From 94eb56526428935ea1f49d2b8912b5b3022d99b7 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Thu, 3 Jun 2021 18:27:52 -0400 Subject: Rename window-related structs; port g2 reg inlines --- include/gf_gfx_loader.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'include/gf_gfx_loader.h') diff --git a/include/gf_gfx_loader.h b/include/gf_gfx_loader.h index b95075dc..3f23d1ff 100644 --- a/include/gf_gfx_loader.h +++ b/include/gf_gfx_loader.h @@ -3,8 +3,8 @@ #include "unk_02016B94.h" -u32 GfGfxLoader_LoadCharData(NarcId narcId, s32 memberNo, struct UnkStruct_02016B94_2 * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id); -void GfGfxLoader_LoadScrnData(NarcId narcId, s32 memberNo, struct UnkStruct_02016B94_2 * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id); +u32 GfGfxLoader_LoadCharData(NarcId narcId, s32 memberNo, struct BgConfig * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id); +void GfGfxLoader_LoadScrnData(NarcId narcId, s32 memberNo, struct BgConfig * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id); void GfGfxLoader_GXLoadPal(NarcId narcId, s32 memberNo, u32 whichRoutine, u32 baseAddr, u32 szByte, u32 heap_id); void GfGfxLoader_GXLoadPalWithSrcOffset(NarcId narcId, s32 memberNo, u32 whichRoutine, u32 srcOffset, u32 baseAddr, u32 szByte, u32 heap_id); u32 GfGfxLoader_LoadWholePalette(NarcId narcId, s32 memberId, u32 whichRoutine, u32 baseAddr, u32 szByte, BOOL isCompressed, u32 heap_id); -- cgit v1.2.3 From 0ae4f320d929e4d8914002836055c1aad35d5ce3 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sat, 5 Jun 2021 15:49:41 -0400 Subject: Name remaining symbols in {unk_02016B94->bg_window}.c --- include/gf_gfx_loader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/gf_gfx_loader.h') diff --git a/include/gf_gfx_loader.h b/include/gf_gfx_loader.h index 3f23d1ff..cb7de269 100644 --- a/include/gf_gfx_loader.h +++ b/include/gf_gfx_loader.h @@ -1,7 +1,7 @@ #ifndef POKEDIAMOND_GF_GFX_LOADER_H #define POKEDIAMOND_GF_GFX_LOADER_H -#include "unk_02016B94.h" +#include "bg_window.h" u32 GfGfxLoader_LoadCharData(NarcId narcId, s32 memberNo, struct BgConfig * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id); void GfGfxLoader_LoadScrnData(NarcId narcId, s32 memberNo, struct BgConfig * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id); -- cgit v1.2.3