#ifndef POKEDIAMOND_ARM9_SYSCALL_H #define POKEDIAMOND_ARM9_SYSCALL_H #include "consts.h" #include "MI_dma.h" void SVC_CpuSet(const void *srcp, void *destp, u32 dmaCntData); #define SVC_CpuClear( data, destp, size, bit ) \ do{ \ vu##bit tmp = (vu##bit )(data); \ SVC_CpuSet((u8 *)&(tmp), (u8 *)(destp), ( \ MI_DMA_SRC_FIX | \ MI_DMA_##bit##BIT_BUS | ((size)/((bit)/8) & 0x1fffff))); \ } while(0) void SVC_WaitByLoop(u32 ct); #endif //POKEDIAMOND_ARM9_SYSCALL_H