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-rw-r--r--include/constants/seal_constants.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/include/constants/seal_constants.h b/include/constants/seal_constants.h
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+++ b/include/constants/seal_constants.h
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+#ifndef POKEDIAMOND_CONSTANTS_SEAL_CONSTANTS_H
+#define POKEDIAMOND_CONSTANTS_SEAL_CONSTANTS_H
+
+// The different kinds of seals you can have
+#define SEAL_NONE 0
+#define SEAL_HEART_A 1
+#define SEAL_HEART_B 2
+#define SEAL_HEART_C 3
+#define SEAL_HEART_D 4
+#define SEAL_HEART_E 5
+#define SEAL_HEART_F 6
+#define SEAL_STAR_A 7
+#define SEAL_STAR_B 8
+#define SEAL_STAR_C 9
+#define SEAL_STAR_D 10
+#define SEAL_STAR_E 11
+#define SEAL_STAR_F 12
+#define SEAL_LINE_A 13
+#define SEAL_LINE_B 14
+#define SEAL_LINE_C 15
+#define SEAL_SMOKE_A 16
+#define SEAL_SMOKE_B 17
+#define SEAL_SMOKE_C 18
+#define SEAL_SMOKE_D 19
+#define SEAL_ELE_A 20
+#define SEAL_ELE_B 21
+#define SEAL_ELE_C 22
+#define SEAL_ELE_D 23
+#define SEAL_FOAMY_A 24
+#define SEAL_FOAMY_B 25
+#define SEAL_FOAMY_C 26
+#define SEAL_FOAMY_D 27
+#define SEAL_FIRE_A 28
+#define SEAL_FIRE_B 29
+#define SEAL_FIRE_C 30
+#define SEAL_FIRE_D 31
+#define SEAL_PARTY_A 32
+#define SEAL_PARTY_B 33
+#define SEAL_PARTY_C 34
+#define SEAL_PARTY_D 35
+#define SEAL_FLORA_A 36
+#define SEAL_FLORA_B 37
+#define SEAL_FLORA_C 38
+#define SEAL_FLORA_D 39
+#define SEAL_FLORA_E 40
+#define SEAL_FLORA_F 41
+#define SEAL_SONG_A 42
+#define SEAL_SONG_B 43
+#define SEAL_SONG_C 44
+#define SEAL_SONG_D 45
+#define SEAL_SONG_E 46
+#define SEAL_SONG_F 47
+#define SEAL_SONG_G 48
+#define SEAL_A 49
+#define SEAL_B 50
+#define SEAL_C 51
+#define SEAL_D 52
+#define SEAL_E 53
+#define SEAL_F 54
+#define SEAL_G 55
+#define SEAL_H 56
+#define SEAL_I 57
+#define SEAL_J 58
+#define SEAL_K 59
+#define SEAL_L 60
+#define SEAL_M 61
+#define SEAL_N 62
+#define SEAL_O 63
+#define SEAL_P 64
+#define SEAL_Q 65
+#define SEAL_R 66
+#define SEAL_S 67
+#define SEAL_T 68
+#define SEAL_U 69
+#define SEAL_V 70
+#define SEAL_W 71
+#define SEAL_X 72
+#define SEAL_Y 73
+#define SEAL_Z 74
+#define SEAL_SHOCK 75
+#define SEAL_MYSTERY 76
+#define SEAL_LINE_D 77
+#define SEAL_LIQUID 78
+#define SEAL_BURST 79
+#define SEAL_TWINKLE 80
+
+#endif //POKEDIAMOND_CONSTANTS_SEAL_CONSTANTS_H