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-rw-r--r--arm9/asm/unk_0200CABC.s2866
1 files changed, 0 insertions, 2866 deletions
diff --git a/arm9/asm/unk_0200CABC.s b/arm9/asm/unk_0200CABC.s
deleted file mode 100644
index 62bace0d..00000000
--- a/arm9/asm/unk_0200CABC.s
+++ /dev/null
@@ -1,2866 +0,0 @@
- .include "asm/macros.inc"
- .include "global.inc"
-
- .section .rodata
-
- .global UNK_020ECE88
-UNK_020ECE88: ; 0x020ECE88
- .byte 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00
-
- .global UNK_020ECE98
-UNK_020ECE98: ; 0x020ECE98
- .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00
-
- .global UNK_020ECEA8
-UNK_020ECEA8: ; 0x020ECEA8
- .byte 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
- .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-
- .global UNK_020ECEC0
-UNK_020ECEC0: ; 0x020ECEC0
- .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- .byte 0x01, 0x00, 0x00, 0x00, 0xD5, 0x5C, 0x01, 0x00, 0xD5, 0x5C, 0x01, 0x00, 0xD5, 0x5C, 0x01, 0x00
- .byte 0xD5, 0x5C, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- .byte 0x00, 0x00, 0x00, 0x00
-
- .text
-
- thumb_func_start FUN_0200CABC
-FUN_0200CABC: ; 0x0200CABC
- push {r3-r5, lr}
- sub sp, #0x10
- add r5, r0, #0x0
- add r4, r1, #0x0
- cmp r3, #0x0
- str r2, [sp, #0x0]
- bne _0200CAE2
- mov r1, #0x0
- str r1, [sp, #0x4]
- ldr r0, [sp, #0x20]
- str r1, [sp, #0x8]
- str r0, [sp, #0xc]
- mov r0, #0x26
- add r2, r5, #0x0
- add r3, r4, #0x0
- bl GfGfxLoader_LoadCharData
- add sp, #0x10
- pop {r3-r5, pc}
-_0200CAE2:
- mov r0, #0x0
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r0, [sp, #0x20]
- mov r1, #0x1
- str r0, [sp, #0xc]
- mov r0, #0x26
- add r2, r5, #0x0
- add r3, r4, #0x0
- bl GfGfxLoader_LoadCharData
- add sp, #0x10
- pop {r3-r5, pc}
-
- thumb_func_start FUN_0200CAFC
-FUN_0200CAFC: ; 0x0200CAFC
- mov r0, #0x18
- bx lr
-
- thumb_func_start FUN_0200CB00
-FUN_0200CB00: ; 0x0200CB00
- push {r4-r6, lr}
- sub sp, #0x10
- add r6, r0, #0x0
- add r0, sp, #0x10
- ldrb r0, [r0, #0x10]
- add r5, r1, #0x0
- add r4, r3, #0x0
- cmp r0, #0x0
- beq _0200CB16
- mov r1, #0x1
- b _0200CB18
-_0200CB16:
- mov r1, #0x0
-_0200CB18:
- str r2, [sp, #0x0]
- mov r0, #0x0
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r0, [sp, #0x24]
- add r2, r6, #0x0
- str r0, [sp, #0xc]
- mov r0, #0x26
- add r3, r5, #0x0
- bl GfGfxLoader_LoadCharData
- add r0, sp, #0x10
- ldrb r0, [r0, #0x10]
- cmp r0, #0x2
- bne _0200CB3A
- mov r1, #0x2d
- b _0200CB3C
-_0200CB3A:
- mov r1, #0x18
-_0200CB3C:
- cmp r5, #0x4
- bhs _0200CB56
- mov r0, #0x20
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x24]
- mov r2, #0x0
- str r0, [sp, #0x4]
- mov r0, #0x26
- lsl r3, r4, #0x5
- bl GfGfxLoader_GXLoadPal
- add sp, #0x10
- pop {r4-r6, pc}
-_0200CB56:
- mov r0, #0x20
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x24]
- mov r2, #0x4
- str r0, [sp, #0x4]
- mov r0, #0x26
- lsl r3, r4, #0x5
- bl GfGfxLoader_GXLoadPal
- add sp, #0x10
- pop {r4-r6, pc}
-
- thumb_func_start FUN_0200CB6C
-FUN_0200CB6C: ; 0x0200CB6C
- push {r4-r7, lr}
- sub sp, #0x24
- str r1, [sp, #0x14]
- str r2, [sp, #0x18]
- str r3, [sp, #0x1c]
- ldr r2, [sp, #0x1c]
- ldr r5, [sp, #0x40]
- sub r7, r2, #0x1
- ldr r2, [sp, #0x18]
- str r0, [sp, #0x10]
- sub r6, r2, #0x1
- lsl r2, r7, #0x18
- lsr r2, r2, #0x18
- str r2, [sp, #0x0]
- mov r2, #0x1
- str r2, [sp, #0x4]
- str r2, [sp, #0x8]
- lsl r3, r6, #0x18
- str r5, [sp, #0xc]
- add r2, sp, #0x28
- ldrh r2, [r2, #0x1c]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add r1, sp, #0x28
- ldrh r4, [r1, #0x1c]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- ldrb r0, [r1, #0x10]
- add r2, r4, #0x1
- lsl r2, r2, #0x10
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- ldr r3, [sp, #0x18]
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- add r0, sp, #0x28
- ldrb r1, [r0, #0x10]
- ldr r0, [sp, #0x18]
- add r2, r4, #0x2
- add r0, r0, r1
- str r0, [sp, #0x20]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x20]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x3
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- add r0, sp, #0x28
- ldrb r0, [r0, #0x14]
- lsl r2, r2, #0x10
- lsl r3, r6, #0x18
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- ldr r3, [sp, #0x20]
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- add r0, sp, #0x28
- ldrb r0, [r0, #0x14]
- add r2, r4, #0x5
- lsl r2, r2, #0x10
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add r0, sp, #0x28
- ldrb r1, [r0, #0x14]
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x6
- add r7, r0, r1
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r6, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- add r0, sp, #0x28
- ldrb r0, [r0, #0x10]
- add r2, r4, #0x7
- lsl r2, r2, #0x10
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- ldr r3, [sp, #0x18]
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x20]
- str r5, [sp, #0xc]
- add r4, #0x8
- lsl r2, r4, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add sp, #0x24
- pop {r4-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200CCA4
-FUN_0200CCA4: ; 0x0200CCA4
- push {r3-r7, lr}
- sub sp, #0x20
- add r5, r0, #0x0
- add r4, r1, #0x0
- add r6, r2, #0x0
- add r7, r3, #0x0
- bl GetWindowBgId
- str r0, [sp, #0x10]
- add r0, r5, #0x0
- bl GetWindowX
- str r0, [sp, #0x14]
- add r0, r5, #0x0
- bl GetWindowY
- str r0, [sp, #0x18]
- add r0, r5, #0x0
- bl GetWindowWidth
- str r0, [sp, #0x1c]
- add r0, r5, #0x0
- bl GetWindowHeight
- ldr r1, [sp, #0x1c]
- ldr r2, [sp, #0x14]
- str r1, [sp, #0x0]
- str r0, [sp, #0x4]
- str r7, [sp, #0x8]
- str r6, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x10]
- ldr r3, [sp, #0x18]
- bl FUN_0200CB6C
- cmp r4, #0x0
- bne _0200CCF4
- add r0, r5, #0x0
- bl CopyWindowToVram
-_0200CCF4:
- add sp, #0x20
- pop {r3-r7, pc}
-
- thumb_func_start FUN_0200CCF8
-FUN_0200CCF8: ; 0x0200CCF8
- push {r3-r7, lr}
- sub sp, #0x18
- add r5, r0, #0x0
- add r4, r1, #0x0
- bl GetWindowBgId
- str r0, [sp, #0x10]
- add r0, r5, #0x0
- bl GetWindowX
- add r6, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowY
