diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/sdat.h | 46 | ||||
-rw-r--r-- | include/sound.h | 16 |
2 files changed, 9 insertions, 53 deletions
diff --git a/include/sdat.h b/include/sdat.h deleted file mode 100644 index 53e0a729..00000000 --- a/include/sdat.h +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GUARD_LIBSDAT_H -#define GUARD_LIBSDAT_H - -#include "SND_main.h" - -typedef struct NNSSndArcHeader -{ - struct SNDBinaryFileHeader fileHeader; - u32 symbolDataOffset; - u32 symbolDataSize; - u32 infoOffset; - u32 infoSize; - u32 fatOffset; - u32 fatSize; - u32 fileImageOffset; - u32 fileImageSize; -} NNSSndArcHeader; - -typedef struct NNSSndArc -{ - NNSSndArcHeader header; - BOOL file_open; - FSFile file; - FSFileID fileId; - struct NNSSndArcFat* fat; - struct NNSSndArcSymbol* symbol; - struct NNSSndArcInfo* info; -} NNSSndArc; - -void NNS_SndInit(void); -void * NNS_SndHeapCreate(void *, u32); -void NNS_SndArcInit(NNSSndArc *, const char *, void *, u32); -void NNS_SndArcPlayerSetup(void *); -void NNS_SndMain(void); -int NNS_SndHeapSaveState(void *); -void NNS_SndHeapLoadState(void *, int); -BOOL NNS_SndArcLoadGroup(u32 *, void *); -BOOL NNS_SndArcLoadSeq(u32 *, void *); -BOOL NNS_SndArcLoadSeqEx(u32 *, u32 *, void *); -BOOL NNS_SndArcLoadWaveArc(u32 *, void *); -BOOL NNS_SndArcLoadBank(u32 *, void *); -void NNS_SndHandleInit(u32 *); -void NNS_SndPlayerStopSeqByPlayerNo(int, int); -void NNS_SndHandleReleaseSeq(void); - -#endif //GUARD_LIBSDAT_H diff --git a/include/sound.h b/include/sound.h index d48dd9ac..9e171634 100644 --- a/include/sound.h +++ b/include/sound.h @@ -2,13 +2,15 @@ #define POKEDIAMOND_SOUND_H #include "FS_file.h" -#include "sdat.h" +#include "NNS_SND_arc.h" +#include "NNS_SND_heap.h" +#include "NNS_SND_arc_loader.h" #include "player_data.h" struct SoundData { NNSSndArc header; - void * unk_00090; + NNSSndHeapHandle * heap; // 0x00090 u8 unk_00094[0xBBC00]; u32 unk_BBC94[9]; u32 unk_BBCB8; @@ -54,11 +56,11 @@ void InitSoundData(void * a0, struct Options * a1); void * FUN_02003D38(u32 a0); int FUN_02003F3C(int * a0); void FUN_02003F64(int a0); -BOOL FUN_02003F78(u32 * a0); -BOOL FUN_02003F90(u32 * a0); -BOOL FUN_02003FA8(u32 * a0, u32 * a1); -BOOL FUN_02003FC4(u32 * a0); -BOOL FUN_02003FDC(u32 * a0); +BOOL FUN_02003F78(int a0); +BOOL FUN_02003F90(int a0); +BOOL FUN_02003FA8(int a0, u32 a1); +BOOL FUN_02003FC4(int a0); +BOOL FUN_02003FDC(int a0); u32 * FUN_02003FF4(int a0); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); |