.include "asm/macros.inc" .include "global.inc" .section .rodata .global UNK_020F71A8 UNK_020F71A8: ; 0x020F71A8 .word FUN_0205C888, FUN_0205C8B4, FUN_0205C8E0, FUN_0205C90C .global UNK_020F71B8 UNK_020F71B8: ; 0x020F71B8 .word FUN_0205CB14, FUN_0205CB30, FUN_0205CB5C, FUN_0205CBA4 .word FUN_0205CBDC, FUN_0205CBF8, FUN_0205CC10, FUN_0205CC2C .word FUN_0205CC40, FUN_0205CC58, FUN_0205CC70, FUN_0205CC88 .word FUN_0205CCB0, FUN_0205CCD0, FUN_0205CCEC, FUN_0205CD68 .word FUN_0205CD90, FUN_0205CDAC .text thumb_func_start FUN_0205C598 FUN_0205C598: ; 0x0205C598 push {r3-r7, lr} sub sp, #0x58 add r5, r0, #0x0 ldr r7, [r5, #0x38] add r4, r1, #0x0 ldr r6, [r5, #0x34] add r1, sp, #0x40 str r1, [sp, #0x0] add r1, r6, #0x0 add r2, r7, #0x0 mov r3, #0x0 bl FUN_0205C6BC cmp r0, #0x0 bne _0205C5BC add sp, #0x58 mov r0, #0x0 pop {r3-r7, pc} _0205C5BC: ldr r0, [sp, #0x50] cmp r0, #0x0 bne _0205C642 ldr r1, _0205C6B8 ; =0x00000F0A ldr r2, [sp, #0x54] add r0, r5, #0x0 bl FUN_02038C78 cmp r4, #0x0 beq _0205C5E4 add r0, sp, #0x28 str r0, [sp, #0x0] ldr r3, [sp, #0x54] add r0, r5, #0x0 add r1, r6, #0x0 add r2, r7, #0x0 bl FUN_0205C6BC cmp r0, #0x0 bne _0205C604 _0205C5E4: ldr r0, [sp, #0x48] str r0, [sp, #0x0] ldr r0, [sp, #0x4c] str r0, [sp, #0x4] mov r0, #0x0 str r0, [sp, #0x8] str r0, [sp, #0xc] ldr r1, [sp, #0x54] ldr r2, [sp, #0x40] ldr r3, [sp, #0x44] add r0, r5, #0x0 bl FUN_02038CA8 add sp, #0x58 mov r0, #0x1 pop {r3-r7, pc} _0205C604: ldr r0, [sp, #0x48] str r0, [sp, #0x0] ldr r0, [sp, #0x4c] str r0, [sp, #0x4] mov r0, #0x2 str r0, [sp, #0x8] mov r0, #0x0 str r0, [sp, #0xc] ldr r1, [sp, #0x54] ldr r2, [sp, #0x40] ldr r3, [sp, #0x44] add r0, r5, #0x0 bl FUN_02038CA8 ldr r0, [sp, #0x30] str r0, [sp, #0x0] ldr r0, [sp, #0x34] str r0, [sp, #0x4] mov r0, #0x2 str r0, [sp, #0x8] mov r0, #0x1 str r0, [sp, #0xc] ldr r1, [sp, #0x3c] ldr r2, [sp, #0x28] ldr r3, [sp, #0x2c] add r0, r5, #0x0 bl FUN_02038CA8 add sp, #0x58 mov r0, #0x1 pop {r3-r7, pc} _0205C642: cmp r0, #0x1 bne _0205C6AE cmp r4, #0x0 bne _0205C650 add sp, #0x58 mov r0, #0x0 pop {r3-r7, pc} _0205C650: ldr r2, [sp, #0x54] ldr r3, [sp, #0x4c] add r0, r5, #0x0 add r1, r6, #0x0 bl FUN_0205C9F0 add r1, r0, #0x0 ldr r2, [sp, #0x40] ldr r3, [sp, #0x44] add r0, sp, #0x10 bl FUN_0205C73C ldr r1, _0205C6B8 ; =0x00000F0A ldr r2, [sp, #0x54] add r0, r5, #0x0 