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Diffstat (limited to 'arm9/modules/63/asm/mod63_021D8890.s')
-rw-r--r--arm9/modules/63/asm/mod63_021D8890.s44
1 files changed, 22 insertions, 22 deletions
diff --git a/arm9/modules/63/asm/mod63_021D8890.s b/arm9/modules/63/asm/mod63_021D8890.s
index 34d50a11..0fd84316 100644
--- a/arm9/modules/63/asm/mod63_021D8890.s
+++ b/arm9/modules/63/asm/mod63_021D8890.s
@@ -1631,9 +1631,9 @@ MOD63_021D95A8: ; 0x021D95A8
ldrb r0, [r0]
cmp r0, #0
beq _021D95F6
- bl FUN_0201EB98
+ bl Camera_UnsetWorkPtr
ldr r0, [r5, #0x78]
- bl FUN_0201EB70
+ bl Camera_Free
mov r4, #0
mov r6, #0x58
_021D95D0:
@@ -2016,7 +2016,7 @@ _021D98BC:
ldr r0, [sp, #0xc]
bl NARC_dtor
mov r0, #0x4c
- bl FUN_0201EB64
+ bl Camera_Alloc
add r3, sp, #0x20
ldr r4, _021D9968 ; =MOD63_021DBAE4
str r0, [r5, #0x44]
@@ -2034,10 +2034,10 @@ _021D98BC:
str r0, [sp, #8]
add r0, r2, #0
ldr r2, _021D9974 ; =MOD63_021DBB80
- bl FUN_0201ECA8
+ bl Camera_InitWithTargetAndAngle
ldr r0, _021D9978 ; =0x00000981
ldr r1, [r5, #0x44]
- bl FUN_0201EEF0
+ bl Camera_SetPerspectiveAngle
ldr r4, _021D997C ; =MOD63_021DBB08
add r3, sp, #0x14
ldmia r4!, {r0, r1}
@@ -2047,9 +2047,9 @@ _021D98BC:
str r0, [r3]
ldr r1, [r5, #0x44]
add r0, r2, #0
- bl FUN_0201EF70
+ bl Camera_OffsetLookAtPosAndTarget
ldr r0, [r5, #0x44]
- bl FUN_0201EB8C
+ bl Camera_SetWorkPtr
mov r0, #1
strb r0, [r5, #4]
add sp, #0x2c
@@ -2091,7 +2091,7 @@ _021D998C:
str r0, [r1, #4]
str r0, [r1, #8]
bl FUN_020222AC
- bl FUN_0201EBA4
+ bl Camera_PushLookAtToNNSGlb
mov r4, #0
add r5, #0x48
add r7, sp, #0
@@ -2773,19 +2773,19 @@ MOD63_021D9F38: ; 0x021D9F38
cmp r5, r1
bgt _021D9FE2
ldr r0, [r4, #0x44]
- bl FUN_0201F008
+ bl Camera_GetPerspectiveAngle
ldr r1, _021DA07C ; =0x000005C1
sub r0, #0x20
cmp r0, r1
ble _021D9F68
ldr r0, _021DA080 ; =0x0000FFE0
ldr r1, [r4, #0x44]
- bl FUN_0201EF2C
+ bl Camera_AdjustPerspectiveAngle
b _021D9F70
_021D9F68:
add r0, r1, #0
ldr r1, [r4, #0x44]
- bl FUN_0201EEF0
+ bl Camera_SetPerspectiveAngle
_021D9F70:
mov r0, #2
ldr r1, [sp, #0x4c]
@@ -2794,7 +2794,7 @@ _021D9F70:
str r0, [sp, #0x4c]
ldr r1, [r4, #0x44]
add r0, sp, #0x44
- bl FUN_0201EF70
+ bl Camera_OffsetLookAtPosAndTarget
ldr r0, _021DA078 ; =0x000004AB
cmp r5, r0
bne _021DA074
@@ -2814,7 +2814,7 @@ _021D9F70:
str r0, [sp, #8]
add r0, r2, #0
ldr r2, _021DA08C ; =MOD63_021DBB80
- bl FUN_0201ECA8
+ bl Camera_InitWithTargetAndAngle
ldr r5, _021DA090 ; =MOD63_021DBB20
add r3, sp, #0x2c
ldmia r5!, {r0, r1}
@@ -2824,7 +2824,7 @@ _021D9F70:
str r0, [r3]
ldr r1, [r4, #0x44]
add r0, r2, #0
- bl FUN_0201EF70
+ bl Camera_OffsetLookAtPosAndTarget
ldr r2, _021DA094 ; =MOD63_021DBAC8
add r1, sp, #0xc
ldrh r3, [r2]
@@ -2837,7 +2837,7 @@ _021D9F70:
strh r3, [r1, #4]
strh r2, [r1, #6]
ldr r1, [r4, #0x44]
- bl FUN_0201EFB4
+ bl Camera_AdjustAngle
add sp, #0x50
pop {r4, r5, r6, pc}
_021D9FE2:
@@ -2850,7 +2850,7 @@ _021D9FE2:
add r1, r2, r1
str r1, [sp, #0x44]
ldr r1, [r4, #0x44]
- bl FUN_0201EF70
+ bl Camera_OffsetLookAtPosAndTarget
ldr r3, _021DA098 ; =0x0000057D
cmp r5, r3
bne _021DA074
@@ -2870,10 +2870,10 @@ _021D9FE2:
str r0, [sp, #8]
add r0, r2, #0
ldr r2, _021DA08C ; =MOD63_021DBB80
- bl FUN_0201ECA8
+ bl Camera_InitWithTargetAndAngle
ldr r0, _021DA07C ; =0x000005C1
ldr r1, [r4, #0x44]
- bl FUN_0201EEF0
+ bl Camera_SetPerspectiveAngle
ldr r5, _021DA0A0 ; =MOD63_021DBAF0
add r3, sp, #0x14
ldmia r5!, {r0, r1}
@@ -2883,7 +2883,7 @@ _021D9FE2:
str r0, [r3]
ldr r1, [r4, #0x44]
add r0, r2, #0
- bl FUN_0201EF70
+ bl Camera_OffsetLookAtPosAndTarget
add sp, #0x50
pop {r4, r5, r6, pc}
_021DA044:
@@ -2891,7 +2891,7 @@ _021DA044:
cmp r5, r0
blt _021DA062
ldr r0, [r4, #0x44]
- bl FUN_0201F008
+ bl Camera_GetPerspectiveAngle
mov r1, #1
add r0, #0x20
lsl r1, r1, #0xe
@@ -2899,7 +2899,7 @@ _021DA044:
bge _021DA062
ldr r1, [r4, #0x44]
mov r0, #0x20
- bl FUN_0201EF2C
+ bl Camera_AdjustPerspectiveAngle
_021DA062:
mov r0, #1
ldr r1, [sp, #0x4c]
@@ -2908,7 +2908,7 @@ _021DA062:
str r0, [sp, #0x4c]
ldr r1, [r4, #0x44]
add r0, sp, #0x44
- bl FUN_0201EF70
+ bl Camera_OffsetLookAtPosAndTarget
_021DA074:
add sp, #0x50
pop {r4, r5, r6, pc}