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-rw-r--r--include/sound.h2
-rw-r--r--include/unk_020040F4.h36
2 files changed, 19 insertions, 19 deletions
diff --git a/include/sound.h b/include/sound.h
index 781c6b5b..aa2f1641 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -62,7 +62,7 @@ BOOL GF_Snd_LoadSeq(int seqNo);
BOOL GF_Snd_LoadSeqEx(int seqNo, u32 loadFlag);
BOOL GF_Snd_LoadWaveArc(int waveArcNo);
BOOL GF_Snd_LoadBank(int bankNo);
-u32 * FUN_02003FF4(int playerNo);
+u32 * GetSoundPlayer(int playerNo);
u32 FUN_02004018(u32 a0);
void DoSoundUpdateFrame(void);
diff --git a/include/unk_020040F4.h b/include/unk_020040F4.h
index 4169aca5..27ef83ea 100644
--- a/include/unk_020040F4.h
+++ b/include/unk_020040F4.h
@@ -52,19 +52,19 @@ void FUN_02004738();
int FUN_02004748(s32 param0);
void FUN_020047C8(u8 param0, u8 param1);
void FUN_02004810();
-void FUN_02004828(int param0, u32 param1, u32 param2);
-void FUN_0200483C(int param0, s32 param1);
+void GF_SndPlayerMoveVolume(int param0, u32 param1, u32 param2);
+void GF_SndPlayerSetInitialVolume(int param0, s32 param1);
void FUN_02004858(u32 param0, int param1);
void FUN_0200488C(u16 param0, u16 param1);
-void FUN_020048A0(int param0, u32 param1, u32 param2);
-BOOL FUN_020048BC(int param0);
+void GF_SndArcPlayerStartSeqEx(int param0, u32 param1, u32 param2);
+u16 GF_SndPlayerCountPlayingSeqByPlayerNo(int param0);
u8 FUN_020048D0(u16 param0);
-u32 FUN_020048EC(u32 *param0);
+u32 GF_SndPlayerGetSeqNo(u32 *param0);
u32 FUN_020048F4(u16 param0);
u16 FUN_02004900(u16 param0);
-u32 FUN_02004914(u32 param0);
-u32 FUN_0200491C(u32 param0);
-u32 FUN_02004928(u32 param0, u32 param1, u32 param2, u32 param3);
+u32 GF_MIC_StartAutoSampling(u32 param0);
+u32 GF_MIC_StopAutoSampling(u32 param0);
+u32 GF_MIC_DoSamplingAsync(u32 param0, u32 param1, u32 param2, u32 param3);
void *FUN_02004930(u32 param0);
u32 FUN_02004984(u32 param0);
void FUN_02004A04(u32 param0);
@@ -77,17 +77,17 @@ void FUN_02004AF8(u32 param0, s32 param1);
u32 FUN_02004B30(u32 param0, s32 param1, u32 param2, u32 param3, u32 param4);
void FUN_02004C1C(u8 *param0, u32 param1);
void FUN_02004C3C(u32 param0);
-BOOL FUN_02004C78();
-u32 FUN_02004C80(u32 param0);
-void FUN_02004CA4(u32 param0);
-void FUN_02004CAC();
+BOOL GF_SndCaptureIsActive();
+u32 GF_SndCaptureStartReverb(u32 param0);
+void GF_SndCaptureStopReverb(u32 param0);
+void GF_SndCaptureSetReverbVolume(u32 param0, u32 param1);
void FUN_02004CB4();
-void FUN_02004CFC();
+void GF_SndCaptureStopEffect();
void FUN_02004D04(s32 param0);
-void FUN_02004D20(int param0, u32 param1, u32 param2);
+void GF_SndPlayerSetTrackPitch(int param0, u32 param1, u32 param2);
void FUN_02004D34(u16 param0, u32 param1, u32 param2);
-void FUN_02004D4C(int param0, u32 param1, u32 param2);
-void FUN_02004D60(u32 param0);
+void GF_SndPlayerSetTrackPan(int param0, u32 param1, u32 param2);
+void GF_SndSetMonoFlag(u32 param0);
void FUN_02004D74(u32 param0);
void FUN_02004D84(u32 param0);
u16 FUN_02004D94();
@@ -102,10 +102,10 @@ u32 FUN_02004E8C(u32 *param0);
u32 FUN_02004E98(s32 param0);
u32 FUN_02004ED0(s32 param0);
u32 FUN_02004F28(u32 param0, struct UnkStruct_020040F4_2 *param1, s32 param2);
-u32 FUN_02004F64(int param0);
+u32 GF_SndPlayerGetTick(int param0);
void FUN_02004F70(struct UnkStruct_020040F4_2 *param0, u8 *param1, int param2, s32 param3);
void FUN_02005068(s16 *param0, s16 *param1, u32 param2, u32 param3, void *param4);
void FUN_02005160(u32 param0);
void FUN_0200516C(u32 param0);
void FUN_020051AC();
-void FUN_020051EC(u32 param0, u8 param1);
+void GF_SndPlayerSetPlayerVolume(u32 param0, u8 param1);