.include "asm/macros.inc" .include "global.inc" .text thumb_func_start FUN_0203FE90 FUN_0203FE90: ; 0x0203FE90 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r1, r0, #0x0 lsl r1, r1, #0x18 ldr r0, [r4, #0x0] lsr r1, r1, #0x18 bl FUN_02082140 mov r0, #0x0 pop {r3-r5, pc} thumb_func_start FUN_0203FEC0 FUN_0203FEC0: ; 0x0203FEC0 push {r4, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r0, r4, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r4, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 str r0, [r4, #0x64] ldr r1, _0203FEF0 ; =FUN_0203FEF4 add r0, r4, #0x0 bl SetupNativeScript mov r0, #0x1 pop {r4, pc} nop _0203FEF0: .word FUN_0203FEF4 thumb_func_start FUN_0203FEF4 FUN_0203FEF4: ; 0x0203FEF4 push {r4, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r1, [r4, #0x64] ldr r0, [r0, #0x0] lsl r1, r1, #0x18 lsr r1, r1, #0x18 bl FUN_02082158 pop {r4, pc} thumb_func_start FUN_0203FF10 FUN_0203FF10: ; 0x0203FF10 push {r3-r7, lr} sub sp, #0x38 add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 str r0, [sp, #0x0] add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020377AC bl FUN_020238F4 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 str r0, [sp, #0x4] add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 str r0, [sp, #0x8] add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 str r0, [sp, #0xc] add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r6, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0xc] bl FUN_0206BB1C add r1, r6, #0x0 bl GetPartyMonByIndex str r0, [sp, #0x10] add r0, r4, #0x0 mov r1, #0x4 bl FUN_020239A0 add r7, r0, #0x0 ldr r1, [sp, #0x8] add r0, sp, #0x14 strb r1, [r0, #0x0] ldr r1, [sp, #0x4] strb r1, [r0, #0x1] ldr r1, [sp, #0xc] strb r1, [r0, #0x2] add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0xc] bl FUN_020462AC bl FUN_0205ED0C add r1, sp, #0x14 strb r0, [r1, #0x3] add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0xc] bl FUN_02024DA0 bl FUN_02024CA4 add r1, sp, #0x14 strb r0, [r1, #0x4] strb r6, [r1, #0x5] ldr r0, [sp, #0x10] str r7, [sp, #0x20] str r0, [sp, #0x1c] add r0, r5, #0x0 str r4, [sp, #0x24] add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0xc] bl FUN_02027E24 str r0, [sp, #0x28] add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0xc] bl LoadPlayerDataAddress str r0, [sp, #0x2c] add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] add r5, #0x80 ldr r0, [r0, #0xc] str r0, [sp, #0x30] ldr r0, [r5, #0x0] ldr r0, [r0, #0xc] bl FUN_02029EF8 str r0, [sp, #0x34] add r0, sp, #0x14 bl FUN_02081214 ldr r1, [sp, #0x0] str r0, [r1, #0x0] add r0, r7, #0x0 bl String_dtor mov r0, #0x0 add sp, #0x38 pop {r3-r7, pc} thumb_func_start FUN_02040028 FUN_02040028: ; 0x02040028 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0x1c] ldr r0, [r0, #0x0] bl FUN_02034824 add r5, #0x80 ldr r3, [r5, #0x0] add r2, r0, #0x0 ldr r1, [r3, #0xc] add r3, #0x98 ldr r0, [r4, #0x0] ldr r3, [r3, #0x0] bl FUN_02082630 ldr r0, [r4, #0x0] bl FUN_020814E8 mov r0, #0x0 pop {r3-r5, pc} thumb_func_start FUN_02040074 FUN_02040074: ; 0x02040074 push {r3-r7, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r7, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r3, r0, #0x0 ldr r0, [r4, #0x0] ldr r2, [r6, #0x0] add r1, r7, #0x0 bl FUN_0208201C mov r0, #0x0 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_020400C8 FUN_020400C8: ; 0x020400C8 push {r3-r7, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r7, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r3, r0, #0x0 ldr r0, [r4, #0x0] ldr r2, [r6, #0x0] add r1, r7, #0x0 bl FUN_02082034 mov r0, #0x0 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_0204011C FUN_0204011C: ; 0x0204011C push {r3-r7, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r7, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r3, r0, #0x0 