bl FUN_02038C78 ldr r0, [sp, #0x48] str r0, [sp, #0x0] ldr r0, [sp, #0x4c] str r0, [sp, #0x4] mov r0, #0x1 str r0, [sp, #0x8] mov r0, #0x0 str r0, [sp, #0xc] ldr r1, [sp, #0x54] ldr r2, [sp, #0x40] ldr r3, [sp, #0x44] add r0, r5, #0x0 bl FUN_02038CA8 ldr r0, [sp, #0x18] str r0, [sp, #0x0] ldr r0, [sp, #0x1c] str r0, [sp, #0x4] mov r0, #0x1 str r0, [sp, #0x8] str r0, [sp, #0xc] ldr r1, [sp, #0x24] ldr r2, [sp, #0x10] ldr r3, [sp, #0x14] add r0, r5, #0x0 bl FUN_02038CA8 add sp, #0x58 mov r0, #0x1 pop {r3-r7, pc} _0205C6AE: bl GF_AssertFail mov r0, #0x0 add sp, #0x58 pop {r3-r7, pc} .balign 4 _0205C6B8: .word 0x00000F0A thumb_func_start FUN_0205C6BC FUN_0205C6BC: ; 0x0205C6BC push {r3-r7, lr} sub sp, #0x10 add r6, r0, #0x0 mov r0, #0x0 add r5, r1, #0x0 add r7, r2, #0x0 add r4, r3, #0x0 str r0, [sp, #0xc] str r0, [sp, #0x4] add r0, r5, #0x0 add r1, sp, #0x4 add r2, sp, #0xc mov r3, #0x1 bl FUN_020580F4 cmp r0, #0x0 beq _0205C734 _0205C6DE: cmp r4, #0x0 beq _0205C6E8 ldr r0, [sp, #0x4] cmp r4, r0 beq _0205C724 _0205C6E8: ldr r0, [sp, #0x4] add r1, r7, #0x0 add r2, sp, #0x8 bl FUN_0205C794 mov r1, #0x0 mvn r1, r1 str r0, [sp, #0x0] cmp r0, r1 beq _0205C724 ldr r0, [sp, #0x4] bl FUN_0205C9D8 add r1, r0, #0x0 lsl r1, r1, #0x10 add r0, r6, #0x0 lsr r1, r1, #0x10 bl TrainerFlagCheck cmp r0, #0x0 bne _0205C724 ldr r0, [sp, #0x28] ldr r1, [sp, #0x4] ldr r2, [sp, #0x0] ldr r3, [sp, #0x8] bl FUN_0205C73C add sp, #0x10 mov r0, #0x1 pop {r3-r7, pc} _0205C724: add r0, r5, #0x0 add r1, sp, #0x4 add r2, sp, #0xc mov r3, #0x1 bl FUN_020580F4 cmp r0, #0x0 bne _0205C6DE _0205C734: mov r0, #0x0 add sp, #0x10 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_0205C73C FUN_0205C73C: ; 0x0205C73C push {r3-r5, lr} add r5, r0, #0x0 add r4, r1, #0x0 str r2, [r5, #0x0] str r3, [r5, #0x4] add r0, r4, #0x0 bl FUN_02058498 str r0, [r5, #0x8] lsl r0, r0, #0x10 lsr r0, r0, #0x10 bl FUN_020395F4 str r0, [r5, #0xc] lsl r0, r0, #0x10 lsr r0, r0, #0x10 bl Field_TrainerIsDoubleBattle str r0, [r5, #0x10] str r4, [r5, #0x14] pop {r3-r5, pc} .balign 4 thumb_func_start FUN_0205C768 FUN_0205C768: ; 0x0205C768 push {r3, lr} bl FUN_02058488 cmp r0, #0x8 bhi _0205C792 add r1, r0, r0 add r1, pc ldrh r1, [r1, #0x6] lsl r1, r1, #0x10 asr r1, r1, #0x10 add pc, r1 _0205C77E: ; jump table (using 16-bit offset) .short _0205C792 - _0205C77E - 2; case 0 .short _0205C792 - _0205C77E - 2; case 1 .short _0205C792 - _0205C77E - 2; case 2 .short _0205C792 - _0205C77E - 2; case 3 .short _0205C790 - _0205C77E - 2; case 4 .short _0205C790 - _0205C77E - 2; case 5 .short _0205C790 - _0205C77E - 2; case 6 .short _0205C790 - _0205C77E - 2; case 7 .short _0205C790 - _0205C77E - 2; case 8 _0205C790: mov r0, #0x1 _0205C792: pop {r3, pc} thumb_func_start FUN_0205C794 FUN_0205C794: ; 0x0205C794 push {r4-r7, lr} sub sp, #0x14 add r5, r0, #0x0 add r4, r1, #0x0 str r2, [sp, #0x8] bl FUN_0205C768 cmp r0, #0x1 bne _0205C802 add r0, r4, #0x0 bl FUN_02055320 add r7, r0, #0x0 add r0, r4, #0x0 bl FUN_0205532C add r6, r0, #0x0 add r0, r5, #0x0 bl FUN_020584C4 add r4, r0, #0x0 add r0, r5, #0x0 mov r1, #0x0 bl FUN_02058510 add r2, r0, #0x0 str r6, [sp, #0x0] mov r0, #0x0 str r0, [sp, #0x4] add r0, r5, #0x0 add r1, r4, #0x0 add r3, r7, #0x0 bl FUN_0205C86C add r6, r0, #0x0 mov r0, #0x0 mvn r0, r0 cmp r6, r0 beq _0205C7FA add r0, r5, #0x0 add r1, r4, #0x0 add r2, r6, #0x0 bl FUN_0205C938 cmp r0, #0x0 bne _0205C7FA ldr r0, [sp, #0x8] add sp, #0x14 str r4, [r0, #0x0] add r0, r6, #0x0 pop {r4-r7, pc} _0205C7FA: mov r0, #0x0 add sp, #0x14 mvn r0, r0 pop {r4-r7, pc} _0205C802: cmp r0, #0x2 bne _0205C864 add r0, r4, #0x0 bl FUN_02055320 str r0, [sp, #0x10] add r0, r4, #0x0 bl FUN_0205532C add r7, r0, #0x0 add r0, r5, #0x0 mov r1, #0x0 bl FUN_02058510 str r0, [sp, #0xc] mov r4, #0x0 _0205C822: str r7, [sp, #0x0] mov r0, #0x0 str r0, [sp, #0x4] ldr r2, [sp, #0xc] ldr r3, [sp, #0x10] add r0, r5, #0x0 add r1, r4, #0x0 bl FUN_0205C86C add r6, r0, #0x0 mov r0, #0x0 mvn r0, r0 cmp r6, r0 beq _0205C856 add r0, r5, #0x0 add r1, r4, #0x0 add r2, r6, #0x0 bl FUN_0205C938 cmp r0, #0x0 bne _0205C856 ldr r0, [sp, #0x8] add sp, #0x14 str r4, [r0, #0x0] add r0, r6, #0x0 pop {r4-r7, pc} _0205C856: add r4, r4, #0x1 cmp r4, #0x4 blt _0205C822 mov r0, #0x0 add sp, #0x14 mvn r0, r0 pop {r4-r7, pc} _0205C864: mov r0, #0x0 mvn r0, r0 add sp, #0x14 pop {r4-r7, pc} thumb_func_start FUN_0205C86C FUN_0205C86C: ; 0x0205C86C push {r3-r5, lr} add r4, r1, #0x0 ldr r1, [sp, #0x14] lsl r5, r4, #0x2 ldr r4, _0205C884 ; =UNK_020F71A8 str r1, [sp, #0x0] add r1, r2, #0x0 add r2, r3, #0x0 ldr r3, [sp, #0x10] ldr r4, [r4, r5] blx r4 pop {r3-r5, pc} .balign 4 _0205C884: .word UNK_020F71A8 