3, + u8 param4, + u16 param5, + u32 heap_id) +{ + GfGfxLoader_LoadCharData(NARC_GRAPHIC_FIELD_BOARD, + NARC_field_board_narc_0000_NCGR, + bg_config, + bg_id, + numtiles, + 0x3C0, + FALSE, + heap_id); + + NNSG2dPaletteData *pPltData; + void *st14; + st14 = AllocAndReadWholeNarcMemberByIdPair( + NARC_GRAPHIC_FIELD_BOARD, NARC_field_board_narc_0001_NCLR, heap_id); + NNS_G2dGetUnpackedPaletteData(st14, &pPltData); + BG_LoadPlttData(bg_id, pPltData->pRawData + param4 * 0x20, 0x20, (u16)(param3 << 5)); + FreeToHeapExplicit(heap_id, st14); + + if (param4 <= 1) + { + FUN_0200D378(bg_config, bg_id, (u16)(numtiles + 30), param4, param5, heap_id); + } +} + +THUMB_FUNC void FUN_0200D378( + struct BgConfig *bg_config, u8 bg_id, u16 numtiles, u8 param3, u16 param4, u32 heap_id) +{ + if (param3 == 0) + { + param4 += 33; + } + else + { + param4 += 2; + } + + GfGfxLoader_LoadCharData( + NARC_GRAPHIC_FIELD_BOARD, param4, bg_config, bg_id, numtiles, 0x300, FALSE, heap_id); +} + +THUMB_FUNC void FUN_0200D3B0(struct BgConfig *bgConfig, + u8 bgId, + u8 param2, + u8 param3, + u8 param4, + u8 param5, + u8 param6, + u16 param7) +{ + FillBgTilemapRect(bgConfig, bgId, param7, (u8)(param2 - 9), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 1), (u8)(param2 - 8), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 2), + (u8)(param2 - 7), + (u8)(param3 - 1), + (u8)(param4 + 7), + 1, + param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 3), (u8)(param2 + param4), (u8)(param3 - 1), 1, 1, param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 4), + (u8)(param2 + param4 + 1), + (u8)(param3 - 1), + 1, + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 5), + (u8)(param2 + param4 + 2), + (u8)(param3 - 1), + 1, + 1, + param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 6), (u8)(param2 - 9), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 7), (u8)(param2 - 8), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 8), (u8)(param2 - 1), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 9), (u8)(param2 + param4), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 10), (u8)(param2 + param4 + 1), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 11), (u8)(param2 + param4 + 2), param3, 1, param5, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 12), (u8)(param2 - 9), (u8)(param3 + param5), 1, 1, param6); + FillBgTilemapRect( + bgConfig, bgId, (u16)(param7 + 13), (u8)(param2 - 8), (u8)(param3 + param5), 1, 1, param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 14), + (u8)(param2 - 7), + (u8)(param3 + param5), + (u8)(param4 + 7), + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 15), + (u8)(param2 + param4), + (u8)(param3 + param5), + 1, + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 16), + (u8)(param2 + param4 + 1), + (u8)(param3 + param5), + 1, + 1, + param6); + FillBgTilemapRect(bgConfig, + bgId, + (u16)(param7 + 17), + (u8)(param2 + param4 + 2), + (u8)(param3 + param5), + 1, + 1, + param6); +} + +THUMB_FUNC void FUN_0200D678(struct Window *window, u16 param1, u8 param2) +{ + u16 i, j; + u16 x, y; + u8 bg_id; + + bg_id = GetWindowBgId(window); + x = (u16)(GetWindowX(window) - 7); + y = GetWindowY(window); + + for (i = 0; i < 4; i++) + { + for (j = 0; j < 6; j++) + { + FillBgTilemapRect(window->bgConfig, + bg_id, + (u16)(param1 + 6 * i + j), + (u8)(x + j), + (u8)(y + i), + 1, + 1, + param2); + } + } +} + +THUMB_FUNC void FUN_0200D6F8(struct Window *window, BOOL param1, u16 param2, u8 param3, u8 param4) +{ + u8 bg_id = GetWindowBgId(window); + if (param4 <= 1) + { + FUN_0200D3B0(window->bgConfig, + bg_id, + GetWindowX(window), + GetWindowY(window), + GetWindowWidth(window), + GetWindowHeight(window), + param3, + param2); + FUN_0200D678(window, (u16)(param2 + 30), param3); + } + else + { + FUN_0200CDD8(window->bgConfig, + bg_id, + GetWindowX(window), + GetWindowY(window), + GetWindowWidth(window), + GetWindowHeight(window), + param3, + param2); + } + + if (!param1) + { + CopyWindowToVram(window); + } + + FUN_0200D18C(window, param2); +} + +THUMB_FUNC void FUN_0200D7A0(struct Window *window, u32 param1, BOOL param2) +{ + u8 bg_id = GetWindowBgId(window); + if (param1 <= 1) + { + FillBgTilemapRect(window->bgConfig, + bg_id, + 0, + (u8)(GetWindowX(window) - 9), + (u8)(GetWindowY(window) - 1), + (u8)(GetWindowWidth(window) + 11), + (u8)(GetWindowHeight(window) + 2), + 0); + } + else + { + FillBgTilemapRect(window->bgConfig, + bg_id, + 0, + (u8)(GetWindowX(window) - 2), + (u8)(GetWindowY(window) - 1), + (u8)(GetWindowWidth(window) + 4), + (u8)(GetWindowHeight(window) + 2), + 0); + } + + if (!param2) + { + ClearWindowTilemapAndCopyToVram(window); + } +} + +THUMB_FUNC struct UnkStruct_0200CABC_1 *FUN_0200D858(struct Window *window, u32 param1) +{ + u32 heap_id = BgConfig_GetHeapId(window->bgConfig); + void *charptr = BgGetCharPtr(GetWindowBgId(window)); + + struct UnkStruct_0200CABC_1 *ptr = AllocFromHeap(heap_id, sizeof(struct UnkStruct_0200CABC_1)); + memcpy(ptr->unk004[8], charptr + (param1 + 18) * 32, 0x80); + void *ptr2 = AllocFromHeap(heap_id, 0x80); + memcpy(ptr2, charptr + (param1 + 10) * 32, 0x20); + memcpy(ptr2 + 0x20, charptr + (param1 + 11) * 32, 0x20); + memcpy(ptr2 + 0x40, charptr + (param1 + 10) * 32, 0x20); + memcpy(ptr2 + 0x60, charptr + (param1 + 11) * 32, 0x20); + + for (u8 i = 0; i < 8; i++) + { + memcpy(ptr->unk004[i], ptr2, 0x80); + } + FreeToHeap(ptr2); + + NNSG2dCharacterData *pCharData; + void *r5 = GfGfxLoader_GetCharData( + NARC_GRAPHIC_WINFRAME, NARC_winframe_narc_0023_NCGR, FALSE, &pCharData, heap_id); + FUN_0200D148( + pCharData->pRawData, 0, 0, 0x10, 0x80, ptr->unk004[0], 0x10, 0x80, 0, 0, 0x10, 0x80); + FreeToHeap(r5); + + ptr->unk000 = window; + ptr->unk484 = (u16)param1; + ptr->unk486 = 0; + ptr->unk487 = 0; + ptr->unk488 = 0; + + FUN_0200CA60(FUN_0200DB7C, ptr, 0); + FUN_0200D980(ptr, 1); + + return ptr; +} + +THUMB_FUNC void FUN_0200D980(struct UnkStruct_0200CABC_1 *param0, u32 param1) +{ + u8 bg_id = GetWindowBgId(param0->unk000); + u8 x = GetWindowX(param0->unk000); + u8 y = GetWindowY(param0->unk000); + u8 width = GetWindowWidth(param0->unk000); + + if (param1 == 2) + { + BG_LoadCharTilesData(param0->unk000->bgConfig, + bg_id, + (u32 *)param0->unk004[8], + 0x80, + (u32)(param0->unk484 + 18)); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 10), + (u8)(x + width + 1), + (u8)(y + 2), + 1, + 1, + 0x10); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 11), + (u8)(x + width + 2), + (u8)(y + 2), + 1, + 1, + 0x10); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 10), + (u8)(x + width + 1), + (u8)(y + 3), + 1, + 1, + 0x10); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 11), + (u8)(x + width + 2), + (u8)(y + 3), + 1, + 1, + 0x10); + BgCommitTilemapBufferToVram(param0->unk000->bgConfig, bg_id); + return; + } + + BG_LoadCharTilesData(param0->unk000->bgConfig, + bg_id, + (u32 *)param0->unk004[param0->unk487], + 0x80, + (u32)(param0->unk484 + 18)); + if (param1 != 0) + { + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 18), + (u8)(x + width + 1), + (u8)(y + 2), + 1, + 1, + 0x10); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 19), + (u8)(x + width + 2), + (u8)(y + 2), + 1, + 1, + 0x10); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 20), + (u8)(x + width + 1), + (u8)(y + 3), + 1, + 1, + 0x10); + FillBgTilemapRect(param0->unk000->bgConfig, + bg_id, + (u16)(param0->unk484 + 21), + (u8)(x + width + 2), + (u8)(y + 3), + 1, + 1, + 0x10); + BgCommitTilemapBufferToVram(param0->unk000->bgConfig, bg_id); + } +} + +THUMB_FUNC void FUN_0200DB7C(u32 param0, void *param1) +{ + struct UnkStruct_0200CABC_1 *r1 = (struct UnkStruct_0200CABC_1 *)param1; + + if (r1->unk488 != 0) + { + if (r1->unk488 == 1) + { + FUN_0200D980(r1, 2); + } + FUN_0200CAB4((s32)param0); + return; + } + + r1->unk486++; + if (r1->unk486 == 16) + { + r1->unk486 = 0; + r1->unk487 = (r1->unk487 + 1) & 7; + FUN_0200D980(r1, 0); + } +} + +THUMB_FUNC void FUN_0200DBE8(u32 param0, void *param1) +{ + FreeToHeap(param1); + FUN_0200CAB4((s32)param0); +} + +THUMB_FUNC void FUN_0200DBFC(struct UnkStruct_0200CABC_1 *param0) +{ + FUN_0200CA98(FUN_0200DBE8, param0, 0); + param0->unk488 = 1; +} + +THUMB_FUNC void FUN_0200DC24(struct UnkStruct_0200CABC_1 *param0) +{ + FUN_0200CA98(FUN_0200DBE8, param0, 0); + param0->unk488 = 2; +} + +THUMB_FUNC u8 *FUN_0200DC4C(struct BgConfig *bg_config, + u8 bg_id, + u8 param2, + u8 param3, + u8 param4, + u16 param5, + u16 param6, + u8 param7, + s32 param8) +{ + struct UnkStruct_0200CABC_2 *r4 = FUN_0200DD70(bg_config, bg_id, param2, param3, (u32)param8); + FUN_0200DDAC(r4, (u32)param8); + FUN_0200DDD8(r4); + FUN_0200DE30(r4, param2, param3); + FUN_0200DE80(r4, param6, param7); + FUN_0200DFD8(r4, param4, param5); + BgCommitTilemapBufferToVram(bg_config, bg_id); + + return &r4->unk16f; +} + +THUMB_FUNC u8 *FUN_0200DCA4(struct BgConfig *bg_config, + u8 bg_id, + u8 param2, + u8 param3, + u8 param4, + u16 param5, + struct Pokemon *param6, + s32 param7) +{ + struct UnkStruct_0200CABC_2 *r4 = FUN_0200DD70(bg_config, bg_id, param2, param3, (u32)param7); + FUN_0200DDAC(r4, (u32)param7); + FUN_0200DDD8(r4); + FUN_0200DE30(r4, param2, param3); + FUN_0200DEC0(r4, param6); + FUN_0200DFD8(r4, param4, param5); + BgCommitTilemapBufferToVram(bg_config, bg_id); + + return &r4->unk16f; +} + +THUMB_FUNC void FUN_0200DCF8(u32 param0, void *param1) +{ + struct UnkStruct_0200CABC_2 *unk = (struct UnkStruct_0200CABC_2 *)param1; + switch (unk->unk16f) + { + case 1: + FUN_0200E188(unk); + FUN_0200C3DC(unk->unk164); + MOD05_021D99F8(unk); + FUN_0200621C((s32)param0); + return; + case 2: + unk->unk16f = 3; + FUN_02020130(*unk->unk164, 1); + break; + case 3: + if (FUN_0202022C(*unk->unk164) == 6) + { + unk->unk16f = 0; + } + } + + FUN_020201E4(*unk->unk164, 0x1000); + FUN_0201FDEC(unk->unk000); +} + +THUMB_FUNC struct UnkStruct_0200CABC_2 *FUN_0200DD70( + struct BgConfig *bg_config, u8 bg_id, u8 param2, u8 param3, u32 param4) +{ + struct UnkStruct_0200CABC_2 *res = FUN_0201B6C8(FUN_020061E8(FUN_0200DCF8, 0x170, 0, param4)); + + res->unk16f = 0; + res->unk168 = bg_config; + res->unk16c = bg_id; + res->unk16d = param2; + res->unk16e = param3; + + return res; +} + +THUMB_FUNC void FUN_0200DDAC(struct UnkStruct_0200CABC_2 *param0, u32 param1) +{ + + const u32 UNK_020ECEA8[] = { + 0x01, + 0x01, + 0x01, + 0x01, + 0x00, + 0x00, + }; + MOD05_021D959C(param0, UNK_020ECEA8, 1, param1); +} + +THUMB_FUNC void FUN_0200DDD8(struct UnkStruct_0200CABC_2 *param0) +{ + MOD05_021D967C(param0, NARC_GRAPHIC_WINFRAME, NARC_winframe_narc_0049_NCLR, 0, 1, 1, 0x15CD5); + MOD05_021D96F4(param0, NARC_GRAPHIC_WINFRAME, NARC_winframe_narc_0047_NCER, 0, 0x15CD5); + MOD05_021D9708(param0, NARC_GRAPHIC_WINFRAME, NARC_winframe_narc_0046_NANR, 0, 0x15CD5); + MOD05_021D971C(param0, NARC_GRAPHIC_WINFRAME, NARC_winframe_narc_0048_NCGR, 0, 1, 0x15CD5); +} + +THUMB_FUNC void FUN_0200DE30(struct UnkStruct_0200CABC_2 *param0, u8 param1, u8 param2) +{ + u32 UNK_020ECEC0[] = { + 0x00, + 0x00, + 0x00, + 0x00, + 0x01, + 0x015CD5, + 0x015CD5, + 0x015CD5, + 0x015CD5, + 0x00, + 0x00, + 0x00, + 0x00, + }; + ((u16 *)UNK_020ECEC0)[0] = (u16)((param1 + 5) * 8); + ((u16 *)UNK_020ECEC0)[1] = (u16)((param2 + 5) * 8); + param0->unk164 = MOD05_021D9820(param0, UNK_020ECEC0); + FUN_0201FDEC(param0->unk000); + GX_EngineBToggleLayers(0x10, GX_LAYER_TOGGLE_ON); +} + +THUMB_FUNC void FUN_0200DE80(struct UnkStruct_0200CABC_2 *param0, u16 param1, u8 param2) +{ + struct UnkStruct63_021DB450 *r7 = FUN_02006D98(param0->unk162); + struct SomeDrawPokemonStruct stc; + FUN_02068C00(&stc, param1, param2, 2, 0, 0, 0); + FUN_0200DEF4(param0, &stc); + FUN_020072E8(r7); +} + +THUMB_FUNC void FUN_0200DEC0(struct UnkStruct_0200CABC_2 *param0, struct Pokemon *param1) +{ + struct UnkStruct63_021DB450 *r6 = FUN_02006D98(param0->unk162); + struct SomeDrawPokemonStruct st0; + FUN_02068B68(&st0, param1, 2); + FUN_0200DEF4(param0, &st0); + FUN_020072E8(r6); +} + +THUMB_FUNC void FUN_0200DEF4( + struct UnkStruct_0200CABC_2 *param0, struct SomeDrawPokemonStruct *param1) +{ + void *r4 = AllocFromHeap(param0->unk162, 0x1900); + + struct UnkStruct_0200CABC_3 st18 = UNK_020ECE98; + FUN_02012400(param1->unk0, param1->unk2, param0->unk162, &st18, r4); + + struct UnkStruct_0200CABC_3 st8 = UNK_020ECE88; + FUN_02012400(param1->unk0, param1->unk2, param0->unk162, &st8, r4 + 0xc80); + + u32 st4 = FUN_02009C5C(FUN_020094F0(param0->unk130, 0x15CD5)); + + u32 r7 = NNS_G2dGetImageLocation(st4, 1); + DC_FlushRange(r4, 0x1900); + GX_LoadOBJ(r4, r7, 0x1900); + FreeToHeap(r4); + void *res = FUN_02012470(param1->unk0, param1->unk4, param0->unk162); + + u32 r5 = + NNS_G2dGetImagePaletteLocation(FUN_02009E54(FUN_020094F0(param0->unk134, 