ldr r0, [r4, #0x0] ldr r2, [r6, #0x0] add r1, r7, #0x0 bl FUN_0208206C mov r0, #0x0 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_02040170 FUN_02040170: ; 0x02040170 push {r4-r6, lr} sub sp, #0x8 add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r1, r0, #0x0 mov r0, #0x0 str r0, [sp, #0x0] mov r3, #0x1 str r3, [sp, #0x4] ldr r0, [r4, #0x0] add r2, r6, #0x0 bl FUN_0200AD38 mov r0, #0x0 add sp, #0x8 pop {r4-r6, pc} .balign 4 thumb_func_start FUN_020401CC FUN_020401CC: ; 0x020401CC push {r4, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r0, [r0, #0x0] bl FUN_02081DC4 ldr r1, _020401EC ; =FUN_020401F0 add r0, r4, #0x0 bl SetupNativeScript mov r0, #0x1 pop {r4, pc} .balign 4 _020401EC: .word FUN_020401F0 thumb_func_start FUN_020401F0 FUN_020401F0: ; 0x020401F0 push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r0, [r0, #0x0] bl FUN_02081EB8 pop {r3, pc} thumb_func_start FUN_02040204 FUN_02040204: ; 0x02040204 push {r4, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r1, r0, #0x0 ldr r0, [r4, #0x74] ldr r1, [r1, #0x0] bl FUN_02080E0C mov r0, #0x1 pop {r4, pc} thumb_func_start FUN_02040220 FUN_02040220: ; 0x02040220 push {r4-r6, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r2, r0, #0x0 ldr r0, [r4, #0x0] ldr r1, [r6, #0x0] bl FUN_02082090 mov r0, #0x0 pop {r4-r6, pc} thumb_func_start FUN_0204025C FUN_0204025C: ; 0x0204025C push {r4-r6, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r2, r0, #0x0 ldr r0, [r4, #0x0] ldr r1, [r6, #0x0] bl FUN_020820B8 mov r0, #0x0 pop {r4-r6, pc} thumb_func_start FUN_02040298 FUN_02040298: ; 0x02040298 push {r4-r6, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r2, r0, #0x0 ldr r0, [r4, #0x0] ldr r1, [r6, #0x0] bl FUN_020820DC mov r0, #0x0 pop {r4-r6, pc} thumb_func_start FUN_020402D4 FUN_020402D4: ; 0x020402D4 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_0208213C strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_02040304 FUN_02040304: ; 0x02040304 push {r4-r6, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r2, r0, #0x0 ldr r0, [r4, #0x0] ldr r1, [r6, #0x0] bl FUN_0208210C mov r0, #0x0 pop {r4-r6, pc} thumb_func_start FUN_02040340 FUN_02040340: ; 0x02040340 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_0208217C strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_02040370 FUN_02040370: ; 0x02040370 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_02082190 strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_020403A0 FUN_020403A0: ; 0x020403A0 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_020821B4 strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_020403D0 FUN_020403D0: ; 0x020403D0 push {r4-r6, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r5, r0, #0x0 add r0, r4, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r4, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r6, r0, #0x0 add r0, r4, #0x0 bl ScriptReadHalfword add r4, #0x80 add r1, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_020394B8 add r4, r0, #0x0 ldr r0, [r5, #0x0] add r1, r6, #0x0 bl FUN_020821C4 strh r0, [r4, #0x0] mov r0, #0x0 pop {r4-r6, pc} thumb_func_start FUN_02040414 FUN_02040414: ; 0x02040414 push {r4-r6, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r5, r0, #0x0 add r0, r4, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r4, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394F0 add r6, r0, #0x0 add r0, r4, #0x0 bl ScriptReadHalfword add r4, #0x80 add r1, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_020394B8 add r4, r0, #0x0 ldr r0, [r5, #0x0] add r1, r6, #0x0 bl FUN_020821DC strh r0, [r4, #0x0] mov r0, #0x0 pop {r4-r6, pc} thumb_func_start FUN_02040458 FUN_02040458: ; 0x02040458 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_020821F0 strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_02040488 