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2021-05-19implement nitrogfx ncer mapping typered031000
2021-03-30NCER multiple label supportred031000
2021-03-04only perform modulo if the tile is not -1red031000
2021-03-04change NSCR palettes to operate based on tilesets and not layersred031000
2021-03-03convert all 2d graphics in titledemored031000
2021-03-03NSCR processingred031000
2021-03-01NCER processingred031000
2020-07-19palette indexesred031000
2020-07-18trainer back sprite proof of concept + fix NCLR from pngred031000
2020-07-18nitrogfx - use sprintfred031000
2020-07-18nitrogfx - output key to output and input key from inputred031000
2020-07-17fix strcatred031000
2020-07-17nitrogfx support for scanned imagesred031000
2020-07-13turns out I'm just stupidred031000
2020-07-13palette padding changesred031000
2020-07-12fix palette issues, demo/title/titledemo narc fully convertedred031000
2020-07-12nitrogfx: fix size calculationred031000
2020-07-11bit of title work, maths is still wrongred031000
2020-07-11add sopc support to ncgrred031000
2020-07-10IR handling for palettes, potion and antidote/brn heal/frz healred031000
2020-07-10bit of work on graphics, mostly setupred031000
2020-06-23formattingred031000
2020-06-22nitrogfx NCGR supportred031000
2020-06-22NCGR extractingred031000
2020-06-07more efficient gfx.cred031000
2020-06-07too -> tored031000
2020-06-07cleanup and address issuesred031000
2020-06-07cleanupred031000
2020-06-07bit of cleanupred031000
2020-06-07cleanup ncpr handlingred031000
2020-06-07ncpr palette supportred031000
2020-06-07fix bitdepthred031000
2020-06-06palette conversionred031000
2020-04-15ROM titlesPikalaxALT