#ifndef GUARD_GX_G2_H #define GUARD_GX_G2_H #include "fx.h" #include "registers.h" void G2x_SetBGyAffine_(u32 ptr, const struct Mtx22 *mtx, fx32 a, fx32 b, fx32 c, fx32 d); void G2x_SetBlendAlpha_(u32 *ptr, fx32 a, fx32 b, fx32 c, fx32 d); void G2x_SetBlendBrightness_(u16 *ptr, fx32 a, fx32 brightness); void G2x_SetBlendBrightnessExt_(u16 *ptr, fx32 a, fx32 b, fx32 c, fx32 d, fx32 brightness); void G2x_ChangeBlendBrightness_(u16 *ptr, fx32 brightness); typedef struct { u8 planeMask:5; u8 effect:1; u8 _reserve:2; } GXWndPlane; typedef enum { GX_WND_PLANEMASK_NONE = 0x0000, GX_WND_PLANEMASK_BG0 = 0x0001, GX_WND_PLANEMASK_BG1 = 0x0002, GX_WND_PLANEMASK_BG2 = 0x0004, GX_WND_PLANEMASK_BG3 = 0x0008, GX_WND_PLANEMASK_OBJ = 0x0010 } GXWndPlaneMask; static inline void G2_SetWndOutsidePlane(int wnd, BOOL effect) { u32 tmp; tmp = ((reg_G2_WINOUT & ~REG_G2_WINOUT_WINOUT_MASK) | ((u32)wnd << REG_G2_WINOUT_WINOUT_SHIFT)); if (effect) { tmp |= (0x20 << REG_G2_WINOUT_WINOUT_SHIFT); // EFCT } reg_G2_WINOUT = (u16)tmp; } static inline void G2_SetBG0Offset(int hOffset, int vOffset) { reg_G2_BG0OFS = (u32)(((hOffset << REG_G2_BG0OFS_HOFFSET_SHIFT) & REG_G2_BG0OFS_HOFFSET_MASK) | ((vOffset << REG_G2_BG0OFS_VOFFSET_SHIFT) & REG_G2_BG0OFS_VOFFSET_MASK)); } static inline void G2_SetBG1Offset(int hOffset, int vOffset) { reg_G2_BG1OFS = (u32)(((hOffset << REG_G2_BG1OFS_HOFFSET_SHIFT) & REG_G2_BG1OFS_HOFFSET_MASK) | ((vOffset << REG_G2_BG1OFS_VOFFSET_SHIFT) & REG_G2_BG1OFS_VOFFSET_MASK)); } static inline void G2_SetBG2Offset(int hOffset, int vOffset) { reg_G2_BG2OFS = (u32)(((hOffset << REG_G2_BG2OFS_HOFFSET_SHIFT) & REG_G2_BG2OFS_HOFFSET_MASK) | ((vOffset << REG_G2_BG2OFS_VOFFSET_SHIFT) & REG_G2_BG2OFS_VOFFSET_MASK)); } static inline void G2_SetBG3Offset(int hOffset, int vOffset) { reg_G2_BG3OFS = (u32)(((hOffset << REG_G2_BG3OFS_HOFFSET_SHIFT) & REG_G2_BG3OFS_HOFFSET_MASK) | ((vOffset << REG_G2_BG3OFS_VOFFSET_SHIFT) & REG_G2_BG3OFS_VOFFSET_MASK)); } static inline void G2S_SetBG0Offset(int hOffset, int vOffset) { reg_G2S_DB_BG0OFS = (u32)(((hOffset << REG_G2S_DB_BG0OFS_HOFFSET_SHIFT) & REG_G2S_DB_BG0OFS_HOFFSET_MASK) | ((vOffset << REG_G2S_DB_BG0OFS_VOFFSET_SHIFT) & REG_G2S_DB_BG0OFS_VOFFSET_MASK)); } static inline void G2S_SetBG1Offset(int hOffset, int vOffset) { reg_G2S_DB_BG1OFS = (u32)(((hOffset << REG_G2S_DB_BG1OFS_HOFFSET_SHIFT) & REG_G2S_DB_BG1OFS_HOFFSET_MASK) | ((vOffset << REG_G2S_DB_BG1OFS_VOFFSET_SHIFT) & REG_G2S_DB_BG1OFS_VOFFSET_MASK)); } static inline void G2S_SetBG2Offset(int hOffset, int vOffset) { reg_G2S_DB_BG2OFS = (u32)(((hOffset << REG_G2S_DB_BG2OFS_HOFFSET_SHIFT) & REG_G2S_DB_BG2OFS_HOFFSET_MASK) | ((vOffset << REG_G2S_DB_BG2OFS_VOFFSET_SHIFT) & REG_G2S_DB_BG2OFS_VOFFSET_MASK)); } static inline void G2S_SetBG3Offset(int hOffset, int vOffset) { reg_G2S_DB_BG3OFS = (u32)(((hOffset << REG_G2S_DB_BG3OFS_HOFFSET_SHIFT) & REG_G2S_DB_BG3OFS_HOFFSET_MASK) | ((vOffset << REG_G2S_DB_BG3OFS_VOFFSET_SHIFT) & REG_G2S_DB_BG3OFS_VOFFSET_MASK)); } static inline void G2_SetBG2Affine(const struct Mtx22 *mtx, int centerX, int centerY, int x1, int y1) { G2x_SetBGyAffine_((u32)®_G2_BG2PA, mtx, centerX, centerY, x1, y1); } static inline void G2_SetBG3Affine(const struct Mtx22 *mtx, int centerX, int centerY, int x1, int y1) { G2x_SetBGyAffine_((u32)®_G2_BG3PA, mtx, centerX, centerY, x1, y1); } static inline void G2S_SetBG2Affine(const struct Mtx22 *mtx, int centerX, int centerY, int x1, int y1) { G2x_SetBGyAffine_((u32)®_G2S_DB_BG2PA, mtx, centerX, centerY, x1, y1); } static inline void G2S_SetBG3Affine(const struct Mtx22 *mtx, int centerX, int centerY, int x1, int y1) { G2x_SetBGyAffine_((u32)®_G2S_DB_BG3PA, mtx, centerX, centerY, x1, y1); } static inline void G2_BlendNone(void) { reg_G2_BLDCNT = 0; } static inline void G2S_BlendNone(void) { reg_G2S_DB_BLDCNT = 0; } //The g2 and g2_oam headers contain a lot of inline functions and enums that may want to be ported over at some point #endif //GUARD_GX_G2_H