FUN_02040488: ; 0x02040488 push {r3-r7, lr} sub sp, #0x8 add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394B8 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394B8 add r7, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r1, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] bl FUN_020394B8 str r0, [sp, #0x4] add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 str r0, [sp, #0x0] ldr r0, [r4, #0x0] ldr r3, [sp, #0x4] add r1, r6, #0x0 add r2, r7, #0x0 bl FUN_02082214 mov r0, #0x0 add sp, #0x8 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_020404FC FUN_020404FC: ; 0x020404FC push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_02082254 strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_0204052C FUN_0204052C: ; 0x0204052C push {r4-r6, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0xf bl FUN_02039438 add r6, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394F0 add r2, r0, #0x0 ldr r0, [r4, #0x0] ldr r1, [r6, #0x0] mov r3, #0xb bl FUN_02082284 mov r0, #0x0 pop {r4-r6, pc} .balign 4 thumb_func_start FUN_0204056C FUN_0204056C: ; 0x0204056C push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_020822F0 strh r0, [r5, #0x0] mov r0, #0x0 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_0204059C FUN_0204059C: ; 0x0204059C push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r0, [r0, #0x0] bl FUN_0208223C mov r0, #0x0 pop {r3, pc} .balign 4 thumb_func_start FUN_020405B4 FUN_020405B4: ; 0x020405B4 push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r0, [r0, #0x0] bl FUN_0208224C mov r0, #0x0 pop {r3, pc} .balign 4 thumb_func_start FUN_020405CC FUN_020405CC: ; 0x020405CC push {r3-r5, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r5, r0, #0x0 add r0, r4, #0x0 bl ScriptReadHalfword add r4, #0x80 add r1, r0, #0x0 ldr r0, [r4, #0x0] bl FUN_020394F0 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_02082444 mov r0, #0x0 pop {r3-r5, pc} thumb_func_start FUN_020405F8 FUN_020405F8: ; 0x020405F8 push {r4, lr} add r4, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r1, _02040614 ; =FUN_02040618 add r0, r4, #0x0 bl SetupNativeScript mov r0, #0x1 pop {r4, pc} nop _02040614: .word FUN_02040618 thumb_func_start FUN_02040618 FUN_02040618: ; 0x02040618 push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 ldr r0, [r0, #0x0] bl FUN_02082508 cmp r0, #0x1 bne _02040632 mov r0, #0x1 pop {r3, pc} _02040632: mov r0, #0x0 pop {r3, pc} .balign 4 thumb_func_start FUN_02040638 FUN_02040638: ; 0x02040638 push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0x4] ldr r0, [r0, #0x1c] bl MOD05_021F4608 mov r0, #0x0 pop {r3, pc} .balign 4 thumb_func_start FUN_0204064C FUN_0204064C: ; 0x0204064C push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0x4] ldr r0, [r0, #0x1c] bl MOD05_021F45E8 mov r0, #0x0 pop {r3, pc} .balign 4 thumb_func_start FUN_02040660 FUN_02040660: ; 0x02040660 push {r4-r5, lr} sub sp, #0x1c add r5, r0, #0x0 add r0, #0x80 ldr r0, [r0, #0x0] mov r1, #0x14 bl FUN_02039438 add r4, r0, #0x0 add r0, r5, #0x0 bl ScriptReadHalfword add r5, #0x80 add r1, r0, #0x0 ldr r0, [r5, #0x0] bl FUN_020394B8 add r5, r0, #0x0 add r0, sp, #0xc str r0, [sp, #0x0] add r0, sp, #0x8 str r0, [sp, #0x4] ldr r0, [r4, #0x0] add r1, sp, #0x18 add r2, sp, #0x14 add r3, sp, #0x10 bl FUN_020825A0 ldr r0, [sp, #0x14] cmp r0, #0x1 beq _020406B0 ldr r0, [sp, #0x10] cmp r0, #0x1 beq _020406B0 ldr r0, [sp, #0xc] cmp r0, #0x1 beq _020406B0 ldr r0, [sp, #0x8] cmp r0, #0x1 bne _020406B6 _020406B0: mov r0, #0x1 strh r0, [r5, #0x0] b _020406BA _020406B6: mov r0, #0x0 strh r0, [r5, #0x0] _020406BA: mov r0, #0x0 add sp, #0x1c pop {r4-r5, pc} thumb_func_start FUN_020406C0 FUN_020406C0: ; 0x020406C0 push {r3, lr} ldr r0, [r0, #0x74] bl MOD06_0224D3E8 mov r0, #0x1 pop {r3, pc}