thumb_func_start FUN_0205C888 FUN_0205C888: ; 0x0205C888 push {r3-r7, lr} add r7, r0, #0x0 add r5, r1, #0x0 add r6, r2, #0x0 add r4, r3, #0x0 bl FUN_02058B2C cmp r0, r6 bne _0205C8AE add r0, r7, #0x0 bl FUN_02058B4C cmp r4, r0 bge _0205C8AE sub r1, r0, r5 cmp r4, r1 blt _0205C8AE sub r0, r0, r4 pop {r3-r7, pc} _0205C8AE: mov r0, #0x0 mvn r0, r0 pop {r3-r7, pc} thumb_func_start FUN_0205C8B4 FUN_0205C8B4: ; 0x0205C8B4 push {r3-r7, lr} add r7, r0, #0x0 add r5, r1, #0x0 add r6, r2, #0x0 add r4, r3, #0x0 bl FUN_02058B2C cmp r0, r6 bne _0205C8DA add r0, r7, #0x0 bl FUN_02058B4C cmp r4, r0 ble _0205C8DA add r1, r0, r5 cmp r4, r1 bgt _0205C8DA sub r0, r4, r0 pop {r3-r7, pc} _0205C8DA: mov r0, #0x0 mvn r0, r0 pop {r3-r7, pc} thumb_func_start FUN_0205C8E0 FUN_0205C8E0: ; 0x0205C8E0 push {r3-r7, lr} add r7, r0, #0x0 add r5, r1, #0x0 add r4, r2, #0x0 add r6, r3, #0x0 bl FUN_02058B4C cmp r0, r6 bne _0205C906 add r0, r7, #0x0 bl FUN_02058B2C cmp r4, r0 bge _0205C906 sub r1, r0, r5 cmp r4, r1 blt _0205C906 sub r0, r0, r4 pop {r3-r7, pc} _0205C906: mov r0, #0x0 mvn r0, r0 pop {r3-r7, pc} thumb_func_start FUN_0205C90C FUN_0205C90C: ; 0x0205C90C push {r3-r7, lr} add r7, r0, #0x0 add r5, r1, #0x0 add r4, r2, #0x0 add r6, r3, #0x0 bl FUN_02058B4C cmp r0, r6 bne _0205C932 add r0, r7, #0x0 bl FUN_02058B2C cmp r4, r0 ble _0205C932 add r1, r0, r5 cmp r4, r1 bgt _0205C932 sub r0, r4, r0 pop {r3-r7, pc} _0205C932: mov r0, #0x0 mvn r0, r0 pop {r3-r7, pc} thumb_func_start FUN_0205C938 FUN_0205C938: ; 0x0205C938 push {r3-r7, lr} sub sp, #0x18 add r5, r1, #0x0 str r0, [sp, #0x4] str r2, [sp, #0x8] cmp r2, #0x0 bne _0205C94C add sp, #0x18 mov r0, #0x1 pop {r3-r7, pc} _0205C94C: bl FUN_02058B2C add r4, r0, #0x0 ldr r0, [sp, #0x4] bl FUN_02058B4C add r7, r0, #0x0 ldr r0, [sp, #0x4] bl FUN_02058B3C str r0, [sp, #0xc] add r0, r5, #0x0 bl FUN_02059BF4 add r6, r4, r0 add r0, r5, #0x0 bl FUN_02059C00 add r4, r7, r0 ldr r0, [sp, #0x8] mov r7, #0x0 sub r0, r0, #0x1 str r0, [sp, #0x10] cmp r0, #0x0 ble _0205C9B4 mov r0, #0x1 str r0, [sp, #0x14] _0205C982: ldr r0, [sp, #0x4] ldr r2, [sp, #0xc] add r1, r6, #0x0 add r3, r4, #0x0 str r5, [sp, #0x0] bl FUN_020598F0 ldr r1, [sp, #0x14] bic r0, r1 beq _0205C99C add sp, #0x18 mov r0, #0x1 pop {r3-r7, pc} _0205C99C: add r0, r5, #0x0 bl FUN_02059BF4 add r6, r6, r0 add r0, r5, #0x0 bl FUN_02059C00 