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowWidth
- str r0, [sp, #0x14]
- add r0, r5, #0x0
- bl GetWindowHeight
- sub r1, r7, #0x1
- lsl r1, r1, #0x18
- lsr r1, r1, #0x18
- str r1, [sp, #0x0]
- ldr r1, [sp, #0x14]
- add r0, r0, #0x2
- add r1, r1, #0x2
- lsl r1, r1, #0x18
- lsr r1, r1, #0x18
- lsl r0, r0, #0x18
- str r1, [sp, #0x4]
- lsr r0, r0, #0x18
- sub r3, r6, #0x1
- lsl r3, r3, #0x18
- str r0, [sp, #0x8]
- mov r2, #0x0
- str r2, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x10]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- cmp r4, #0x0
- bne _0200CD5A
- add r0, r5, #0x0
- bl ClearWindowTilemapAndCopyToVram
-_0200CD5A:
- add sp, #0x18
- pop {r3-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200CD60
-FUN_0200CD60: ; 0x0200CD60
- add r0, r0, #0x2
- bx lr
-
- thumb_func_start FUN_0200CD64
-FUN_0200CD64: ; 0x0200CD64
- add r0, #0x19
- bx lr
-
- thumb_func_start FUN_0200CD68
-FUN_0200CD68: ; 0x0200CD68
- push {r4-r7, lr}
- sub sp, #0x14
- str r0, [sp, #0x10]
- add r0, sp, #0x18
- ldrb r7, [r0, #0x10]
- add r6, r2, #0x0
- add r5, r1, #0x0
- add r0, r7, #0x0
- add r4, r3, #0x0
- bl FUN_0200CD60
- add r1, r0, #0x0
- str r6, [sp, #0x0]
- mov r0, #0x0
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r0, [sp, #0x2c]
- ldr r2, [sp, #0x10]
- str r0, [sp, #0xc]
- mov r0, #0x26
- add r3, r5, #0x0
- bl GfGfxLoader_LoadCharData
- cmp r5, #0x4
- bhs _0200CDB8
- add r0, r7, #0x0
- bl FUN_0200CD64
- add r1, r0, #0x0
- mov r0, #0x20
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x2c]
- mov r2, #0x0
- str r0, [sp, #0x4]
- mov r0, #0x26
- lsl r3, r4, #0x5
- bl GfGfxLoader_GXLoadPal
- add sp, #0x14
- pop {r4-r7, pc}
-_0200CDB8:
- add r0, r7, #0x0
- bl FUN_0200CD64
- add r1, r0, #0x0
- mov r0, #0x20
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x2c]
- mov r2, #0x4
- str r0, [sp, #0x4]
- mov r0, #0x26
- lsl r3, r4, #0x5
- bl GfGfxLoader_GXLoadPal
- add sp, #0x14
- pop {r4-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200CDD8
-FUN_0200CDD8: ; 0x0200CDD8
- push {r3-r7, lr}
- sub sp, #0x30
- str r1, [sp, #0x10]
- str r2, [sp, #0x14]
- str r3, [sp, #0x18]
- ldr r2, [sp, #0x4c]
- add r7, r0, #0x0
- str r2, [sp, #0x4c]
- ldr r2, [sp, #0x18]
- ldr r5, [sp, #0x50]
- sub r6, r2, #0x1
- ldr r2, [sp, #0x14]
- sub r2, r2, #0x2
- str r2, [sp, #0x28]
- lsl r2, r6, #0x18
- lsr r2, r2, #0x18
- str r2, [sp, #0x0]
- mov r2, #0x1
- str r2, [sp, #0x4]
- str r2, [sp, #0x8]
- ldr r3, [sp, #0x28]
- str r5, [sp, #0xc]
- add r2, sp, #0x38
- lsl r3, r3, #0x18
- ldrh r2, [r2, #0x1c]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x14]
- sub r0, r0, #0x1
- str r0, [sp, #0x24]
- add r0, sp, #0x38
- ldrh r4, [r0, #0x1c]
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x24]
- str r5, [sp, #0xc]
- add r2, r4, #0x1
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- add r0, sp, #0x38
- ldrb r0, [r0, #0x10]
- add r2, r4, #0x2
- lsl r2, r2, #0x10
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- ldr r1, [sp, #0x10]
- ldr r3, [sp, #0x14]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- add r0, sp, #0x38
- ldrb r1, [r0, #0x10]
- ldr r0, [sp, #0x14]
- add r2, r4, #0x3
- add r0, r0, r1
- str r0, [sp, #0x2c]
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x2c]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x2c]
- add r2, r4, #0x4
- add r0, r0, #0x1
- str r0, [sp, #0x20]
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x20]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x2c]
- add r2, r4, #0x5
- add r0, r0, #0x2
- str r0, [sp, #0x1c]
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x1c]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x18]
- ldr r3, [sp, #0x28]
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- ldr r0, [sp, #0x4c]
- add r2, r4, #0x6
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x18]
- ldr r3, [sp, #0x24]
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- ldr r0, [sp, #0x4c]
- add r2, r4, #0x7
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x18]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- ldr r0, [sp, #0x4c]
- ldr r3, [sp, #0x2c]
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- add r2, #0x9
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x18]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- ldr r0, [sp, #0x4c]
- ldr r3, [sp, #0x20]
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- add r2, #0xa
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x18]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- ldr r0, [sp, #0x4c]
- ldr r3, [sp, #0x1c]
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- add r2, #0xb
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add r2, r4, #0x0
- ldr r3, [sp, #0x28]
- add r2, #0xc
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x18]
- ldr r0, [sp, #0x4c]
- lsr r2, r2, #0x10
- add r6, r1, r0
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r2, r4, #0x0
- ldr r3, [sp, #0x24]
- str r5, [sp, #0xc]
- add r2, #0xd
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- add r0, sp, #0x38
- ldrb r0, [r0, #0x10]
- add r2, r4, #0x0
- add r2, #0xe
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- ldr r1, [sp, #0x10]
- ldr r3, [sp, #0x14]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r2, r4, #0x0
- ldr r3, [sp, #0x2c]
- str r5, [sp, #0xc]
- add r2, #0xf
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r2, r4, #0x0
- ldr r3, [sp, #0x20]
- str r5, [sp, #0xc]
- add r2, #0x10
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x1c]
- str r5, [sp, #0xc]
- add r4, #0x11
- lsl r2, r4, #0x10
- lsl r3, r3, #0x18
- ldr r1, [sp, #0x10]
- add r0, r7, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add sp, #0x30
- pop {r3-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D06C
-FUN_0200D06C: ; 0x0200D06C
- push {r4-r7, lr}
- sub sp, #0x1c
- add r5, r0, #0x0
- add r4, r1, #0x0
- add r6, r2, #0x0
- bl GetWindowBgId
- str r0, [sp, #0x10]
- add r0, r5, #0x0
- bl GetWindowX
- str r0, [sp, #0x14]
- add r0, r5, #0x0
- bl GetWindowY
- str r0, [sp, #0x18]
- add r0, r5, #0x0
- bl GetWindowWidth
