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-rw-r--r--include/scrcmd.h13
-rw-r--r--include/unk_020377F0.h30
-rw-r--r--include/unk_02088DD8.h19
3 files changed, 62 insertions, 0 deletions
diff --git a/include/scrcmd.h b/include/scrcmd.h
index c246279d..edc4c00d 100644
--- a/include/scrcmd.h
+++ b/include/scrcmd.h
@@ -301,6 +301,19 @@ BOOL ScrCmd_Unk0090(struct ScriptContext* ctx);
BOOL ScrCmd_Unk0091(struct ScriptContext* ctx);
BOOL ScrCmd_Unk0092(struct ScriptContext* ctx);
+//scrcmd_24.c
+BOOL ScrCmd_Unk01C6(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk01C7(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk021E(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk021F(struct ScriptContext* ctx);
+void FUN_02045E74(struct ScriptContext* ctx, u8 a1, struct Pokemon* pokemon, void* a3);
+BOOL ScrCmd_Unk0220(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk0221(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk0224(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk0222(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk0223(struct ScriptContext* ctx);
+BOOL ScrCmd_Unk0225(struct ScriptContext* ctx);
+
//scrcmd_25.c
BOOL ScrCmd_Unk023F(struct ScriptContext* ctx);
BOOL ScrCmd_Unk0240(struct ScriptContext* ctx);
diff --git a/include/unk_020377F0.h b/include/unk_020377F0.h
new file mode 100644
index 00000000..91276889
--- /dev/null
+++ b/include/unk_020377F0.h
@@ -0,0 +1,30 @@
+#ifndef POKEDIAMOND_UNK_020377F0_H
+#define POKEDIAMOND_UNK_020377F0_H
+
+struct Options;
+struct PlayerParty;
+
+// This struct gets created from a bunch of places, not just 0x02037CF0. This was
+// just the first place I (tgsm) found it being created.
+struct UnkStruct_02037CF0
+{
+ struct PlayerParty* party;
+ struct Options* options;
+ u16* name_buf;
+ u32 trainer_id;
+ u8 gender;
+ u8 unk11;
+ u8 unk12;
+ u8 party_count;
+ u8 unk14;
+ u8 unk15;
+ u8 unk16;
+ u8 padding;
+ u16 unk18;
+ u8 padding2[0x2];
+ BOOL has_national_dex;
+ u8 padding3[0xC];
+ BOOL unk2C;
+};
+
+#endif
diff --git a/include/unk_02088DD8.h b/include/unk_02088DD8.h
new file mode 100644
index 00000000..318a98fb
--- /dev/null
+++ b/include/unk_02088DD8.h
@@ -0,0 +1,19 @@
+#ifndef POKEDIAMOND_UNK_02088DD8_H
+#define POKEDIAMOND_UNK_02088DD8_H
+
+struct Options;
+struct PlayerData;
+struct Pokemon;
+
+struct UnkStruct_02088DD8
+{
+ struct Pokemon* pokemon;
+ struct PlayerData* player;
+ struct Options* options;
+ void* unkC;
+ u8 padding[0x5];
+ u8 unk15;
+ u8 padding2[0x2];
+};
+
+#endif