diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/sound.h | 2 | ||||
-rw-r--r-- | include/unk_020040F4.h | 47 |
2 files changed, 27 insertions, 22 deletions
diff --git a/include/sound.h b/include/sound.h index 781c6b5b..aa2f1641 100644 --- a/include/sound.h +++ b/include/sound.h @@ -62,7 +62,7 @@ BOOL GF_Snd_LoadSeq(int seqNo); BOOL GF_Snd_LoadSeqEx(int seqNo, u32 loadFlag); BOOL GF_Snd_LoadWaveArc(int waveArcNo); BOOL GF_Snd_LoadBank(int bankNo); -u32 * FUN_02003FF4(int playerNo); +u32 * GetSoundPlayer(int playerNo); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); diff --git a/include/unk_020040F4.h b/include/unk_020040F4.h index 4169aca5..16449c5e 100644 --- a/include/unk_020040F4.h +++ b/include/unk_020040F4.h @@ -1,3 +1,6 @@ +#ifndef POKEDIAMOND_UNK_020040F4_H +#define POKEDIAMOND_UNK_020040F4_H + #include "global.h" struct WaveArcInfo @@ -38,9 +41,9 @@ void FUN_0200415C(u8 param0); BOOL FUN_02004180(s32 param0); u32 FUN_0200433C(u8 param0, int param1, u32 param2); void FUN_020044A8(s32 param0); -void FUN_020044D4(int param0, u32 param1); +void FUN_020044D4(int seqNo, u32 param1); void FUN_02004568(int seqNo, u16 param1); -void FUN_020045C4(int param0, u32 param1); +void FUN_020045C4(int seqNo, u32 param1); void FUN_02004648(int param0, u32 param1); void FUN_02004680(int param0, u32 param1); void FUN_020046A0(int param0, u32 param1); @@ -52,19 +55,19 @@ void FUN_02004738(); int FUN_02004748(s32 param0); void FUN_020047C8(u8 param0, u8 param1); void FUN_02004810(); -void FUN_02004828(int param0, u32 param1, u32 param2); -void FUN_0200483C(int param0, s32 param1); -void FUN_02004858(u32 param0, int param1); +void GF_SndPlayerMoveVolume(int playerNo, u32 param1, u32 param2); +void GF_SndPlayerSetInitialVolume(int playerNo, s32 param1); +void FUN_02004858(u32 param0, int playerNo); void FUN_0200488C(u16 param0, u16 param1); -void FUN_020048A0(int param0, u32 param1, u32 param2); -BOOL FUN_020048BC(int param0); +void GF_SndArcPlayerStartSeqEx(int playerNo, u32 param1, u32 param2); +u16 GF_SndPlayerCountPlayingSeqByPlayerNo(int playerNo); u8 FUN_020048D0(u16 param0); -u32 FUN_020048EC(u32 *param0); +u32 GF_SndPlayerGetSeqNo(u32 *param0); u32 FUN_020048F4(u16 param0); u16 FUN_02004900(u16 param0); -u32 FUN_02004914(u32 param0); -u32 FUN_0200491C(u32 param0); -u32 FUN_02004928(u32 param0, u32 param1, u32 param2, u32 param3); +u32 GF_MIC_StartAutoSampling(u32 param0); +u32 GF_MIC_StopAutoSampling(u32 param0); +u32 GF_MIC_DoSamplingAsync(u32 param0, u32 param1, u32 param2, u32 param3); void *FUN_02004930(u32 param0); u32 FUN_02004984(u32 param0); void FUN_02004A04(u32 param0); @@ -77,17 +80,17 @@ void FUN_02004AF8(u32 param0, s32 param1); u32 FUN_02004B30(u32 param0, s32 param1, u32 param2, u32 param3, u32 param4); void FUN_02004C1C(u8 *param0, u32 param1); void FUN_02004C3C(u32 param0); -BOOL FUN_02004C78(); -u32 FUN_02004C80(u32 param0); -void FUN_02004CA4(u32 param0); -void FUN_02004CAC(); +BOOL GF_SndCaptureIsActive(); +u32 GF_SndCaptureStartReverb(u32 param0); +void GF_SndCaptureStopReverb(u32 param0); +void GF_SndCaptureSetReverbVolume(u32 param0, u32 param1); void FUN_02004CB4(); -void FUN_02004CFC(); +void GF_SndCaptureStopEffect(); void FUN_02004D04(s32 param0); -void FUN_02004D20(int param0, u32 param1, u32 param2); +void GF_SndPlayerSetTrackPitch(int playerNo, u32 param1, u32 param2); void FUN_02004D34(u16 param0, u32 param1, u32 param2); -void FUN_02004D4C(int param0, u32 param1, u32 param2); -void FUN_02004D60(u32 param0); +void GF_SndPlayerSetTrackPan(int playerNo, u32 param1, u32 param2); +void GF_SndSetMonoFlag(u32 param0); void FUN_02004D74(u32 param0); void FUN_02004D84(u32 param0); u16 FUN_02004D94(); @@ -102,10 +105,12 @@ u32 FUN_02004E8C(u32 *param0); u32 FUN_02004E98(s32 param0); u32 FUN_02004ED0(s32 param0); u32 FUN_02004F28(u32 param0, struct UnkStruct_020040F4_2 *param1, s32 param2); -u32 FUN_02004F64(int param0); +u32 GF_SndPlayerGetTick(int playerNo); void FUN_02004F70(struct UnkStruct_020040F4_2 *param0, u8 *param1, int param2, s32 param3); void FUN_02005068(s16 *param0, s16 *param1, u32 param2, u32 param3, void *param4); void FUN_02005160(u32 param0); void FUN_0200516C(u32 param0); void FUN_020051AC(); -void FUN_020051EC(u32 param0, u8 param1); +void GF_SndPlayerSetPlayerVolume(u32 param0, u8 param1); + +#endif // POKEDIAMOND_UNK_020040F4_H |