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowHeight
- str r7, [sp, #0x0]
- str r0, [sp, #0x4]
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x8]
- lsl r0, r4, #0x10
- lsr r0, r0, #0x10
- str r0, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x10]
- ldr r2, [sp, #0x14]
- ldr r3, [sp, #0x18]
- bl FUN_0200CDD8
- add sp, #0x1c
- pop {r4-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D0BC
-FUN_0200D0BC: ; 0x0200D0BC
- push {r4-r6, lr}
- add r6, r2, #0x0
- add r4, r1, #0x0
- add r1, r6, #0x0
- add r2, r3, #0x0
- add r5, r0, #0x0
- bl FUN_0200D06C
- cmp r4, #0x0
- bne _0200D0D6
- add r0, r5, #0x0
- bl CopyWindowToVram
-_0200D0D6:
- add r0, r5, #0x0
- add r1, r6, #0x0
- bl FUN_0200D18C
- pop {r4-r6, pc}
-
- thumb_func_start FUN_0200D0E0
-FUN_0200D0E0: ; 0x0200D0E0
- push {r3-r7, lr}
- sub sp, #0x18
- add r5, r0, #0x0
- add r4, r1, #0x0
- bl GetWindowBgId
- str r0, [sp, #0x10]
- add r0, r5, #0x0
- bl GetWindowX
- add r6, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowY
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowWidth
- str r0, [sp, #0x14]
- add r0, r5, #0x0
- bl GetWindowHeight
- sub r1, r7, #0x1
- lsl r1, r1, #0x18
- lsr r1, r1, #0x18
- str r1, [sp, #0x0]
- ldr r1, [sp, #0x14]
- add r0, r0, #0x2
- add r1, r1, #0x5
- lsl r1, r1, #0x18
- lsr r1, r1, #0x18
- lsl r0, r0, #0x18
- str r1, [sp, #0x4]
- lsr r0, r0, #0x18
- sub r3, r6, #0x2
- lsl r3, r3, #0x18
- str r0, [sp, #0x8]
- mov r2, #0x0
- str r2, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x10]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- cmp r4, #0x0
- bne _0200D142
- add r0, r5, #0x0
- bl ClearWindowTilemapAndCopyToVram
-_0200D142:
- add sp, #0x18
- pop {r3-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D148
-FUN_0200D148: ; 0x0200D148
- push {r4-r5, lr}
- sub sp, #0x24
- add r5, r1, #0x0
- str r0, [sp, #0x1c]
- add r1, sp, #0x14
- strh r3, [r1, #0xc]
- add r4, r2, #0x0
- add r0, sp, #0x20
- ldrh r2, [r0, #0x10]
- add r3, r4, #0x0
- strh r2, [r1, #0xe]
- ldr r2, [sp, #0x34]
- str r2, [sp, #0x14]
- ldrh r2, [r0, #0x18]
- strh r2, [r1, #0x4]
- ldrh r2, [r0, #0x1c]
- strh r2, [r1, #0x6]
- ldrh r1, [r0, #0x20]
- add r2, r5, #0x0
- str r1, [sp, #0x0]
- ldrh r1, [r0, #0x24]
- str r1, [sp, #0x4]
- ldrh r1, [r0, #0x28]
- str r1, [sp, #0x8]
- ldrh r0, [r0, #0x2c]
- add r1, sp, #0x14
- str r0, [sp, #0xc]
- mov r0, #0x0
- str r0, [sp, #0x10]
- add r0, sp, #0x1c
- bl BlitBitmapRect4Bit
- add sp, #0x24
- pop {r4-r5, pc}
-
- thumb_func_start FUN_0200D18C
-FUN_0200D18C: ; 0x0200D18C
- push {r3-r7, lr}
- sub sp, #0x40
- str r1, [sp, #0x24]
- str r0, [sp, #0x20]
- ldr r0, [r0, #0x0]
- bl BgConfig_GetHeapId
- add r6, r0, #0x0
- ldr r0, [sp, #0x20]
- bl GetWindowBgId
- mov r1, #0x6
- str r0, [sp, #0x28]
- add r0, r6, #0x0
- lsl r1, r1, #0x6
- bl AllocFromHeap
- add r5, r0, #0x0
- ldr r0, [sp, #0x28]
- bl BgGetCharPtr
- add r4, r0, #0x0
- str r6, [sp, #0x0]
- mov r0, #0x26
- mov r1, #0x16
- mov r2, #0x0
- add r3, sp, #0x3c
- bl GfGfxLoader_GetCharData
- str r0, [sp, #0x2c]
- ldr r0, [sp, #0x3c]
- mov r7, #0x0
- ldr r0, [r0, #0x14]
- str r0, [sp, #0x30]
- ldr r0, [sp, #0x24]
- add r0, #0xa
- lsl r0, r0, #0x5
- str r0, [sp, #0x34]
- ldr r0, [sp, #0x24]
- add r0, #0xb
- lsl r0, r0, #0x5
- str r0, [sp, #0x38]
-_0200D1E0:
- ldr r1, [sp, #0x34]
- lsl r6, r7, #0x7
- add r0, r5, r6
- add r1, r4, r1
- mov r2, #0x20
- bl memcpy
- add r0, r6, #0x0
- ldr r1, [sp, #0x38]
- add r0, #0x20
- add r0, r5, r0
- add r1, r4, r1
- mov r2, #0x20
- bl memcpy
- add r0, r6, #0x0
- ldr r1, [sp, #0x34]
- add r0, #0x40
- add r0, r5, r0
- add r1, r4, r1
- mov r2, #0x20
- bl memcpy
- ldr r1, [sp, #0x38]
- add r6, #0x60
- add r0, r5, r6
- add r1, r4, r1
- mov r2, #0x20
- bl memcpy
- add r0, r7, #0x1
- lsl r0, r0, #0x18
- lsr r7, r0, #0x18
- cmp r7, #0x3
- blo _0200D1E0
- mov r1, #0x30
- str r1, [sp, #0x0]
- str r5, [sp, #0x4]
- mov r3, #0xc
- str r3, [sp, #0x8]
- str r1, [sp, #0xc]
- mov r0, #0x1
- str r0, [sp, #0x10]
- mov r2, #0x0
- str r2, [sp, #0x14]
- str r3, [sp, #0x18]
- str r1, [sp, #0x1c]
- ldr r0, [sp, #0x30]
- mov r1, #0x4
- bl FUN_0200D148
- ldr r0, [sp, #0x24]
- mov r3, #0x6
- add r0, #0x12
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x20]
- ldr r1, [sp, #0x28]
- ldr r0, [r0, #0x0]
- add r2, r5, #0x0
- lsl r3, r3, #0x6
- bl BG_LoadCharTilesData
- ldr r0, [sp, #0x24]
- bl FUN_02002840
- ldr r0, [sp, #0x2c]
- bl FreeToHeap
- add r0, r5, #0x0
- bl FreeToHeap
- add sp, #0x40
- pop {r3-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D274
-FUN_0200D274: ; 0x0200D274
- push {r4-r7, lr}
- sub sp, #0x14
- str r0, [sp, #0x4]
- str r1, [sp, #0x8]
- add r0, sp, #0x18
- ldrb r0, [r0, #0x10]
- add r7, r2, #0x0
- add r5, r3, #0x0
- bl FUN_0200CD60
- add r1, r0, #0x0
- ldr r0, [sp, #0x2c]
- mov r2, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x26
- add r3, sp, #0x10
- bl GfGfxLoader_GetCharData
- str r0, [sp, #0xc]
- mov r1, #0x9
- ldr r0, [sp, #0x2c]
- lsl r1, r1, #0x6
- bl AllocFromHeap
- ldr r1, [sp, #0x10]
- mov r2, #0x9
- ldr r1, [r1, #0x14]
- lsl r2, r2, #0x6
- add r4, r0, #0x0
- bl memcpy
- mov r0, #0x9
- mov r3, #0x0
- lsl r0, r0, #0x6
- mov r1, #0xf
-_0200D2BA:
- ldrb r2, [r4, r3]
- lsl r6, r2, #0x14
- and r2, r1
- lsl r2, r2, #0x18
- lsr r6, r6, #0x18
- lsr r2, r2, #0x18
- cmp r6, #0x0
- bne _0200D2CC
- add r6, r5, #0x0
-_0200D2CC:
- cmp r2, #0x0
- bne _0200D2D2
- add r2, r5, #0x0
-_0200D2D2:
- lsl r6, r6, #0x4
- orr r2, r6
- strb r2, [r4, r3]
- add r3, r3, #0x1
- cmp r3, r0
- blo _0200D2BA
- str r7, [sp, #0x0]
- mov r3, #0x9
- ldr r0, [sp, #0x4]
- ldr r1, [sp, #0x8]
- add r2, r4, #0x0
- lsl r3, r3, #0x6
- bl BG_LoadCharTilesData
- ldr r0, [sp, #0xc]
- bl FreeToHeap
- add r0, r4, #0x0
- bl FreeToHeap
- add sp, #0x14
- pop {r4-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D300
-FUN_0200D300: ; 0x0200D300
- push {r4-r7, lr}
- sub sp, #0x1c
- str r0, [sp, #0x10]
- add r5, r2, #0x0
- mov r0, #0xf
- add r6, r1, #0x0
- add r7, r3, #0x0
- str r5, [sp, #0x0]
- lsl r0, r0, #0x6
- str r0, [sp, #0x4]
- mov r1, #0x0
- ldr r4, [sp, #0x38]
- str r1, [sp, #0x8]
- ldr r2, [sp, #0x10]