add r4, r4, r0 ldr r0, [sp, #0x10] add r7, r7, #0x1 cmp r7, r0 blt _0205C982 _0205C9B4: ldr r0, [sp, #0x4] ldr r2, [sp, #0xc] add r1, r6, #0x0 add r3, r4, #0x0 str r5, [sp, #0x0] bl FUN_020598F0 mov r1, #0x1 bic r0, r1 cmp r0, #0x4 bne _0205C9D0 add sp, #0x18 mov r0, #0x0 pop {r3-r7, pc} _0205C9D0: mov r0, #0x1 add sp, #0x18 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_0205C9D8 FUN_0205C9D8: ; 0x0205C9D8 push {r3, lr} bl FUN_02058498 lsl r0, r0, #0x10 lsr r0, r0, #0x10 bl FUN_020395F4 pop {r3, pc} thumb_func_start FUN_0205C9E8 FUN_0205C9E8: ; 0x0205C9E8 ldr r3, _0205C9EC ; =FUN_0205C9D8 bx r3 .balign 4 _0205C9EC: .word FUN_0205C9D8 thumb_func_start FUN_0205C9F0 FUN_0205C9F0: ; 0x0205C9F0 push {r3-r7, lr} sub sp, #0x8 add r5, r1, #0x0 mov r0, #0x0 add r4, r2, #0x0 add r6, r3, #0x0 str r0, [sp, #0x4] add r0, r5, #0x0 add r1, sp, #0x0 add r2, sp, #0x4 mov r3, #0x1 bl FUN_020580F4 cmp r0, #0x0 beq _0205CA40 add r7, sp, #0x0 _0205CA10: ldr r0, [sp, #0x0] cmp r0, r4 beq _0205CA30 bl FUN_0205C768 sub r0, r0, #0x1 cmp r0, #0x1 bhi _0205CA30 ldr r0, [sp, #0x0] bl FUN_0205C9D8 cmp r6, r0 bne _0205CA30 ldr r0, [sp, #0x0] add sp, #0x8 pop {r3-r7, pc} _0205CA30: add r0, r5, #0x0 add r1, r7, #0x0 add r2, sp, #0x4 mov r3, #0x1 bl FUN_020580F4 cmp r0, #0x0 bne _0205CA10 _0205CA40: bl GF_AssertFail mov r0, #0x0 add sp, #0x8 pop {r3-r7, pc} .balign 4 thumb_func_start FUN_0205CA4C FUN_0205CA4C: ; 0x0205CA4C push {r3-r4, lr} sub sp, #0xc ldr r4, [sp, #0x18] str r4, [sp, #0x0] ldr r4, [sp, #0x1c] str r4, [sp, #0x4] ldr r4, [sp, #0x20] str r4, [sp, #0x8] bl FUN_0205CA80 add sp, #0xc pop {r3-r4, pc} thumb_func_start FUN_0205CA64 FUN_0205CA64: ; 0x0205CA64 push {r4, lr} add r4, r0, #0x0 bne _0205CA6E bl GF_AssertFail _0205CA6E: add r0, r4, #0x0 bl FUN_0205CAD4 pop {r4, pc} .balign 4 thumb_func_start FUN_0205CA78 FUN_0205CA78: ; 0x0205CA78 ldr r3, _0205CA7C ; =FUN_0205CAE0 bx r3 .balign 4 _0205CA7C: .word FUN_0205CAE0 thumb_func_start FUN_0205CA80 FUN_0205CA80: ; 0x0205CA80 push {r3-r7, lr} add r5, r0, #0x0 add r6, r1, #0x0 mov r0, #0x4 mov r1, #0x2c add r7, r2, #0x0 str r3, [sp, #0x0] bl AllocFromHeapAtEnd add r4, r0, #0x0 bne _0205CA9A bl GF_AssertFail _0205CA9A: add r0, r4, #0x0 mov r1, #0x0 mov r2, #0x2c bl memset ldr r0, [sp, #0x0] str r7, [r4, #0x8] str r0, [r4, #0xc] ldr r0, [sp, #0x18] add