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-rw-r--r--include/pokemon.h2
-rw-r--r--include/proto.h3
2 files changed, 3 insertions, 2 deletions
diff --git a/include/pokemon.h b/include/pokemon.h
index ed62c18e..b76bf145 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -294,7 +294,7 @@ BOOL FUN_02069E74(struct Pokemon * pokemon);
BOOL FUN_02069E94(struct Pokemon * pokemon);
void FUN_02069EC4(struct Pokemon * pokemon);
void FUN_02069FB0(u32 r7, u32 r5, u32 r4, u32 r6, u32 sp18, u32 sp1C, u32 sp20);
-void FUN_0206A014(struct Pokemon * pokemon, u32 a1, u32 pokeball, u32 a3, u32 encounterType, u32 a5);
+void FUN_0206A014(struct Pokemon * pokemon, struct PlayerData * a1, u32 pokeball, u32 a3, u32 encounterType, u32 heap_id);
void FUN_0206A094(struct Pokemon * pokemon, u32 a1, u32 a2);
BOOL FUN_0206A13C(struct Pokemon * pokemon, u32 a1);
void FUN_0206A1C4(struct Pokemon * pokemon);
diff --git a/include/proto.h b/include/proto.h
index fb2f8a78..67a295ac 100644
--- a/include/proto.h
+++ b/include/proto.h
@@ -5,6 +5,7 @@
#include "pokemon.h" // for struct definitions
#include "string16.h" // for struct definitions
+#include "player_data.h" // for struct definitions
int FUN_0206AE00(int x);
u32 GetItemAttr(u16 item, u32 a1, u32 a2);
@@ -15,7 +16,7 @@ int FUN_02005F14(int);
void FUN_02005E80(int);
void FUN_02005E90(int, int, int, int);
void FUN_020056AC(int, int, int, int, int);
-void FUN_020808AC(struct BoxPokemon *, int, int, int, int);
+void FUN_020808AC(struct BoxPokemon *, struct PlayerData *, int, u32, u32);
void StringExpandPlaceholders(u32 *, struct String *, struct String *);
#endif //POKEDIAMOND_PROTO_H