diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/unk_0200CABC.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/include/unk_0200CABC.h b/include/unk_0200CABC.h index 8f96a4b0..1dfba21d 100644 --- a/include/unk_0200CABC.h +++ b/include/unk_0200CABC.h @@ -10,7 +10,7 @@ struct UnkStruct_0200CABC_1 { struct Window *unk000; u8 unk004[9][0x80]; - u16 unk484; + u16 fillValue; u8 unk486; u8 unk487 : 7; u8 unk488 : 2; @@ -25,10 +25,10 @@ struct UnkStruct_0200CABC_2 u8 unk138[0x2a]; u16 unk162; u32 *unk164; - struct BgConfig *unk168; - u8 unk16c; - u8 unk16d; - u8 unk16e; + struct BgConfig *bgConfig; + u8 bgId; + u8 x; + u8 y; u8 unk16f; }; @@ -41,10 +41,10 @@ struct UnkStruct_0200CABC_3 }; u32 FUN_0200CABC(struct BgConfig *bgConfig, u32 layer, u32 numTiles, u32 param3, u32 heap_id); -u32 FUN_0200CAFC(void); +s32 FUN_0200CAFC(void); void FUN_0200CB00( struct BgConfig *bg_config, u32 layer, u32 num_tiles, u32 param3, u8 param4, u32 heap_id); -void FUN_0200CB6C(struct BgConfig *bgConfig, +void DrawFrame1(struct BgConfig *bgConfig, u8 bgId, u8 param2, u8 param3, @@ -52,13 +52,13 @@ void FUN_0200CB6C(struct BgConfig *bgConfig, u8 param5, u8 param6, u16 param7); -void FUN_0200CCA4(struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num); -void FUN_0200CCF8(struct Window *window, BOOL copy_to_vram); +void DrawFrameAndWindow1(struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num); +void ClearFrameAndWindow1(struct Window *window, BOOL copy_to_vram); s32 FUN_0200CD60(s32 param0); s32 FUN_0200CD64(s32 param0); void FUN_0200CD68( struct BgConfig *param0, u32 param1, u32 param2, u32 param3, u8 param4, u32 param5); -void FUN_0200CDD8(struct BgConfig *bgConfig, +void DrawFrame2(struct BgConfig *bgConfig, u8 bgId, u8 param2, u8 param3, @@ -66,10 +66,10 @@ void FUN_0200CDD8(struct BgConfig *bgConfig, u8 param5, u8 param6, u16 param7); -void FUN_0200D06C(struct Window *window, u32 fill_value, u32 palette_num); -void FUN_0200D0BC(struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num); -void FUN_0200D0E0(struct Window *window, BOOL param1); -void FUN_0200D148(u8 *param0, +void DrawWindowFrame2(struct Window *window, u32 fill_value, u32 palette_num); +void DrawFrameAndWindow2(struct Window *window, BOOL copy_to_vram, u16 fill_value, u8 palette_num); +void ClearFrameAndWindow2(struct Window *window, BOOL param1); +void BlitRect4Bit(u8 *param0, u16 param1, u16 param2, u16 param3, @@ -93,7 +93,7 @@ void FUN_0200D300(struct BgConfig *bg_config, u32 heap_id); void FUN_0200D378( struct BgConfig *bg_config, u8 bg_id, u16 numtiles, u8 param3, u16 param4, u32 heap_id); -void FUN_0200D3B0(struct BgConfig *bgConfig, +void DrawFrame3(struct BgConfig *bgConfig, u8 bgId, u8 param2, u8 param3, @@ -101,9 +101,9 @@ void FUN_0200D3B0(struct BgConfig *bgConfig, u8 param5, u8 param6, u16 param7); -void FUN_0200D678(struct Window *window, u16 param1, u8 param2); -void FUN_0200D6F8(struct Window *window, BOOL param1, u16 param2, u8 param3, u8 param4); -void FUN_0200D7A0(struct Window *window, u32 param1, BOOL param2); +void DrawWindowCorner(struct Window *window, u16 param1, u8 param2); +void DrawFrameAndWindow3(struct Window *window, BOOL param1, u16 param2, u8 param3, u8 param4); +void ClearFrameAndWindow3(struct Window *window, u8 param1, BOOL param2); struct UnkStruct_0200CABC_1 *FUN_0200D858(struct Window *window, u32 param1); void FUN_0200D980(struct UnkStruct_0200CABC_1 *param0, u32 param1); void FUN_0200DB7C(u32 param0, void *param1); @@ -136,7 +136,7 @@ void FUN_0200DE30(struct UnkStruct_0200CABC_2 *param0, u8 param1, u8 param2); void FUN_0200DE80(struct UnkStruct_0200CABC_2 *param0, u16 param1, u8 param2); void FUN_0200DEC0(struct UnkStruct_0200CABC_2 *param0, struct Pokemon *param1); void FUN_0200DEF4(struct UnkStruct_0200CABC_2 *param0, struct SomeDrawPokemonStruct *param1); -void FUN_0200DFD8(struct UnkStruct_0200CABC_2 *param0, u8 param1, u16 param2); -void FUN_0200E188(struct UnkStruct_0200CABC_2 *param0); +void DrawFramed10x10Square(struct UnkStruct_0200CABC_2 *param0, u8 param1, u16 param2); +void ClearFramed10x10Square(struct UnkStruct_0200CABC_2 *param0); #endif // POKEDIAMOND_UNK_0200CABC_H |