diff options
Diffstat (limited to 'arm9/asm/scrcmd_24.s')
-rw-r--r-- | arm9/asm/scrcmd_24.s | 316 |
1 files changed, 0 insertions, 316 deletions
diff --git a/arm9/asm/scrcmd_24.s b/arm9/asm/scrcmd_24.s deleted file mode 100644 index b9569382..00000000 --- a/arm9/asm/scrcmd_24.s +++ /dev/null @@ -1,316 +0,0 @@ - .include "asm/macros.inc" - .include "global.inc" - - .text - - thumb_func_start FUN_02045D88 -FUN_02045D88: ; 0x02045D88 - push {r4-r6, lr} - add r5, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl VarGet - add r4, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - mov r1, #0x13 - bl FUN_02039438 - add r1, r5, #0x0 - add r1, #0x80 - lsl r2, r4, #0x18 - add r6, r0, #0x0 - ldr r1, [r1, #0x0] - mov r0, #0x20 - lsr r2, r2, #0x18 - bl FUN_02037CF0 - str r0, [r6, #0x0] - ldr r1, _02045DCC ; =FUN_0203BC04 - add r0, r5, #0x0 - bl SetupNativeScript - mov r0, #0x1 - pop {r4-r6, pc} - nop -_02045DCC: .word FUN_0203BC04 - - thumb_func_start FUN_02045DD0 -FUN_02045DD0: ; 0x02045DD0 - push {r3-r5, lr} - add r4, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r4, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl GetVarPointer - add r4, #0x80 - add r5, r0, #0x0 - ldr r0, [r4, #0x0] - mov r1, #0x13 - bl FUN_02039438 - add r4, r0, #0x0 - ldr r0, [r4, #0x0] - cmp r0, #0x0 - bne _02045DFC - bl ErrorHandling -_02045DFC: - ldr r0, [r4, #0x0] - bl FUN_02037D5C - strh r0, [r5, #0x0] - ldrh r0, [r5, #0x0] - cmp r0, #0x4 - bne _02045E0E - mov r0, #0xff - strh r0, [r5, #0x0] -_02045E0E: - ldr r0, [r4, #0x0] - bl FreeToHeap - mov r0, #0x0 - str r0, [r4, #0x0] - pop {r3-r5, pc} - .balign 4 - - thumb_func_start FUN_02045E1C -FUN_02045E1C: ; 0x02045E1C - mov r0, #0x0 - bx lr - - thumb_func_start FUN_02045E20 -FUN_02045E20: ; 0x02045E20 - push {r4-r6, lr} - add r5, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl GetVarPointer - add r4, r0, #0x0 - add r0, r5, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl VarGet - add r5, #0x80 - add r6, r0, #0x0 - ldr r0, [r5, #0x0] - ldr r0, [r0, #0xc] - bl SavArray_PlayerParty_get - add r1, r6, #0x0 - bl GetPartyMonByIndex - mov r1, #0x20 - bl FUN_02088DF8 - add r5, r0, #0x0 - bl FUN_02088EF8 - strh r0, [r4, #0x0] - add r0, r5, #0x0 - bl FreeToHeap - mov r0, #0x0 - pop {r4-r6, pc} - .balign 4 - - thumb_func_start FUN_02045E74 -FUN_02045E74: ; 0x02045E74 - push {r3-r7, lr} - sub sp, #0x8 - add r5, r0, #0x0 - add r0, #0x80 - add r7, r1, #0x0 - ldr r0, [r0, #0x0] - mov r1, #0x13 - str r2, [sp, #0x0] - add r6, r3, #0x0 - bl FUN_02039438 - str r0, [sp, #0x4] - mov r0, #0x20 - bl FUN_02088DD8 - add r4, r0, #0x0 - ldr r0, [sp, #0x4] - str r4, [r0, #0x0] - ldr r0, [sp, #0x0] - str r0, [r4, #0x0] - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl ScriptEnvironment_GetSav2Ptr - bl Sav2_PlayerData_GetProfileAddr - str r0, [r4, #0x4] - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - ldr r0, [r0, #0xc] - bl Sav2_PlayerData_GetOptionsAddr - str r0, [r4, #0x8] - str