From 684cde0b321e955fdec5b86e125d9993ebb318c6 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Thu, 20 Aug 2020 16:30:08 -0400 Subject: Decompile game_init.c --- include/game_init.h | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 include/game_init.h (limited to 'include/game_init.h') diff --git a/include/game_init.h b/include/game_init.h new file mode 100644 index 00000000..7a6e34fb --- /dev/null +++ b/include/game_init.h @@ -0,0 +1,34 @@ +#ifndef POKEDIAMOND_GAME_INIT_H +#define POKEDIAMOND_GAME_INIT_H + +#include "main.h" + +void FUN_02015EA0(void); +void FUN_02015ED4(void); +void FUN_02015EF4(void); +void Main_SetVBlankIntrCB(void (*a0)(void *), void * a1); +void FUN_02015F1C(void); +BOOL FUN_02015F34(void (*a0)(void *), void * a1); +void FUN_02015F6C(void); +void Main_HBlankIntr(BOOL a0); +void FUN_02015FC8(void); +void InitSystemForTheGame(void); +void InitGraphicMemory(void); +void * FUN_020161A4(u32 heap_id, const char * path); +void FUN_020161F8(const char * path, void ** ptr); +u32 FUN_02016230(const s8 * str); +int FUN_020162A0(u32 a0); +int FUN_020162C8(void * a0, u32 a1); +void FUN_020162FC(void); +void * FUN_02016324(const s8 * str, u32 heap_id); +void FUN_020163BC(void); +void FUN_02016438(u8 a0); +void FUN_02016444(u8 a0); +void FUN_02016454(u8 a0); +void FUN_02016464(void); +void FUN_02016568(void); +void FUN_0201669C(int x, int y); +void FUN_020166A8(u8 a0); +void FUN_020166B8(u8 a0); + +#endif //POKEDIAMOND_GAME_INIT_H -- cgit v1.2.3