r1, r4, #0x0 str r0, [r4, #0x10] ldr r0, [sp, #0x1c] mov r2, #0xff str r0, [r4, #0x14] ldr r0, [sp, #0x20] str r0, [r4, #0x18] str r5, [r4, #0x24] ldr r0, _0205CAD0 ; =FUN_0205CAF8 str r6, [r4, #0x28] bl FUN_0200CA44 add r4, r0, #0x0 bne _0205CACC bl GF_AssertFail _0205CACC: add r0, r4, #0x0 pop {r3-r7, pc} .balign 4 _0205CAD0: .word FUN_0205CAF8 thumb_func_start FUN_0205CAD4 FUN_0205CAD4: ; 0x0205CAD4 push {r3, lr} bl FUN_0201B6C8 ldr r0, [r0, #0x4] pop {r3, pc} .balign 4 thumb_func_start FUN_0205CAE0 FUN_0205CAE0: ; 0x0205CAE0 push {r4, lr} add r4, r0, #0x0 bl FUN_0201B6C8 add r1, r0, #0x0 mov r0, #0x4 bl FreeToHeapExplicit add r0, r4, #0x0 bl FUN_0200CAB4 pop {r4, pc} thumb_func_start FUN_0205CAF8 FUN_0205CAF8: ; 0x0205CAF8 push {r3-r5, lr} ldr r4, _0205CB10 ; =UNK_020F71B8 add r5, r1, #0x0 _0205CAFE: ldr r1, [r5, #0x0] add r0, r5, #0x0 lsl r1, r1, #0x2 ldr r1, [r4, r1] blx r1 cmp r0, #0x1 beq _0205CAFE pop {r3-r5, pc} nop _0205CB10: .word UNK_020F71B8 thumb_func_start FUN_0205CB14 FUN_0205CB14: ; 0x0205CB14 push {r3-r5, lr} add r5, r0, #0x0 ldr r4, [r5, #0x24] add r0, r4, #0x0 bl FUN_02058854 cmp r0, #0x1 bne _0205CB2A add r0, r4, #0x0 bl FUN_02058914 _0205CB2A: mov r0, #0x1 str r0, [r5, #0x0] pop {r3-r5, pc} thumb_func_start FUN_0205CB30 FUN_0205CB30: ; 0x0205CB30 push {r3-r5, lr} add r4, r0, #0x0 ldr r5, [r4, #0x24] add r0, r5, #0x0 bl FUN_02058854 cmp r0, #0x1 bne _0205CB44 mov r0, #0x0 pop {r3-r5, pc} _0205CB44: ldr r0, [r4, #0x24] ldr r1, [r4, #0x8] bl MOD05_021F1EC0 add r0, r5, #0x0 mov r1, #0x40 bl FUN_02058410 mov r0, #0x2 str r0, [r4, #0x0] mov r0, #0x1 pop {r3-r5, pc} thumb_func_start FUN_0205CB5C FUN_0205CB5C: ; 0x0205CB5C push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x28] bl FUN_020553A0 bl FUN_0205AE28 cmp r0, #0x0 bne _0205CB72 mov r0, #0x0 pop {r4, pc} _0205CB72: ldr r0, [r4, #0x24] bl FUN_02058480 sub r0, #0x33 cmp r0, #0x3 bhi _0205CB9A add r0, r0, r0 add r0, pc ldrh r0, [r0, #0x6] lsl r0, r0, #0x10 asr r0, r0, #0x10 add pc, r0 _0205CB8A: ; jump table (using 16-bit offset) .short _0205CB92 - _0205CB8A - 2; case 0 .short _0205CB92 - _0205CB8A - 2; case 1 .short _0205CB92 - _0205CB8A - 2; case 2 .short _0205CB92 - _0205CB8A - 2; case 3 _0205CB92: mov r0, #0x7 str r0, [r4, #0x0] mov r0, #0x1 pop {r4, pc} _0205CB9A: mov r0, #0x3 str r0, [r4, #0x0] mov