#ifndef GUARD_NNS_SND_ARC_H #define GUARD_NNS_SND_ARC_H #include "SND_main.h" #include "FS_file.h" typedef struct NNSSndArcHeader { struct SNDBinaryFileHeader fileHeader; u32 symbolDataOffset; u32 symbolDataSize; u32 infoOffset; u32 infoSize; u32 fatOffset; u32 fatSize; u32 fileImageOffset; u32 fileImageSize; } NNSSndArcHeader; typedef struct NNSSndArc { NNSSndArcHeader header; BOOL file_open; FSFile file; FSFileID fileId; struct NNSSndArcFat* fat; struct NNSSndArcSymbol* symbol; struct NNSSndArcInfo* info; } NNSSndArc; void NNS_SndInit(void); void NNS_SndArcInit(NNSSndArc *, const char *, void *, u32); void NNS_SndArcPlayerSetup(void *); void NNS_SndMain(void); void NNS_SndHandleInit(u32 *); void NNS_SndPlayerStopSeqByPlayerNo(int playerNo, int fadeFrame); void NNS_SndHandleReleaseSeq(u32 *); #endif //GUARD_NNS_SND_ARC_H