.include "asm/macros.inc" .include "global.inc" .section .rodata .global UNK_020F7630 UNK_020F7630: ; 0x020F7630 .word MOD81_02237E40, MOD81_02238064, MOD81_02238004, SDK_OVERLAY_MODULE_81_ID .text thumb_func_start FUN_020606B0 FUN_020606B0: ; 0x020606B0 push {r4, lr} add r4, r0, #0x0 bl FUN_02046528 add r0, r4, #0x0 bl FUN_0204652C add r2, r0, #0x0 ldr r1, _020606CC ; =UNK_020F7630 add r0, r4, #0x0 add r2, #0xc bl FUN_02046500 pop {r4, pc} .balign 4 _020606CC: .word UNK_020F7630 thumb_func_start FUN_020606D0 FUN_020606D0: ; 0x020606D0 push {r4-r6, lr} sub sp, #0x8 add r5, r0, #0x0 bl FUN_02046528 add r6, r0, #0x0 add r0, r5, #0x0 bl FUN_0204652C add r4, r0, #0x0 ldr r0, [r4, #0x4] cmp r0, #0x6 bhi _0206078A add r0, r0, r0 add r0, pc ldrh r0, [r0, #0x6] lsl r0, r0, #0x10 asr r0, r0, #0x10 add pc, r0 _020606F6: ; jump table (using 16-bit offset) .short _02060704 - _020606F6 - 2; case 0 .short _0206072C - _020606F6 - 2; case 1 .short _0206073A - _020606F6 - 2; case 2 .short _02060748 - _020606F6 - 2; case 3 .short _02060756 - _020606F6 - 2; case 4 .short _02060764 - _020606F6 - 2; case 5 .short _02060772 - _020606F6 - 2; case 6 _02060704: ldr r0, [r4, #0x24] add r3, r4, #0x0 str r0, [sp, #0x0] ldr r0, [r4, #0x28] add r3, #0xc str r0, [sp, #0x4] ldr r1, [r4, #0x0] ldr r2, [r4, #0x8] add r0, r6, #0x0 bl MOD06_0224891C ldr r1, [r4, #0x0] ldr r2, [r4, #0x8] add r0, r6, #0x0 bl MOD06_022488FC ldr r0, [r4, #0x4] add r0, r0, #0x1 str r0, [r4, #0x4] b _0206078A _0206072C: add r0, r5, #0x0 bl FUN_0204AFC8 ldr r0, [r4, #0x4] add r0, r0, #0x1 str r0, [r4, #0x4] b _0206078A _0206073A: add r0, r5, #0x0 bl FUN_0204AF3C ldr r0, [r4, #0x4] add r0, r0, #0x1 str r0, [r4, #0x4] b _0206078A _02060748: add r0, r5, #0x0 bl FUN_020606B0 ldr r0, [r4, #0x4] add r0, r0, #0x1 str r0, [r4, #0x4] b _0206078A _02060756: add r0, r5, #0x0 bl FUN_0204AF84 ldr r0, [r4, #0x4] add r0, r0, #0x1 str r0, [r4, #0x4] b _0206078A _02060764: add r0, r5, #0x0 bl FUN_0204B00C ldr r0, [r4, #0x4] add r0, r0, #0x1 str r0, [r4, #0x4] b _0206078A _02060772: ldr r0, [r4, #0x24] bl FreeToHeap ldr r0, [r4, #0x28] bl FreeToHeap add r0, r4, #0x0 bl FreeToHeap add sp, #0x8 mov r0, #0x1 pop {r4-r6, pc} _0206078A: mov r0, #0x0 add sp, #0x8 pop {r4-r6, pc} thumb_func_start FUN_02060790 FUN_02060790: ; 0x02060790 push {r3-r7, lr} add r7, r0, #0x0 add r5, r1, #0x0 add r0, r3, #0x0 mov r1, #0x2c add r6, r2, #0x0 str r3, [sp, #0x0] bl AllocFromHeap mov r1, #0x0 mov r2, #0x2c add r4, r0, #0x0 bl memset mov r0, #0x0 str r0, [r4, #0x4] str r5, [r4, #0x0] ldr r0, [sp, #0x0] str r6, [r4, #0x8] bl AllocMonZeroed str r0, [r4, #0x24] ldr r0, [sp, #0x0] bl AllocMonZeroed str r0, [r4, #0x28] ldr r1, _020607D0 ; =FUN_020606D0 add r0, r7, #0x0 add r2, r4, #0x0 bl FUN_0204640C pop {r3-r7, pc} .balign 4 _020607D0: .word FUN_020606D0