r0, #0x1 pop {r4, pc} .balign 4 thumb_func_start FUN_0205CBA4 FUN_0205CBA4: ; 0x0205CBA4 push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205AD98 cmp r0, #0x0 bne _0205CBB6 mov r0, #0x0 pop {r4, pc} _0205CBB6: mov r0, #0x0 ldr r1, [r4, #0x8] mvn r0, r0 cmp r1, r0 bne _0205CBC4 bl GF_AssertFail _0205CBC4: ldr r0, [r4, #0x8] mov r1, #0x0 bl FUN_0205AFDC add r1, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205ADDC mov r0, #0x4 str r0, [r4, #0x0] mov r0, #0x0 pop {r4, pc} thumb_func_start FUN_0205CBDC FUN_0205CBDC: ; 0x0205CBDC push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205AE28 cmp r0, #0x0 bne _0205CBEE mov r0, #0x0 pop {r4, pc} _0205CBEE: mov r0, #0x5 str r0, [r4, #0x0] mov r0, #0x1 pop {r4, pc} .balign 4 thumb_func_start FUN_0205CBF8 FUN_0205CBF8: ; 0x0205CBF8 push {r4, lr} add r4, r0, #0x0 mov r1, #0x0 ldr r0, [r4, #0x24] add r2, r1, #0x0 bl MOD05_021E7AC0 str r0, [r4, #0x20] mov r0, #0x6 str r0, [r4, #0x0] mov r0, #0x0 pop {r4, pc} thumb_func_start FUN_0205CC10 FUN_0205CC10: ; 0x0205CC10 push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x20] bl MOD05_021E799C cmp r0, #0x1 bne _0205CC28 ldr r0, [r4, #0x20] bl FUN_02064520 mov r0, #0x9 str r0, [r4, #0x0] _0205CC28: mov r0, #0x0 pop {r4, pc} thumb_func_start FUN_0205CC2C FUN_0205CC2C: ; 0x0205CC2C push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] mov r1, #0x65 bl FUN_0205ADDC mov r0, #0x8 str r0, [r4, #0x0] mov r0, #0x0 pop {r4, pc} thumb_func_start FUN_0205CC40 FUN_0205CC40: ; 0x0205CC40 push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205AE28 cmp r0, #0x1 bne _0205CC52 mov r0, #0x9 str r0, [r4, #0x0] _0205CC52: mov r0, #0x0 pop {r4, pc} .balign 4 thumb_func_start FUN_0205CC58 FUN_0205CC58: ; 0x0205CC58 ldr r1, [r0, #0x1c] add r1, r1, #0x1 str r1, [r0, #0x1c] cmp r1, #0x1e blt _0205CC6A mov r1, #0x0 str r1, [r0, #0x1c] mov r1, #0xa str r1, [r0, #0x0] _0205CC6A: mov r0, #0x0 bx lr .balign 4 thumb_func_start FUN_0205CC70 FUN_0205CC70: ; 0x0205CC70 ldr r1, [r0, #0xc] cmp r1, #0x1 bgt _0205CC7E mov r1, #0xd str r1, [r0, #0x0] mov r0, #0x1 bx lr _0205CC7E: mov r1, #0xb str r1, [r0, #0x0] mov r0, #0x1 bx lr .balign 4 thumb_func_start FUN_0205CC88 FUN_0205CC88: ; 0x0205CC88 push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205AD98 cmp r0, #0x1 bne _0205CCAA ldr r0, [r4, #0x8] mov r1, #0xc