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diff --git a/include/proto.h b/include/proto.h
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+#ifndef POKEDIAMOND_PROTO_H
+#define POKEDIAMOND_PROTO_H
+
+// For homeless function declarations
+
+// Declare these here so that we don't have to include pokemon.h
+struct UnkStruct_02069038;
+struct PlayerParty;
+
+u16 * FUN_0200AA50(u16 species, u32 heap_id);
+void FUN_02021A74(u16 * dest, u16 * src);
+void FUN_02021A20(void * ptr);
+void FUN_02021E28(u16 * dest, u16 * src);
+void FUN_02021EF0(const u16 * src, u16 * dest, u32 count);
+u32 FUN_0206E7B8(u16 item, u32 a1, u32 a2);
+u32 GetArceusTypeByPlate(u16 plate);
+int FUN_02014C3C(u8);
+void FUN_02014C54(int, int, struct UnkStruct_02069038 *, u8);
+u32 IsNighttime(void); // is day or night
+
+#endif //POKEDIAMOND_PROTO_H