0x15CD5), st4), 1); + DC_FlushRange(res, 0x20); + GX_LoadOBJPltt(res, r5, 0x20); + FreeToHeap(res); +} + +THUMB_FUNC void FUN_0200DFD8(struct UnkStruct_0200CABC_2 *param0, u8 param1, u16 param2) +{ + FillBgTilemapRect(param0->unk168, + param0->unk16c, + param2, + (u8)(param0->unk16d - 1), + (u8)(param0->unk16e - 1), + 1, + 1, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 1), + param0->unk16d, + (u8)(param0->unk16e - 1), + 10, + 1, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 2), + (u8)(param0->unk16d + 10), + (u8)(param0->unk16e - 1), + 1, + 1, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 4), + param0->unk16d, + param0->unk16e, + 10, + 10, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 3), + (u8)(param0->unk16d - 1), + param0->unk16e, + 1, + 10, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 5), + (u8)(param0->unk16d + 10), + param0->unk16e, + 1, + 10, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 6), + (u8)(param0->unk16d - 1), + (u8)(param0->unk16e + 10), + 1, + 1, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 7), + param0->unk16d, + (u8)(param0->unk16e + 10), + 10, + 1, + param1); + FillBgTilemapRect(param0->unk168, + param0->unk16c, + (u16)(param2 + 8), + (u8)(param0->unk16d + 10), + (u8)(param0->unk16e + 10), + 1, + 1, + param1); + + ScheduleBgTilemapBufferTransfer(param0->unk168, param0->unk16c); +} + +THUMB_FUNC void FUN_0200E188(struct UnkStruct_0200CABC_2 *param0) +{ + FillBgTilemapRect(param0->unk168, + param0->unk16c, + 0, + (u8)(param0->unk16d - 1), + (u8)(param0->unk16e - 1), + 12, + 12, + 0); + ScheduleBgTilemapBufferTransfer(param0->unk168, param0->unk16c); +} diff --git a/include/bg_window.h b/include/bg_window.h index 24ed152b..9ac29965 100644 --- a/include/bg_window.h +++ b/include/bg_window.h @@ -267,7 +267,7 @@ void CopyBgTilemapRectAffine(struct Bg *bg, u8 srcHeight, u8 adjustForSrcDims); void FillBgTilemapRect(struct BgConfig *bgConfig, - u32 bgId, + u8 bgId, u16 fillValue, u8 x, u8 y, diff --git a/include/unk_0200CABC.h b/include/unk_0200CABC.h new file mode 100644 index 00000000..8f96a4b0 --- /dev/null +++ b/include/unk_0200CABC.h @@ -0,0 +1,142 @@ +#ifndef POKEDIAMOND_UNK_0200CABC_H +#define POKEDIAMOND_UNK_0200CABC_H + +#include "global.h" +#include "bg_window.h" +#include "pokemon.h" +#include "unk_02008DEC.h" + +struct UnkStruct_0200CABC_1 +{ + struct Window *unk000; + u8 unk004[9][0x80]; + u16 unk484; + u8 unk486; + u8 unk487 : 7; + u8 unk488 : 2; +}; + +struct UnkStruct_0200CABC_2 +{ + u32 unk000; + u8 unk004[0x12c]; + struct UnkStruct_02008DEC_1 *unk130; + struct UnkStruct_02008DEC_1 *unk134; + u8 unk138[0x2a]; + u16 unk162; + u32 *unk164; + struct BgConfig *unk168; + u8 unk16c; + u8 unk16d; + u8 unk16e; + u8 unk16f; +}; + +struct UnkStruct_0200CABC_3 +{ + u32 unk00; + u32 unk04; + u32 unk08; + u32 unk0c; +}; + +u32 FUN_0200CABC(struct BgConfig *bgConfig, u32 layer, u32 numTiles, u32 param3, u32 heap_id); +u32 FUN_0200CAFC(void); +void FUN_0200CB00( + struct BgConfig *bg_config, u32 layer, u32 num_tiles, u32 param3, u8 param4, u32 heap_id); +void FUN_0200CB6C(struct BgConfig *bgConfig, + u8 