#ifndef POKEDIAMOND_ARM7_OS_MUTEX_H #define POKEDIAMOND_ARM7_OS_MUTEX_H #include "OS_context.h" #include "nitro/OS_mutex_shared.h" void OSi_DequeueItem(OSThread * thread, OSMutex * mutex); void OSi_EnqueueTail(OSThread * thread, OSMutex * mutex); void OS_InitMutex(OSMutex* mutex); void OS_LockMutex(OSMutex* mutex); void OS_UnlockMutex(OSMutex* mutex); void OSi_UnlockAllMutex(OSThread * thread); #endif //POKEDIAMOND_ARM7_OS_MUTEX_H