r6, [r4, #0xc] - add r0, r5, #0x0 - strb r7, [r4, #0x15] - add r0, #0x80 - ldr r0, [r0, #0x0] - add r1, r4, #0x0 - bl FUN_02038864 - ldr r1, _02045EDC ; =FUN_0203BC04 - add r0, r5, #0x0 - bl SetupNativeScript - add r0, r6, #0x0 - bl FreeToHeap - add sp, #0x8 - pop {r3-r7, pc} - .balign 4 -_02045EDC: .word FUN_0203BC04 - - thumb_func_start FUN_02045EE0 -FUN_02045EE0: ; 0x02045EE0 - mov r0, #0x1 - bx lr - - thumb_func_start FUN_02045EE4 -FUN_02045EE4: ; 0x02045EE4 - push {r3-r5, lr} - add r5, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl VarGet - add r4, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - ldr r0, [r0, #0xc] - bl SavArray_PlayerParty_get - add r1, r4, #0x0 - bl GetPartyMonByIndex - add r4, r0, #0x0 - mov r1, #0x20 - bl FUN_02088DF8 - add r3, r0, #0x0 - add r0, r5, #0x0 - mov r1, #0x1 - add r2, r4, #0x0 - bl FUN_02045E74 - mov r0, #0x1 - pop {r3-r5, pc} - - thumb_func_start FUN_02045F24 -FUN_02045F24: ; 0x02045F24 - push {r4-r6, lr} - add r5, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl VarGet - add r6, r0, #0x0 - add r0, r5, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl VarGet - add r4, r0, #0x0 - add r0, r5, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - ldr r0, [r0, #0xc] - bl SavArray_PlayerParty_get - add r1, r6, #0x0 - bl GetPartyMonByIndex - add r6, r0, #0x0 - mov r0, #0x20 - mov r1, #0x4 - bl AllocFromHeap - add r3, r0, #0x0 - ldr r0, _02045F80 ; =0x0000FFFF - strh r4, [r3, #0x0] - strh r0, [r3, #0x2] - add r0, r5, #0x0 - mov r1, #0x0 - add r2, r6, #0x0 - bl FUN_02045E74 - mov r0, #0x1 - pop {r4-r6, pc} - .balign 4 -_02045F80: .word 0x0000FFFF - - thumb_func_start FUN_02045F84 -FUN_02045F84: ; 0x02045F84 - mov r0, #0x0 - bx lr - - thumb_func_start FUN_02045F88 -FUN_02045F88: ; 0x02045F88 - push {r3-r5, lr} - add r4, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r4, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl GetVarPointer - add r4, #0x80 - add r5, r0, #0x0 - ldr r0, [r4, #0x0] - mov r1, #0x13 - bl FUN_02039438 - ldr r4, [r0, #0x0] - cmp r4, #0x0 - bne _02045FB2 - bl ErrorHandling -_02045FB2: - ldrb r0, [r4, #0x16] - cmp r0, #0x0 - bne _02045FBC - mov r0, #0x0 - b _02045FBE -_02045FBC: - mov r0, #0xff -_02045FBE: - strh r0, [r5, #0x0] - add r0, r4, #0x0 - bl FUN_02088DF0 - mov r0, #0x0 - pop {r3-r5, pc} - .balign 4 - - thumb_func_start FUN_02045FCC -FUN_02045FCC: ; 0x02045FCC - push {r3-r5, lr} - add r4, r0, #0x0 - bl ScriptReadHalfword - add r1, r0, #0x0 - add r0, r4, #0x0 - add r0, #0x80 - ldr r0, [r0, #0x0] - bl GetVarPointer - add r4, #0x80 - add r5, r0, #0x0 - ldr r0, [r4, #0x0] - mov r1, #0x13 - bl FUN_02039438 - ldr r4, [r0, #0x0] - cmp r4, #0x0 - bne _02045FF6 - bl ErrorHandling -_02045FF6: - ldrb r0, [r4, #0x16] - cmp r0, #0x0 - bne _02046000 - mov r0, #0x0 - b _02046002 -_02046000: - mov r0, #0xff -_02046002: - strh r0, [r5, #0x0] - add r0, r4, #0x0 - bl FUN_02088DF0 - mov r0, #0x0 - pop {r3-r5, pc} - .balign 4 |