#ifndef POKEDIAMOND_OS_TICK_H #define POKEDIAMOND_OS_TICK_H #include "consts.h" typedef u64 OSTick; #define OS_SYSTEM_CLOCK HW_SYSTEM_CLOCK #define OS_MilliSecondsToTicks(msec) ((OSTick)(((OS_SYSTEM_CLOCK/1000) * (u64)(msec)) / 64)) #endif //POKEDIAMOND_OS_TICK_H