- mov r0, #0x24
- add r3, r6, #0x0
- str r4, [sp, #0xc]
- bl GfGfxLoader_LoadCharData
- mov r0, #0x24 ; NARC_GRAPHIC_FIELD_BOARD
- mov r1, #0x1
- add r2, r4, #0x0
- bl AllocAndReadWholeNarcMemberByIdPair
- add r1, sp, #0x18
- str r0, [sp, #0x14]
- bl NNS_G2dGetUnpackedPaletteData
- add r2, sp, #0x20
- ldr r1, [sp, #0x18]
- ldrb r2, [r2, #0x10]
- lsl r3, r7, #0x15
- ldr r1, [r1, #0xc]
- lsl r2, r2, #0x5
- add r1, r1, r2
- add r0, r6, #0x0
- mov r2, #0x20
- lsr r3, r3, #0x10
- bl BG_LoadPlttData
- ldr r1, [sp, #0x14]
- add r0, r4, #0x0
- bl FreeToHeapExplicit
- add r0, sp, #0x20
- ldrb r3, [r0, #0x10]
- cmp r3, #0x1
- bhi _0200D374
- ldrh r0, [r0, #0x14]
- add r5, #0x1e
- lsl r2, r5, #0x10
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x10]
- add r1, r6, #0x0
- lsr r2, r2, #0x10
- str r4, [sp, #0x4]
- bl FUN_0200D378
-_0200D374:
- add sp, #0x1c
- pop {r4-r7, pc}
-
- thumb_func_start FUN_0200D378
-FUN_0200D378: ; 0x0200D378
- push {r3-r5, lr}
- sub sp, #0x10
- add r4, r1, #0x0
- add r5, r0, #0x0
- ldr r1, [sp, #0x20]
- cmp r3, #0x0
- bne _0200D38C
- add r1, #0x21
- lsl r0, r1, #0x10
- b _0200D390
-_0200D38C:
- add r0, r1, #0x2
- lsl r0, r0, #0x10
-_0200D390:
- lsr r1, r0, #0x10
- mov r0, #0x3
- str r2, [sp, #0x0]
- lsl r0, r0, #0x8
- str r0, [sp, #0x4]
- mov r0, #0x0
- str r0, [sp, #0x8]
- ldr r0, [sp, #0x24]
- add r2, r5, #0x0
- str r0, [sp, #0xc]
- mov r0, #0x24
- add r3, r4, #0x0
- bl GfGfxLoader_LoadCharData
- add sp, #0x10
- pop {r3-r5, pc}
-
- thumb_func_start FUN_0200D3B0
-FUN_0200D3B0: ; 0x0200D3B0
- push {r3-r7, lr}
- sub sp, #0x40
- str r1, [sp, #0x14]
- str r2, [sp, #0x18]
- str r3, [sp, #0x1c]
- ldr r2, [sp, #0x1c]
- ldr r6, [sp, #0x5c]
- sub r7, r2, #0x1
- ldr r2, [sp, #0x18]
- ldr r5, [sp, #0x60]
- str r2, [sp, #0x34]
- sub r2, #0x9
- str r2, [sp, #0x34]
- lsl r2, r7, #0x18
- lsr r2, r2, #0x18
- str r2, [sp, #0x0]
- mov r2, #0x1
- str r2, [sp, #0x4]
- str r2, [sp, #0x8]
- ldr r3, [sp, #0x34]
- str r5, [sp, #0xc]
- add r2, sp, #0x48
- lsl r3, r3, #0x18
- ldrh r2, [r2, #0x1c]
- lsr r3, r3, #0x18
- str r0, [sp, #0x10]
- bl FillBgTilemapRect
- ldr r0, [sp, #0x18]
- str r0, [sp, #0x30]
- sub r0, #0x8
- str r0, [sp, #0x30]
- add r0, sp, #0x48
- ldrh r4, [r0, #0x1c]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x30]
- str r5, [sp, #0xc]
- add r2, r4, #0x1
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add r0, sp, #0x48
- ldrb r0, [r0, #0x10]
- add r2, r4, #0x2
- lsl r2, r2, #0x10
- str r0, [sp, #0x3c]
- add r0, r0, #0x7
- str r0, [sp, #0x24]
- ldr r0, [sp, #0x18]
- lsr r2, r2, #0x10
- sub r0, r0, #0x7
- str r0, [sp, #0x20]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x24]
- ldr r3, [sp, #0x20]
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r5, [sp, #0xc]
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add r2, r4, #0x3
- lsl r2, r2, #0x10
- ldr r1, [sp, #0x18]
- ldr r0, [sp, #0x3c]
- lsr r2, r2, #0x10
- add r0, r1, r0
- str r0, [sp, #0x38]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x38]
- str r5, [sp, #0xc]
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x38]
- add r2, r4, #0x4
- add r0, r0, #0x1
- str r0, [sp, #0x2c]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x2c]
- str r5, [sp, #0xc]
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x38]
- add r0, r0, #0x2
- str r0, [sp, #0x28]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x28]
- str r5, [sp, #0xc]
- add r2, r4, #0x5
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- ldr r3, [sp, #0x34]
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- str r5, [sp, #0xc]
- add r2, r4, #0x6
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- ldr r3, [sp, #0x30]
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- str r5, [sp, #0xc]
- add r2, r4, #0x7
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- str r5, [sp, #0xc]
- ldr r3, [sp, #0x18]
- add r2, #0x8
- sub r3, r3, #0x1
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- ldr r3, [sp, #0x38]
- str r5, [sp, #0xc]
- add r2, #0x9
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- ldr r3, [sp, #0x2c]
- str r5, [sp, #0xc]
- add r2, #0xa
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x0
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- ldr r3, [sp, #0x28]
- str r5, [sp, #0xc]
- add r2, #0xb
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- add r2, r4, #0x0
- add r6, r0, r6
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x34]
- str r5, [sp, #0xc]
- add r2, #0xc
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r2, r4, #0x0
- ldr r3, [sp, #0x30]
- str r5, [sp, #0xc]
- add r2, #0xd
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- ldr r0, [sp, #0x24]
- add r2, r4, #0x0
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x20]
- str r5, [sp, #0xc]
- add r2, #0xe
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r2, r4, #0x0
- ldr r3, [sp, #0x38]
- str r5, [sp, #0xc]
- add r2, #0xf
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r2, r4, #0x0
- ldr r3, [sp, #0x2c]
- str r5, [sp, #0xc]
- add r2, #0x10
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r6, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r3, [sp, #0x28]
- str r5, [sp, #0xc]
- add r4, #0x11
- lsl r2, r4, #0x10
- lsl r3, r3, #0x18
- ldr r0, [sp, #0x10]
- ldr r1, [sp, #0x14]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add sp, #0x40
- pop {r3-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D678
-FUN_0200D678: ; 0x0200D678
- push {r3-r7, lr}
- sub sp, #0x28
- str r1, [sp, #0x10]
- add r7, r0, #0x0
- str r2, [sp, #0x14]
- bl GetWindowBgId
- str r0, [sp, #0x20]
- add r0, r7, #0x0
- bl GetWindowX
- sub r0, r0, #0x7
- lsl r0, r0, #0x10
- lsr r0, r0, #0x10
- str r0, [sp, #0x18]
- add r0, r7, #0x0
- bl GetWindowY
- str r0, [sp, #0x1c]
- mov r0, #0x0
- str r0, [sp, #0x24]
-_0200D6A2:
- ldr r2, [sp, #0x24]
- ldr r1, [sp, #0x1c]
- ldr r0, [sp, #0x24]
- add r3, r2, #0x0
- add r0, r1, r0
- mov r1, #0x6
- mul r3, r1
- ldr r1, [sp, #0x10]
- lsl r0, r0, #0x18
- mov r4, #0x0
- add r5, r1, r3
- lsr r6, r0, #0x18
-_0200D6BA:
- str r6, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- ldr r0, [sp, #0x14]
