diff options
Diffstat (limited to 'arm9')
-rw-r--r-- | arm9/lib/include/NNS_SND_arc.h | 38 | ||||
-rw-r--r-- | arm9/lib/include/NNS_SND_arc_loader.h | 12 | ||||
-rw-r--r-- | arm9/lib/include/NNS_SND_heap.h | 11 | ||||
-rw-r--r-- | arm9/src/sound.c | 32 |
4 files changed, 77 insertions, 16 deletions
diff --git a/arm9/lib/include/NNS_SND_arc.h b/arm9/lib/include/NNS_SND_arc.h new file mode 100644 index 00000000..656c8728 --- /dev/null +++ b/arm9/lib/include/NNS_SND_arc.h @@ -0,0 +1,38 @@ +#ifndef GUARD_NNS_SND_ARC_H +#define GUARD_NNS_SND_ARC_H + +#include "SND_main.h" + +typedef struct NNSSndArcHeader +{ + struct SNDBinaryFileHeader fileHeader; + u32 symbolDataOffset; + u32 symbolDataSize; + u32 infoOffset; + u32 infoSize; + u32 fatOffset; + u32 fatSize; + u32 fileImageOffset; + u32 fileImageSize; +} NNSSndArcHeader; + +typedef struct NNSSndArc +{ + NNSSndArcHeader header; + BOOL file_open; + FSFile file; + FSFileID fileId; + struct NNSSndArcFat* fat; + struct NNSSndArcSymbol* symbol; + struct NNSSndArcInfo* info; +} NNSSndArc; + +void NNS_SndInit(void); +void NNS_SndArcInit(NNSSndArc *, const char *, void *, u32); +void NNS_SndArcPlayerSetup(void *); +void NNS_SndMain(void); +void NNS_SndHandleInit(u32 *); +void NNS_SndPlayerStopSeqByPlayerNo(int, int); +void NNS_SndHandleReleaseSeq(void); + +#endif //GUARD_NNS_SND_ARC_H diff --git a/arm9/lib/include/NNS_SND_arc_loader.h b/arm9/lib/include/NNS_SND_arc_loader.h new file mode 100644 index 00000000..851c08ab --- /dev/null +++ b/arm9/lib/include/NNS_SND_arc_loader.h @@ -0,0 +1,12 @@ +#ifndef GUARD_NNS_SND_ARC_LOADER_H
+#define GUARD_NNS_SND_ARC_LOADER_H
+
+#include "NNS_SND_heap.h"
+
+BOOL NNS_SndArcLoadGroup(int groupNo, NNSSndHeapHandle * heap);
+BOOL NNS_SndArcLoadSeq(int seqNo, NNSSndHeapHandle * heap);
+BOOL NNS_SndArcLoadSeqEx(int seqNo, u32 loadFlag, NNSSndHeapHandle * heap);
+BOOL NNS_SndArcLoadWaveArc(int waveArcNo, NNSSndHeapHandle * heap);
+BOOL NNS_SndArcLoadBank(int bankNo, NNSSndHeapHandle * heap);
+
+#endif //GUARD_NNS_SND_ARC_LOADER_H
diff --git a/arm9/lib/include/NNS_SND_heap.h b/arm9/lib/include/NNS_SND_heap.h new file mode 100644 index 00000000..9dc06a24 --- /dev/null +++ b/arm9/lib/include/NNS_SND_heap.h @@ -0,0 +1,11 @@ +#ifndef GUARD_NNS_SND_HEAP_H
+#define GUARD_NNS_SND_HEAP_H
+
+struct NNSSndHeap;
+typedef struct NNSSndHeap* NNSSndHeapHandle;
+
+NNSSndHeapHandle * NNS_SndHeapCreate(void *, u32);
+int NNS_SndHeapSaveState(NNSSndHeapHandle *);
+void NNS_SndHeapLoadState(NNSSndHeapHandle *, int);
+
+#endif //GUARD_NNS_SND_HEAP_H
diff --git a/arm9/src/sound.c b/arm9/src/sound.c index 4927a575..95d14c64 100644 --- a/arm9/src/sound.c +++ b/arm9/src/sound.c @@ -32,9 +32,9 @@ void InitSoundData(void * a0, struct Options * a1) NNS_SndInit(); FUN_020040C8(); FUN_02004064(sdat); - sdat->unk_00090 = NNS_SndHeapCreate(sdat->unk_00094, sizeof(sdat->unk_00094)); - NNS_SndArcInit(&sdat->header, "data/sound/sound_data.sdat", sdat->unk_00090, 0); - NNS_SndArcPlayerSetup(sdat->unk_00090); + sdat->heap = NNS_SndHeapCreate(sdat->unk_00094, sizeof(sdat->unk_00094)); + NNS_SndArcInit(&sdat->header, "data/sound/sound_data.sdat", sdat->heap, 0); + NNS_SndArcPlayerSetup(sdat->heap); FUN_02004088(sdat); FUN_020040A4(sdat); UNK_02107074 = 0; @@ -203,7 +203,7 @@ void * FUN_02003D38(u32 a0) int FUN_02003F3C(int * a0) { struct SoundData * sdat = GetSoundDataPointer(); - int r4 = NNS_SndHeapSaveState(sdat->unk_00090); + int r4 = NNS_SndHeapSaveState(sdat->heap); GF_ASSERT(r4 != -1); if (a0 != NULL) *a0 = r4; @@ -213,37 +213,37 @@ int FUN_02003F3C(int * a0) void FUN_02003F64(int a0) { struct SoundData * sdat = GetSoundDataPointer(); - NNS_SndHeapLoadState(sdat->unk_00090, a0); + NNS_SndHeapLoadState(sdat->heap, a0); } -BOOL FUN_02003F78(u32 * a0) +BOOL FUN_02003F78(int a0) { struct SoundData * sdat = GetSoundDataPointer(); - return NNS_SndArcLoadGroup(a0, sdat->unk_00090); + return NNS_SndArcLoadGroup(a0, sdat->heap); } -BOOL FUN_02003F90(u32 * a0) +BOOL FUN_02003F90(int a0) { struct SoundData * sdat = GetSoundDataPointer(); - return NNS_SndArcLoadSeq(a0, sdat->unk_00090); + return NNS_SndArcLoadSeq(a0, sdat->heap); } -BOOL FUN_02003FA8(u32 * a0, u32 * a1) +BOOL FUN_02003FA8(int a0, u32 a1) { struct SoundData * sdat = GetSoundDataPointer(); - return NNS_SndArcLoadSeqEx(a0, a1, sdat->unk_00090); + return NNS_SndArcLoadSeqEx(a0, a1, sdat->heap); } -BOOL FUN_02003FC4(u32 * a0) +BOOL FUN_02003FC4(int a0) { struct SoundData * sdat = GetSoundDataPointer(); - return NNS_SndArcLoadWaveArc(a0, sdat->unk_00090); + return NNS_SndArcLoadWaveArc(a0, sdat->heap); } -BOOL FUN_02003FDC(u32 * a0) +BOOL FUN_02003FDC(int a0) { struct SoundData * sdat = GetSoundDataPointer(); - return NNS_SndArcLoadBank(a0, sdat->unk_00090); + return NNS_SndArcLoadBank(a0, sdat->heap); } u32 * FUN_02003FF4(int a0) @@ -303,7 +303,7 @@ void FUN_02004088(struct SoundData * sdat) void FUN_020040A4(struct SoundData * sdat) { FUN_02003F3C(&sdat->unk_BCD1C[0]); - FUN_02003F78(NULL); + FUN_02003F78(0); FUN_02003F3C(&sdat->unk_BCD1C[1]); } |