#ifndef GUARD_SND_WORK_H #define GUARD_SND_WORK_H #include "nitro/SND_work_shared.h" extern struct SNDWork SNDi_Work; extern struct SNDSharedWork *SNDi_SharedWork; void SND_SetPlayerLocalVariable(int player, int var, s16 value); void SND_SetPlayerGlobalVariable(int var, s16 value); void SND_UpdateSharedWork(void); #endif // GUARD_SND_WORK_H