- ldr r3, [sp, #0x18]
- str r0, [sp, #0xc]
- add r2, r4, r5
- add r3, r3, r4
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [r7, #0x0]
- ldr r1, [sp, #0x20]
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- add r0, r4, #0x1
- lsl r0, r0, #0x10
- lsr r4, r0, #0x10
- cmp r4, #0x6
- blo _0200D6BA
- ldr r0, [sp, #0x24]
- add r0, r0, #0x1
- lsl r0, r0, #0x10
- lsr r0, r0, #0x10
- str r0, [sp, #0x24]
- cmp r0, #0x4
- blo _0200D6A2
- add sp, #0x28
- pop {r3-r7, pc}
-
- thumb_func_start FUN_0200D6F8
-FUN_0200D6F8: ; 0x0200D6F8
- push {r3-r7, lr}
- sub sp, #0x28
- add r5, r0, #0x0
- str r1, [sp, #0x10]
- add r4, r2, #0x0
- add r6, r3, #0x0
- bl GetWindowBgId
- str r0, [sp, #0x14]
- add r0, sp, #0x30
- ldrb r0, [r0, #0x10]
- cmp r0, #0x1
- bhi _0200D756
- add r0, r5, #0x0
- bl GetWindowX
- str r0, [sp, #0x18]
- add r0, r5, #0x0
- bl GetWindowY
- str r0, [sp, #0x1c]
- add r0, r5, #0x0
- bl GetWindowWidth
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowHeight
- str r7, [sp, #0x0]
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- str r4, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x14]
- ldr r2, [sp, #0x18]
- ldr r3, [sp, #0x1c]
- bl FUN_0200D3B0
- add r1, r4, #0x0
- add r1, #0x1e
- lsl r1, r1, #0x10
- add r0, r5, #0x0
- lsr r1, r1, #0x10
- add r2, r6, #0x0
- bl FUN_0200D678
- b _0200D788
-_0200D756:
- add r0, r5, #0x0
- bl GetWindowX
- str r0, [sp, #0x20]
- add r0, r5, #0x0
- bl GetWindowY
- str r0, [sp, #0x24]
- add r0, r5, #0x0
- bl GetWindowWidth
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowHeight
- str r7, [sp, #0x0]
- str r0, [sp, #0x4]
- str r6, [sp, #0x8]
- str r4, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x14]
- ldr r2, [sp, #0x20]
- ldr r3, [sp, #0x24]
- bl FUN_0200CDD8
-_0200D788:
- ldr r0, [sp, #0x10]
- cmp r0, #0x0
- bne _0200D794
- add r0, r5, #0x0
- bl CopyWindowToVram
-_0200D794:
- add r0, r5, #0x0
- add r1, r4, #0x0
- bl FUN_0200D18C
- add sp, #0x28
- pop {r3-r7, pc}
-
- thumb_func_start FUN_0200D7A0
-FUN_0200D7A0: ; 0x0200D7A0
- push {r3-r7, lr}
- sub sp, #0x18
- add r5, r0, #0x0
- add r4, r1, #0x0
- str r2, [sp, #0x10]
- bl GetWindowBgId
- str r0, [sp, #0x14]
- cmp r4, #0x1
- bhi _0200D7FE
- add r0, r5, #0x0
- bl GetWindowX
- add r4, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowY
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowWidth
- add r6, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowHeight
- sub r1, r7, #0x1
- lsl r1, r1, #0x18
- lsr r1, r1, #0x18
- add r0, r0, #0x2
- lsl r0, r0, #0x18
- sub r4, #0x9
- lsl r3, r4, #0x18
- add r6, #0xb
- str r1, [sp, #0x0]
- lsl r1, r6, #0x18
- lsr r1, r1, #0x18
- str r1, [sp, #0x4]
- lsr r0, r0, #0x18
- str r0, [sp, #0x8]
- mov r2, #0x0
- str r2, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x14]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- b _0200D846
-_0200D7FE:
- add r0, r5, #0x0
- bl GetWindowX
- add r4, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowY
- add r6, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowWidth
- add r7, r0, #0x0
- add r0, r5, #0x0
- bl GetWindowHeight
- sub r1, r6, #0x1
- lsl r1, r1, #0x18
- lsr r1, r1, #0x18
- str r1, [sp, #0x0]
- add r1, r7, #0x4
- lsl r1, r1, #0x18
- add r0, r0, #0x2
- lsr r1, r1, #0x18
- lsl r0, r0, #0x18
- str r1, [sp, #0x4]
- lsr r0, r0, #0x18
- sub r3, r4, #0x2
- lsl r3, r3, #0x18
- str r0, [sp, #0x8]
- mov r2, #0x0
- str r2, [sp, #0xc]
- ldr r0, [r5, #0x0]
- ldr r1, [sp, #0x14]
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
-_0200D846:
- ldr r0, [sp, #0x10]
- cmp r0, #0x0
- bne _0200D852
- add r0, r5, #0x0
- bl ClearWindowTilemapAndCopyToVram
-_0200D852:
- add sp, #0x18
- pop {r3-r7, pc}
- .balign 4
-
- thumb_func_start FUN_0200D858
-FUN_0200D858: ; 0x0200D858
- push {r4-r7, lr}
- sub sp, #0x34
- str r0, [sp, #0x20]
- ldr r0, [r0, #0x0]
- str r1, [sp, #0x24]
- bl BgConfig_GetHeapId
- str r0, [sp, #0x28]
- ldr r0, [sp, #0x20]
- bl GetWindowBgId
- bl BgGetCharPtr
- add r5, r0, #0x0
- ldr r0, [sp, #0x28]
- ldr r1, _0200D970 ; =0x0000048C
- bl AllocFromHeap
- ldr r1, [sp, #0x24]
- add r4, r0, #0x0
- ldr r0, _0200D974 ; =0x00000404
- add r1, #0x12
- lsl r1, r1, #0x5
- add r0, r4, r0
- add r1, r5, r1
- mov r2, #0x80
- bl memcpy
- ldr r0, [sp, #0x28]
- mov r1, #0x80
- bl AllocFromHeap
- ldr r1, [sp, #0x24]
- mov r2, #0x20
- add r1, #0xa
- lsl r1, r1, #0x5
- str r1, [sp, #0x2c]
- add r1, r5, r1
- add r6, r0, #0x0
- bl memcpy
- ldr r0, [sp, #0x24]
- mov r2, #0x20
- add r0, #0xb
- lsl r7, r0, #0x5
- add r0, r6, #0x0
- add r0, #0x20
- add r1, r5, r7
- bl memcpy
- ldr r1, [sp, #0x2c]
- add r0, r6, #0x0
- add r0, #0x40
- add r1, r5, r1
- mov r2, #0x20
- bl memcpy
- add r0, r6, #0x0
- add r0, #0x60
- add r1, r5, r7
- mov r2, #0x20
- bl memcpy
- mov r5, #0x0
- add r7, r4, #0x4
-_0200D8DA:
- lsl r0, r5, #0x7
- add r0, r7, r0
- add r1, r6, #0x0
- mov r2, #0x80
- bl memcpy
- add r0, r5, #0x1
- lsl r0, r0, #0x18
- lsr r5, r0, #0x18
- cmp r5, #0x8
- blo _0200D8DA
- add r0, r6, #0x0
- bl FreeToHeap
- ldr r0, [sp, #0x28]
- mov r1, #0x17
- str r0, [sp, #0x0]
- mov r0, #0x26
- mov r2, #0x0
- add r3, sp, #0x30
- bl GfGfxLoader_GetCharData
- mov r2, #0x80
- add r5, r0, #0x0
- str r2, [sp, #0x0]
- add r0, r4, #0x4
- str r0, [sp, #0x4]
- mov r3, #0x10
- str r3, [sp, #0x8]
- str r2, [sp, #0xc]
- mov r1, #0x0
- str r1, [sp, #0x10]
- str r1, [sp, #0x14]
- str r3, [sp, #0x18]
- str r2, [sp, #0x1c]
- ldr r0, [sp, #0x30]
- add r2, r1, #0x0
- ldr r0, [r0, #0x14]
- bl FUN_0200D148
- add r0, r5, #0x0
- bl FreeToHeap
- ldr r0, [sp, #0x20]
- ldr r1, _0200D978 ; =0x00000484
- str r0, [r4, #0x0]
- ldr r0, [sp, #0x24]
- mov r2, #0x0
- strh r0, [r4, r1]
- add r0, r1, #0x2
- strb r2, [r4, r0]
- add r0, r1, #0x3
- ldrb r3, [r4, r0]
- mov r0, #0x7f
- bic r3, r0
- add r0, r1, #0x3
- strb r3, [r4, r0]
- add r0, r1, #0x4
- ldrb r3, [r4, r0]
- mov r0, #0x3
- bic r3, r0
- add r0, r1, #0x4
- strb r3, [r4, r0]
- ldr r0, _0200D97C ; =FUN_0200DB7C
- add r1, r4, #0x0
- bl FUN_0200CA60
- add r0, r4, #0x0
- mov r1, #0x1
- bl FUN_0200D980
- add r0, r4, #0x0
