// // Created by red031000 on 2020-05-17. // #ifndef POKEDIAMOND_OS_MUTEX_H #define POKEDIAMOND_OS_MUTEX_H #include "types.h" #include "OS_thread.h" struct OSMutex { OSThreadQueue queue; OSThread *thread; s32 count; OSMutexLink link; }; #endif //POKEDIAMOND_OS_MUTEX_H