#ifndef GUARD_SND_UTIL_H #define GUARD_SND_UTIL_H #include "global.h" void SND_CalcTimer(void); u16 SND_CalcChannelVolume(s32 x); extern const s16 SNDi_DecibelTable[0x80]; // not used in pokediamond //extern const s16 SNDi_DecibelSquareTable[0x80]; #endif // GUARD_SND_UTIL_H