- add sp, #0x34
- pop {r4-r7, pc}
- nop
-_0200D970: .word 0x0000048C
-_0200D974: .word 0x00000404
-_0200D978: .word 0x00000484
-_0200D97C: .word FUN_0200DB7C
-
- thumb_func_start FUN_0200D980
-FUN_0200D980: ; 0x0200D980
- push {r4-r7, lr}
- sub sp, #0x24
- add r5, r0, #0x0
- ldr r0, [r5, #0x0]
- add r6, r1, #0x0
- bl GetWindowBgId
- add r4, r0, #0x0
- ldr r0, [r5, #0x0]
- bl GetWindowX
- str r0, [sp, #0x18]
- ldr r0, [r5, #0x0]
- bl GetWindowY
- str r0, [sp, #0x1c]
- ldr r0, [r5, #0x0]
- bl GetWindowWidth
- str r0, [sp, #0x20]
- cmp r6, #0x2
- bne _0200DA8A
- ldr r2, _0200DB78 ; =0x00000484
- add r1, r4, #0x0
- ldrh r0, [r5, r2]
- sub r2, #0x80
- add r2, r5, r2
- add r0, #0x12
- str r0, [sp, #0x0]
- ldr r0, [r5, #0x0]
- mov r3, #0x80
- ldr r0, [r0, #0x0]
- bl BG_LoadCharTilesData
- ldr r0, [sp, #0x1c]
- ldr r1, [sp, #0x18]
- add r7, r0, #0x2
- ldr r0, [sp, #0x20]
- ldr r2, _0200DB78 ; =0x00000484
- add r6, r1, r0
- add r0, r6, #0x1
- str r0, [sp, #0x14]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldrh r2, [r5, r2]
- ldr r0, [r5, #0x0]
- ldr r3, [sp, #0x14]
- add r2, #0xa
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [r0, #0x0]
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldr r2, _0200DB78 ; =0x00000484
- ldr r0, [r5, #0x0]
- ldrh r2, [r5, r2]
- add r6, r6, #0x2
- lsl r3, r6, #0x18
- add r2, #0xb
- lsl r2, r2, #0x10
- ldr r0, [r0, #0x0]
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- ldr r3, [sp, #0x14]
- add r7, r0, #0x3
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldr r2, _0200DB78 ; =0x00000484
- ldr r0, [r5, #0x0]
- ldrh r2, [r5, r2]
- lsl r3, r3, #0x18
- ldr r0, [r0, #0x0]
- add r2, #0xa
- lsl r2, r2, #0x10
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldr r2, _0200DB78 ; =0x00000484
- ldr r0, [r5, #0x0]
- ldrh r2, [r5, r2]
- lsl r3, r6, #0x18
- ldr r0, [r0, #0x0]
- add r2, #0xb
- lsl r2, r2, #0x10
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [r5, #0x0]
- add r1, r4, #0x0
- ldr r0, [r0, #0x0]
- bl BgCommitTilemapBufferToVram
- add sp, #0x24
- pop {r4-r7, pc}
-_0200DA8A:
- ldr r3, _0200DB78 ; =0x00000484
- add r2, r5, #0x4
- ldrh r0, [r5, r3]
- add r3, r3, #0x3
- add r1, r4, #0x0
- add r0, #0x12
- str r0, [sp, #0x0]
- ldrb r3, [r5, r3]
- ldr r0, [r5, #0x0]
- lsl r3, r3, #0x19
- lsr r3, r3, #0x19
- lsl r3, r3, #0x7
- add r2, r2, r3
- ldr r0, [r0, #0x0]
- mov r3, #0x80
- bl BG_LoadCharTilesData
- cmp r6, #0x0
- beq _0200DB72
- ldr r0, [sp, #0x1c]
- ldr r1, [sp, #0x18]
- add r7, r0, #0x2
- ldr r0, [sp, #0x20]
- ldr r2, _0200DB78 ; =0x00000484
- add r6, r1, r0
- add r0, r6, #0x1
- str r0, [sp, #0x10]
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldrh r2, [r5, r2]
- ldr r0, [r5, #0x0]
- ldr r3, [sp, #0x10]
- add r2, #0x12
- lsl r2, r2, #0x10
- lsl r3, r3, #0x18
- ldr r0, [r0, #0x0]
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldr r2, _0200DB78 ; =0x00000484
- ldr r0, [r5, #0x0]
- ldrh r2, [r5, r2]
- add r6, r6, #0x2
- lsl r3, r6, #0x18
- add r2, #0x13
- lsl r2, r2, #0x10
- ldr r0, [r0, #0x0]
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [sp, #0x1c]
- ldr r3, [sp, #0x10]
- add r7, r0, #0x3
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldr r2, _0200DB78 ; =0x00000484
- ldr r0, [r5, #0x0]
- ldrh r2, [r5, r2]
- lsl r3, r3, #0x18
- ldr r0, [r0, #0x0]
- add r2, #0x14
- lsl r2, r2, #0x10
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- lsl r0, r7, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- mov r0, #0x10
- str r0, [sp, #0xc]
- ldr r2, _0200DB78 ; =0x00000484
- ldr r0, [r5, #0x0]
- ldrh r2, [r5, r2]
- lsl r3, r6, #0x18
- ldr r0, [r0, #0x0]
- add r2, #0x15
- lsl r2, r2, #0x10
- add r1, r4, #0x0
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r0, [r5, #0x0]
- add r1, r4, #0x0
- ldr r0, [r0, #0x0]
- bl BgCommitTilemapBufferToVram
-_0200DB72:
- add sp, #0x24
- pop {r4-r7, pc}
- nop
-_0200DB78: .word 0x00000484
-
- thumb_func_start FUN_0200DB7C
-FUN_0200DB7C: ; 0x0200DB7C
- push {r3-r5, lr}
- add r4, r0, #0x0
- ldr r0, _0200DBE4 ; =0x00000488
- ldrb r2, [r1, r0]
- lsl r2, r2, #0x1e
- lsr r2, r2, #0x1e
- beq _0200DB9E
- cmp r2, #0x1
- bne _0200DB96
- add r0, r1, #0x0
- mov r1, #0x2
- bl FUN_0200D980
-_0200DB96:
- add r0, r4, #0x0
- bl FUN_0200CAB4
- pop {r3-r5, pc}
-_0200DB9E:
- sub r2, r0, #0x2
- ldrb r2, [r1, r2]
- add r3, r2, #0x1
- sub r2, r0, #0x2
- strb r3, [r1, r2]
- ldrb r2, [r1, r2]
- cmp r2, #0x10
- bne _0200DBE0
- mov r3, #0x0
- sub r2, r0, #0x2
- strb r3, [r1, r2]
- sub r2, r0, #0x1
- ldrb r2, [r1, r2]
- mov r4, #0x7f
- bic r2, r4
- sub r4, r0, #0x1
- ldrb r4, [r1, r4]
- sub r0, r0, #0x1
- lsl r4, r4, #0x19
- lsr r4, r4, #0x19
- add r5, r4, #0x1
- mov r4, #0x7
- and r4, r5
- lsl r4, r4, #0x18
- lsr r5, r4, #0x18
- mov r4, #0x7f
- and r4, r5
- orr r2, r4
- strb r2, [r1, r0]
- add r0, r1, #0x0
- add r1, r3, #0x0
- bl FUN_0200D980
-_0200DBE0:
- pop {r3-r5, pc}
- nop
-_0200DBE4: .word 0x00000488
-
- thumb_func_start FUN_0200DBE8
-FUN_0200DBE8: ; 0x0200DBE8
- push {r4, lr}
- add r4, r0, #0x0
- add r0, r1, #0x0
- bl FreeToHeap
- add r0, r4, #0x0
- bl FUN_0200CAB4
- pop {r4, pc}
- .balign 4
-
- thumb_func_start FUN_0200DBFC
-FUN_0200DBFC: ; 0x0200DBFC
- push {r4, lr}
- add r4, r0, #0x0
- ldr r0, _0200DC1C ; =FUN_0200DBE8
- add r1, r4, #0x0
- mov r2, #0x0
- bl FUN_0200CA98
- ldr r1, _0200DC20 ; =0x00000488
- mov r0, #0x3
- ldrb r2, [r4, r1]
- bic r2, r0
- mov r0, #0x1
- orr r0, r2
- strb r0, [r4, r1]
- pop {r4, pc}
- nop
-_0200DC1C: .word FUN_0200DBE8
-_0200DC20: .word 0x00000488
-
- thumb_func_start FUN_0200DC24
-FUN_0200DC24: ; 0x0200DC24
- push {r4, lr}
- add r4, r0, #0x0
- ldr r0, _0200DC44 ; =FUN_0200DBE8
- add r1, r4, #0x0
- mov r2, #0x0
- bl FUN_0200CA98
- ldr r1, _0200DC48 ; =0x00000488
- mov r0, #0x3
- ldrb r2, [r4, r1]
- bic r2, r0
- mov r0, #0x2
- orr r0, r2
- strb r0, [r4, r1]
- pop {r4, pc}
- nop
-_0200DC44: .word FUN_0200DBE8
-_0200DC48: .word 0x00000488
-
- thumb_func_start FUN_0200DC4C
-FUN_0200DC4C: ; 0x0200DC4C
- push {r4-r7, lr}
- sub sp, #0xc
- str r2, [sp, #0x4]
- ldr r5, [sp, #0x30]
- str r3, [sp, #0x8]
- add r6, r0, #0x0
- add r7, r1, #0x0