bl FUN_0205AFDC add r1, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205ADDC mov r0, #0xc str r0, [r4, #0x0] _0205CCAA: mov r0, #0x0 pop {r4, pc} .balign 4 thumb_func_start FUN_0205CCB0 FUN_0205CCB0: ; 0x0205CCB0 push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205AE28 cmp r0, #0x0 bne _0205CCC2 mov r0, #0x0 pop {r4, pc} _0205CCC2: ldr r0, [r4, #0xc] sub r0, r0, #0x1 str r0, [r4, #0xc] mov r0, #0xa str r0, [r4, #0x0] mov r0, #0x1 pop {r4, pc} thumb_func_start FUN_0205CCD0 FUN_0205CCD0: ; 0x0205CCD0 ldr r1, [r0, #0x1c] add r1, r1, #0x1 str r1, [r0, #0x1c] cmp r1, #0x8 bge _0205CCDE mov r0, #0x0 bx lr _0205CCDE: mov r1, #0x0 str r1, [r0, #0x1c] mov r1, #0xe str r1, [r0, #0x0] mov r0, #0x1 bx lr .balign 4 thumb_func_start FUN_0205CCEC FUN_0205CCEC: ; 0x0205CCEC push {r3-r7, lr} add r5, r0, #0x0 ldr r0, [r5, #0x28] bl FUN_020553A0 add r4, r0, #0x0 bl FUN_02058B2C add r6, r0, #0x0 add r0, r4, #0x0 bl FUN_02058B4C add r7, r0, #0x0 ldr r0, [r5, #0x24] bl FUN_02058B2C str r0, [sp, #0x0] ldr r0, [r5, #0x24] bl FUN_02058B4C add r3, r0, #0x0 ldr r2, [sp, #0x0] add r0, r6, #0x0 add r1, r7, #0x0 bl FUN_02059E80 add r6, r0, #0x0 ldr r0, [r5, #0x28] bl FUN_020552F8 cmp r6, r0 beq _0205CD60 ldr r0, [r5, #0x18] cmp r0, #0x0 beq _0205CD38 ldr r0, [r5, #0x14] cmp r0, #0x2 bne _0205CD60 _0205CD38: add r0, r4, #0x0 bl FUN_0205AD98 cmp r0, #0x1 bne _0205CD64 add r0, r4, #0x0 mov r1, #0x80 bl FUN_02058418 add r0, r6, #0x0 mov r1, #0x0 bl FUN_0205AFDC add r1, r0, #0x0 add r0, r4, #0x0 bl FUN_0205ADDC mov r0, #0xf str r0, [r5, #0x0] b _0205CD64 _0205CD60: mov r0, #0x10 str r0, [r5, #0x0] _0205CD64: mov r0, #0x0 pop {r3-r7, pc} thumb_func_start FUN_0205CD68 FUN_0205CD68: ; 0x0205CD68 push {r3-r5, lr} add r4, r0, #0x0 ldr r0, [r4, #0x28] bl FUN_020553A0 add r5, r0, #0x0 bl FUN_0205AE28 cmp r0, #0x0 bne _0205CD80 mov r0, #0x0 pop {r3-r5, pc} _0205CD80: add r0, r5, #0x0 bl FUN_0205AE50 mov r0, #0x10 str r0, [r4, #0x0] mov r0, #0x1 pop {r3-r5, pc} .balign 4 thumb_func_start FUN_0205CD90 FUN_0205CD90: ; 0x0205CD90 push {r4, lr} add r4, r0, #0x0 ldr r0, [r4, #0x24] bl FUN_0205AE50 ldr r0, [r4, #0x24] mov r1, #0x0 bl FUN_02058E90 mov r0, #0x11 str r0, [r4, #0x0] mov r0, #0x1 pop {r4, pc} .balign 4 thumb_func_start FUN_0205CDAC FUN_0205CDAC: ; 0x0205CDAC mov r1, #0x1 str r1, [r0, #0x4] mov r0, #0x0 bx lr