bgId, + u8 param2, + u8 param3, + u8 param4, + u8 param5, + u8 param6, + u16 param7); +void FUN_0200CCA4(struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num); +void FUN_0200CCF8(struct Window *window, BOOL copy_to_vram); +s32 FUN_0200CD60(s32 param0); +s32 FUN_0200CD64(s32 param0); +void FUN_0200CD68( + struct BgConfig *param0, u32 param1, u32 param2, u32 param3, u8 param4, u32 param5); +void FUN_0200CDD8(struct BgConfig *bgConfig, + u8 bgId, + u8 param2, + u8 param3, + u8 param4, + u8 param5, + u8 param6, + u16 param7); +void FUN_0200D06C(struct Window *window, u32 fill_value, u32 palette_num); +void FUN_0200D0BC(struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num); +void FUN_0200D0E0(struct Window *window, BOOL param1); +void FUN_0200D148(u8 *param0, + u16 param1, + u16 param2, + u16 param3, + u16 param4, + u8 *param5, + u16 param6, + u16 param7, + u16 param8, + u16 param9, + u16 param10, + u16 param11); +void FUN_0200D18C(struct Window *window, u16 fill_value); +void FUN_0200D274( + struct BgConfig *bg_config, u8 bg_id, u16 param2, u8 param3, u8 param4, u32 heap_id); +void FUN_0200D300(struct BgConfig *bg_config, + u8 bg_id, + u16 numtiles, + u8 param3, + u8 param4, + u16 param5, + u32 heap_id); +void FUN_0200D378( + struct BgConfig *bg_config, u8 bg_id, u16 numtiles, u8 param3, u16 param4, u32 heap_id); +void FUN_0200D3B0(struct BgConfig *bgConfig, + u8 bgId, + u8 param2, + u8 param3, + u8 param4, + u8 param5, + u8 param6, + u16 param7); +void FUN_0200D678(struct Window *window, u16 param1, u8 param2); +void FUN_0200D6F8(struct Window *window, BOOL param1, u16 param2, u8 param3, u8 param4); +void FUN_0200D7A0(struct Window *window, u32 param1, BOOL param2); +struct UnkStruct_0200CABC_1 *FUN_0200D858(struct Window *window, u32 param1); +void FUN_0200D980(struct UnkStruct_0200CABC_1 *param0, u32 param1); +void FUN_0200DB7C(u32 param0, void *param1); +void FUN_0200DBE8(u32 param0, void *param1); +void FUN_0200DBFC(struct UnkStruct_0200CABC_1 *param0); +void FUN_0200DC24(struct UnkStruct_0200CABC_1 *param0); +u8 *FUN_0200DC4C(struct BgConfig *bg_config, + u8 bg_id, + u8 param2, + u8 param3, + u8 param4, + u16 param5, + u16 param6, + u8 param7, + s32 param8); +u8 *FUN_0200DCA4(struct BgConfig *bg_config, + u8 bg_id, + u8 param2, + u8 param3, + u8 param4, + u16 param5, + struct Pokemon *param6, + s32 param7); +void FUN_0200DCF8(u32 param0, void *param1); +struct UnkStruct_0200CABC_2 *FUN_0200DD70( + struct BgConfig *bg_config, u8 bg_id, u8 param2, u8 param3, u32 param4); +void FUN_0200DDAC(struct UnkStruct_0200CABC_2 *param0, u32 param1); +void FUN_0200DDD8(struct UnkStruct_0200CABC_2 *param0); +void FUN_0200DE30(struct UnkStruct_0200CABC_2 *param0, u8 param1, u8 param2); +void FUN_0200DE80(struct UnkStruct_0200CABC_2 *param0, u16 param1, u8 param2); +void FUN_0200DEC0(struct UnkStruct_0200CABC_2 *param0, struct Pokemon *param1); +void FUN_0200DEF4(struct UnkStruct_0200CABC_2 *param0, struct SomeDrawPokemonStruct *param1); +void FUN_0200DFD8(struct UnkStruct_0200CABC_2 *param0, u8 param1, u16 param2); +void FUN_0200E188(struct UnkStruct_0200CABC_2 *param0); + +#endif // POKEDIAMOND_UNK_0200CABC_H |