- str r5, [sp, #0x0]
- bl FUN_0200DD70
- add r4, r0, #0x0
- add r1, r5, #0x0
- bl FUN_0200DDAC
- add r0, r4, #0x0
- bl FUN_0200DDD8
- ldr r1, [sp, #0x4]
- ldr r2, [sp, #0x8]
- add r0, r4, #0x0
- bl FUN_0200DE30
- add r2, sp, #0x10
- ldrh r1, [r2, #0x18]
- ldrb r2, [r2, #0x1c]
- add r0, r4, #0x0
- bl FUN_0200DE80
- add r2, sp, #0x10
- ldrb r1, [r2, #0x10]
- ldrh r2, [r2, #0x14]
- add r0, r4, #0x0
- bl FUN_0200DFD8
- add r0, r6, #0x0
- add r1, r7, #0x0
- bl BgCommitTilemapBufferToVram
- ldr r0, _0200DCA0 ; =0x0000016F
- add r0, r4, r0
- add sp, #0xc
- pop {r4-r7, pc}
- .balign 4
-_0200DCA0: .word 0x0000016F
-
- thumb_func_start FUN_0200DCA4
-FUN_0200DCA4: ; 0x0200DCA4
- push {r4-r7, lr}
- sub sp, #0xc
- str r2, [sp, #0x4]
- ldr r5, [sp, #0x2c]
- str r3, [sp, #0x8]
- add r6, r0, #0x0
- add r7, r1, #0x0
- str r5, [sp, #0x0]
- bl FUN_0200DD70
- add r4, r0, #0x0
- add r1, r5, #0x0
- bl FUN_0200DDAC
- add r0, r4, #0x0
- bl FUN_0200DDD8
- ldr r1, [sp, #0x4]
- ldr r2, [sp, #0x8]
- add r0, r4, #0x0
- bl FUN_0200DE30
- ldr r1, [sp, #0x28]
- add r0, r4, #0x0
- bl FUN_0200DEC0
- add r2, sp, #0x10
- ldrb r1, [r2, #0x10]
- ldrh r2, [r2, #0x14]
- add r0, r4, #0x0
- bl FUN_0200DFD8
- add r0, r6, #0x0
- add r1, r7, #0x0
- bl BgCommitTilemapBufferToVram
- ldr r0, _0200DCF4 ; =0x0000016F
- add r0, r4, r0
- add sp, #0xc
- pop {r4-r7, pc}
- .balign 4
-_0200DCF4: .word 0x0000016F
-
- thumb_func_start FUN_0200DCF8
-FUN_0200DCF8: ; 0x0200DCF8
- push {r3-r5, lr}
- add r5, r0, #0x0
- ldr r0, _0200DD6C ; =0x0000016F
- add r4, r1, #0x0
- ldrb r1, [r4, r0]
- cmp r1, #0x1
- beq _0200DD10
- cmp r1, #0x2
- beq _0200DD2E
- cmp r1, #0x3
- beq _0200DD40
- b _0200DD54
-_0200DD10:
- add r0, r4, #0x0
- bl FUN_0200E188
- mov r0, #0x59
- lsl r0, r0, #0x2
- ldr r0, [r4, r0]
- bl FUN_0200C3DC
- add r0, r4, #0x0
- bl MOD05_021D99F8
- add r0, r5, #0x0
- bl FUN_0200621C
- pop {r3-r5, pc}
-_0200DD2E:
- mov r1, #0x3
- strb r1, [r4, r0]
- sub r0, #0xb
- ldr r0, [r4, r0]
- mov r1, #0x1
- ldr r0, [r0, #0x0]
- bl FUN_02020130
- b _0200DD54
-_0200DD40:
- sub r0, #0xb
- ldr r0, [r4, r0]
- ldr r0, [r0, #0x0]
- bl FUN_0202022C
- cmp r0, #0x6
- bne _0200DD54
- ldr r0, _0200DD6C ; =0x0000016F
- mov r1, #0x0
- strb r1, [r4, r0]
-_0200DD54:
- mov r0, #0x59
- lsl r0, r0, #0x2
- ldr r0, [r4, r0]
- mov r1, #0x1
- ldr r0, [r0, #0x0]
- lsl r1, r1, #0xc
- bl FUN_020201E4
- ldr r0, [r4, #0x0]
- bl FUN_0201FDEC
- pop {r3-r5, pc}
- .balign 4
-_0200DD6C: .word 0x0000016F
-
- thumb_func_start FUN_0200DD70
-FUN_0200DD70: ; 0x0200DD70
- push {r3-r7, lr}
- add r5, r0, #0x0
- add r4, r1, #0x0
- add r7, r3, #0x0
- mov r1, #0x17
- add r6, r2, #0x0
- ldr r0, _0200DDA4 ; =FUN_0200DCF8
- ldr r3, [sp, #0x18]
- lsl r1, r1, #0x4
- mov r2, #0x0
- bl FUN_020061E8
- bl FUN_0201B6C8
- ldr r1, _0200DDA8 ; =0x0000016F
- mov r2, #0x0
- strb r2, [r0, r1]
- sub r2, r1, #0x7
- str r5, [r0, r2]
- sub r2, r1, #0x3
- strb r4, [r0, r2]
- sub r2, r1, #0x2
- strb r6, [r0, r2]
- sub r1, r1, #0x1
- strb r7, [r0, r1]
- pop {r3-r7, pc}
- .balign 4
-_0200DDA4: .word FUN_0200DCF8
-_0200DDA8: .word 0x0000016F
-
- thumb_func_start FUN_0200DDAC
-FUN_0200DDAC: ; 0x0200DDAC
- push {r4-r6, lr}
- sub sp, #0x18
- ldr r5, _0200DDD4 ; =UNK_020ECEA8
- add r4, sp, #0x0
- add r6, r0, #0x0
- add r3, r1, #0x0
- add r2, r4, #0x0
- ldmia r5!, {r0-r1}
- stmia r4!, {r0-r1}
- ldmia r5!, {r0-r1}
- stmia r4!, {r0-r1}
- ldmia r5!, {r0-r1}
- stmia r4!, {r0-r1}
- add r1, r2, #0x0
- add r0, r6, #0x0
- mov r2, #0x1
- bl MOD05_021D959C
- add sp, #0x18
- pop {r4-r6, pc}
- .balign 4
-_0200DDD4: .word UNK_020ECEA8
-
- thumb_func_start FUN_0200DDD8
-FUN_0200DDD8: ; 0x0200DDD8
- push {r3-r4, lr}
- sub sp, #0xc
- mov r1, #0x1
- str r1, [sp, #0x0]
- str r1, [sp, #0x4]
- ldr r1, _0200DE2C ; =0x00015CD5
- mov r2, #0x31
- str r1, [sp, #0x8]
- mov r1, #0x26
- mov r3, #0x0
- add r4, r0, #0x0
- bl MOD05_021D967C
- ldr r0, _0200DE2C ; =0x00015CD5
- mov r1, #0x26
- str r0, [sp, #0x0]
- add r0, r4, #0x0
- mov r2, #0x2f
- mov r3, #0x0
- bl MOD05_021D96F4
- ldr r0, _0200DE2C ; =0x00015CD5
- mov r1, #0x26
- str r0, [sp, #0x0]
- add r0, r4, #0x0
- mov r2, #0x2e
- mov r3, #0x0
- bl MOD05_021D9708
- mov r0, #0x1
- str r0, [sp, #0x0]
- ldr r0, _0200DE2C ; =0x00015CD5
- mov r1, #0x26
- str r0, [sp, #0x4]
- add r0, r4, #0x0
- mov r2, #0x30
- mov r3, #0x0
- bl MOD05_021D971C
- add sp, #0xc
- pop {r3-r4, pc}
- nop
-_0200DE2C: .word 0x00015CD5
-
- thumb_func_start FUN_0200DE30
-FUN_0200DE30: ; 0x0200DE30
- push {r4-r7, lr}
- sub sp, #0x34
- ldr r5, _0200DE7C ; =UNK_020ECEC0
- add r6, r2, #0x0
- add r4, r0, #0x0
- add r7, r1, #0x0
- add r3, sp, #0x0
- mov r2, #0x6
-_0200DE40:
- ldmia r5!, {r0-r1}
- stmia r3!, {r0-r1}
- sub r2, r2, #0x1
- bne _0200DE40
- ldr r0, [r5, #0x0]
- str r0, [r3, #0x0]
- add r0, r7, #0x5
- lsl r1, r0, #0x3
- add r0, sp, #0x0
- strh r1, [r0, #0x0]
- add r1, r6, #0x5
- lsl r1, r1, #0x3
- strh r1, [r0, #0x2]
- add r0, r4, #0x0
- add r1, sp, #0x0
- bl MOD05_021D9820
- mov r1, #0x59
- lsl r1, r1, #0x2
- str r0, [r4, r1]
- ldr r0, [r4, #0x0]
- bl FUN_0201FDEC
- mov r0, #0x10
- mov r1, #0x1
- bl GX_EngineBToggleLayers
- add sp, #0x34
- pop {r4-r7, pc}
- nop
-_0200DE7C: .word UNK_020ECEC0
-
- thumb_func_start FUN_0200DE80
-FUN_0200DE80: ; 0x0200DE80
- push {r4-r7, lr}
- sub sp, #0x1c
- add r5, r0, #0x0
- ldr r0, _0200DEBC ; =0x00000162
- add r4, r1, #0x0
- ldrh r0, [r5, r0]
- add r6, r2, #0x0
- bl FUN_02006D98
- add r7, r0, #0x0
- mov r0, #0x0
- str r0, [sp, #0x0]
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- add r0, sp, #0xc
- add r1, r4, #0x0
- add r2, r6, #0x0
- mov r3, #0x2
- bl FUN_02068C00
- add r0, r5, #0x0
- add r1, sp, #0xc
- bl FUN_0200DEF4
- add r0, r7, #0x0
- bl FUN_020072E8
- add sp, #0x1c
- pop {r4-r7, pc}
- nop
-_0200DEBC: .word 0x00000162
-
- thumb_func_start FUN_0200DEC0
-FUN_0200DEC0: ; 0x0200DEC0
- push {r4-r6, lr}
- sub sp, #0x10
- add r5, r0, #0x0
- ldr r0, _0200DEF0 ; =0x00000162
- add r4, r1, #0x0
- ldrh r0, [r5, r0]
- bl FUN_02006D98
- add r6, r0, #0x0
- add r0, sp, #0x0
- add r1, r4, #0x0
- mov r2, #0x2
- bl FUN_02068B68
- add r0, r5, #0x0
- add r1, sp, #0x0
- bl FUN_0200DEF4
- add r0, r6, #0x0
- bl FUN_020072E8
- add sp, #0x10
- pop {r4-r6, pc}
- nop
-_0200DEF0: .word 0x00000162
-
- thumb_func_start FUN_0200DEF4
-FUN_0200DEF4: ; 0x0200DEF4
- push {r3-r7, lr}
- sub sp, #0x28
- add r5, r0, #0x0
- ldr r0, _0200DFC8 ; =0x00000162
- add r6, r1, #0x0
- mov r1, #0x19
- ldrh r0, [r5, r0]
- lsl r1, r1, #0x8
- bl AllocFromHeap
- add r2, sp, #0x18
- ldr r3, _0200DFCC ; =UNK_020ECE98
- add r4, r0, #0x0
- add r7, r2, #0x0
- ldmia r3!, {r0-r1}
- stmia r2!, {r0-r1}
- ldmia r3!, {r0-r1}
- stmia r2!, {r0-r1}
- str r4, [sp, #0x0]
- ldr r2, _0200DFC8 ; =0x00000162
- ldrh r0, [r6, #0x0]
- ldrh r1, [r6, #0x2]
- ldrh r2, [r5, r2]
- add r3, r7, #0x0
- bl FUN_02012400
- ldr r3, _0200DFD0 ; =UNK_020ECE88
- add r2, sp, #0x8
- add r7, r2, #0x0
- ldmia r3!, {r0-r1}
- stmia r2!, {r0-r1}
- ldmia r3!, {r0-r1}
- stmia r2!, {r0-r1}
- mov r0, #0x32
- lsl r0, r0, #0x6
- add r0, r4, r0
- str r0, [sp, #0x0]
- ldr r2, _0200DFC8 ; =0x00000162
- ldrh r0, [r6, #0x0]
- ldrh r1, [r6, #0x2]
- ldrh r2, [r5, r2]
- add r3, r7, #0x0
- bl FUN_02012400
- mov r0, #0x13
- lsl r0, r0, #0x4
- ldr r0, [r5, r0]
- ldr r1, _0200DFD4 ; =0x00015CD5
- bl FUN_020094F0
- bl FUN_02009C5C
- mov r1, #0x1
- str r0, [sp, #0x4]
- bl NNS_G2dGetImageLocation
- mov r1, #0x19
- add r7, r0, #0x0
- add r0, r4, #0x0
- lsl r1, r1, #0x8
- bl DC_FlushRange
- mov r2, #0x19
- add r0, r4, #0x0
- add r1, r7, #0x0
- lsl r2, r2, #0x8
- bl GX_LoadOBJ
- add r0, r4, #0x0
- bl FreeToHeap
- ldr r2, _0200DFC8 ; =0x00000162
- ldrh r0, [r6, #0x0]
- ldrh r1, [r6, #0x4]
- ldrh r2, [r5, r2]
- bl FUN_02012470
- add r4, r0, #0x0
- mov r0, #0x4d
- lsl r0, r0, #0x2
- ldr r0, [r5, r0]
- ldr r1, _0200DFD4 ; =0x00015CD5
- bl FUN_020094F0
- ldr r1, [sp, #0x4]
- bl FUN_02009E54
- mov r1, #0x1
- bl NNS_G2dGetImagePaletteLocation
- add r5, r0, #0x0
- add r0, r4, #0x0
- mov r1, #0x20
- bl DC_FlushRange
- add r0, r4, #0x0
- add r1, r5, #0x0
- mov r2, #0x20
- bl GX_LoadOBJPltt
- add r0, r4, #0x0
- bl FreeToHeap
- add sp, #0x28
- pop {r3-r7, pc}
- nop
-_0200DFC8: .word 0x00000162
-_0200DFCC: .word UNK_020ECE98
-_0200DFD0: .word UNK_020ECE88
-_0200DFD4: .word 0x00015CD5
-
- thumb_func_start FUN_0200DFD8
-FUN_0200DFD8: ; 0x0200DFD8
- push {r4-r6, lr}
- sub sp, #0x10
- ldr r3, _0200E184 ; =0x0000016E
- add r5, r0, #0x0
- ldrb r0, [r5, r3]
- add r4, r1, #0x0
- sub r1, r3, #0x2
- sub r0, r0, #0x1
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r5, r3]
- ldrb r1, [r5, r1]
- ldr r0, [r5, r0]
- sub r3, r3, #0x1
- lsl r3, r3, #0x18
- lsr r3, r3, #0x18
- add r6, r2, #0x0
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x1
- ldrb r0, [r5, r3]
- sub r1, r3, #0x2
- lsl r2, r2, #0x10
- sub r0, r0, #0x1
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0xa
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r1, [r5, r1]
- ldrb r3, [r5, r3]
- ldr r0, [r5, r0]
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x2
- ldrb r0, [r5, r3]
- lsl r2, r2, #0x10
- sub r1, r3, #0x2
- sub r0, r0, #0x1
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r5, r3]
- ldrb r1, [r5, r1]
- ldr r0, [r5, r0]
- add r3, #0xa
- lsl r3, r3, #0x18
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x4
- ldrb r0, [r5, r3]
- lsl r2, r2, #0x10
- sub r1, r3, #0x2
- str r0, [sp, #0x0]
- mov r0, #0xa
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r1, [r5, r1]
- ldrb r3, [r5, r3]
- ldr r0, [r5, r0]
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x3
- ldrb r0, [r5, r3]
- lsl r2, r2, #0x10
- sub r1, r3, #0x2
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- mov r0, #0xa
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r5, r3]
- ldrb r1, [r5, r1]
- ldr r0, [r5, r0]
- sub r3, r3, #0x1
- lsl r3, r3, #0x18
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x5
- ldrb r0, [r5, r3]
- lsl r2, r2, #0x10
- sub r1, r3, #0x2
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- mov r0, #0xa
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r5, r3]
- ldrb r1, [r5, r1]
- ldr r0, [r5, r0]
- add r3, #0xa
- lsl r3, r3, #0x18
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x6
- ldrb r0, [r5, r3]
- lsl r2, r2, #0x10
- sub r1, r3, #0x2
- add r0, #0xa
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r5, r3]
- ldrb r1, [r5, r1]
- ldr r0, [r5, r0]
- sub r3, r3, #0x1
- lsl r3, r3, #0x18
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r2, r6, #0x7
- ldrb r0, [r5, r3]
- sub r1, r3, #0x2
- lsl r2, r2, #0x10
- add r0, #0xa
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0xa
- str r0, [sp, #0x4]
- mov r0, #0x1
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r1, [r5, r1]
- ldrb r3, [r5, r3]
- ldr r0, [r5, r0]
- lsr r2, r2, #0x10
- bl FillBgTilemapRect
- ldr r3, _0200E184 ; =0x0000016E
- add r6, #0x8
- ldrb r0, [r5, r3]
- lsl r2, r6, #0x10
- sub r1, r3, #0x2
- add r0, #0xa
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0x1
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r4, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r5, r3]
- ldrb r1, [r5, r1]
- ldr r0, [r5, r0]
- add r3, #0xa
- lsl r3, r3, #0x18
- lsr r2, r2, #0x10
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- mov r1, #0x5a
- lsl r1, r1, #0x2
- ldr r0, [r5, r1]
- add r1, r1, #0x4
- ldrb r1, [r5, r1]
- bl ScheduleBgTilemapBufferTransfer
- add sp, #0x10
- pop {r4-r6, pc}
- nop
-_0200E184: .word 0x0000016E
-
- thumb_func_start FUN_0200E188
-FUN_0200E188: ; 0x0200E188
- push {r4, lr}
- sub sp, #0x10
- ldr r3, _0200E1CC ; =0x0000016E
- add r4, r0, #0x0
- ldrb r0, [r4, r3]
- mov r2, #0x0
- sub r1, r3, #0x2
- sub r0, r0, #0x1
- lsl r0, r0, #0x18
- lsr r0, r0, #0x18
- str r0, [sp, #0x0]
- mov r0, #0xc
- str r0, [sp, #0x4]
- str r0, [sp, #0x8]
- str r2, [sp, #0xc]
- sub r0, r3, #0x6
- sub r3, r3, #0x1
- ldrb r3, [r4, r3]
- ldrb r1, [r4, r1]
- ldr r0, [r4, r0]
- sub r3, r3, #0x1
- lsl r3, r3, #0x18
- lsr r3, r3, #0x18
- bl FillBgTilemapRect
- mov r1, #0x5a
- lsl r1, r1, #0x2
- ldr r0, [r4, r1]
- add r1, r1, #0x4
- ldrb r1, [r4, r1]
- bl ScheduleBgTilemapBufferTransfer
- add sp, #0x10
- pop {r4, pc}
- .balign 4
-_0200E1CC: .word 0x0000016E