#include "global.h" #include "gx.h" ARM_FUNC void G3i_PerspectiveW_(fx32 fovsin, fx32 fovcos, fx32 ratio, fx32 near, fx32 far, fx32 scale, u32 load, struct Mtx44 *mtx){ fx32 fovcot, temp1, temp2; fx64c temp0; vu32 *reg_ptr; fovcot = FX_Div(fovcos, fovsin); if (scale != 0x1000) //!= 1.0 fovcot = (fovcot * scale) / 0x1000; reg_CP_DIV_NUMER = (u64)((s64)fovcot << 0x20); reg_CP_DIV_DENOM = (u32)ratio; if (load) { reg_G3_MTX_MODE = 0x0; reg_ptr = (vu32 *)®_G3_MTX_LOAD_4x4; } if (mtx) { mtx->_[1] = 0x0; mtx->_[2] = 0x0; mtx->_[3] = 0x0; mtx->_[4] = 0x0; mtx->_[6] = 0x0; mtx->_[7] = 0x0; mtx->_[8] = 0x0; mtx->_[9] = 0x0; mtx->_[11] = -scale; mtx->_[12] = 0x0; mtx->_[13] = 0x0; mtx->_[15] = 0x0; } temp1 = FX_GetDivResult(); reg_CP_DIV_NUMER = (s64)0x1000 << 0x20; reg_CP_DIV_DENOM = (u32)(near - far); if (load) { *reg_ptr = (vu32)temp1; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = (vu32)fovcot; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; } if (mtx) { mtx->_[0] = temp1; mtx->_[5] = fovcot; } temp0 = FX_GetDivResultFx64c(); if (scale != 0x1000) temp0 = (temp0 * scale) / 0x1000; temp1 = (fx32)(((far + near) * temp0 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); temp2 = (fx32)((((fx32)(((fx64)(near << 1) * far + (1 << (FX32_INT_SHIFT - 1))) >> FX32_INT_SHIFT)) * temp0 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); if (load) { *reg_ptr = (vu32)temp1; *reg_ptr = (vu32)(-scale); *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = (vu32)temp2; *reg_ptr = 0x0; } if (mtx) { mtx->_[10] = temp1; mtx->_[14] = temp2; } } ARM_FUNC void G3i_OrthoW_(fx32 top, fx32 bottom, fx32 left, fx32 right, fx32 near, fx32 far, fx32 scale, u32 load, struct Mtx44 *mtx){ fx64c temp1, temp2, temp3; fx32 temp0, temp4, temp5; vu32 *reg_ptr; FX_InvAsync(right - left); if (load) { reg_G3_MTX_MODE = 0x0; reg_ptr = (vu32 *)®_G3_MTX_LOAD_4x4; } if (mtx) { mtx->_[1] = 0x0; mtx->_[2] = 0x0; mtx->_[3] = 0x0; mtx->_[4] = 0x0; mtx->_[6] = 0x0; mtx->_[7] = 0x0; mtx->_[8] = 0x0; mtx->_[9] = 0x0; mtx->_[11] = 0x0; mtx->_[15] = scale; } temp1 = FX_GetDivResultFx64c(); reg_CP_DIV_NUMER = (s64)0x1000 << 0x20; reg_CP_DIV_DENOM = (u32)(top - bottom); if (scale != 0x1000) temp1 = (temp1 * scale) / 0x1000; temp0 = (fx32)((0x2000 * temp1 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); if (load) { *reg_ptr = (vu32)temp0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; } if (mtx) { mtx->_[0] = temp0; } temp2 = FX_GetDivResultFx64c(); reg_CP_DIV_NUMER = (s64)0x1000 << 0x20; reg_CP_DIV_DENOM = (u32)(near - far); if (scale != 0x1000) temp2 = (temp2 * scale) / 0x1000; temp0 = (fx32)((0x2000 * temp2 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); if (load) { *reg_ptr = (vu32)temp0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; } if (mtx) { mtx->_[5] = temp0; } temp3 = FX_GetDivResultFx64c(); if (scale != 0x1000) temp3 = (temp3 * scale) / 0x1000; temp0 = (fx32)((0x2000 * temp3 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); if (load) { *reg_ptr = (vu32)temp0; *reg_ptr = 0x0; } if (mtx) { mtx->_[10] = temp0; } temp0 = (fx32)(((-(right + left)) * temp1 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); temp4 = (fx32)(((-(top + bottom)) * temp2 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); temp5 = (fx32)(((far + near) * temp3 + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT); if (load) { *reg_ptr = (vu32)temp0; *reg_ptr = (vu32)temp4; *reg_ptr = (vu32)temp5; *reg_ptr = (vu32)scale; } if (mtx) { mtx->_[12] = temp0; mtx->_[13] = temp4; mtx->_[14] = temp5; } } ARM_FUNC void G3i_LookAt_(struct Vecx32 *a, struct Vecx32 *b, struct Vecx32 *c, u32 load, struct Mtx44 *mtx){ struct Vecx32 temp, temp1, temp2; fx32 c1, c2, c3; vu32 *reg_ptr; temp.x = a->x - c->x; temp.y = a->y - c->y; temp.z = a->z - c->z; VEC_Normalize(&temp, &temp); VEC_CrossProduct(b, &temp, &temp1); VEC_Normalize(&temp1, &temp1); VEC_CrossProduct(&temp, &temp1, &temp2); if (load) { reg_G3_MTX_MODE = 0x2; reg_ptr = (vu32 *)®_G3_MTX_LOAD_4x3; *reg_ptr = (vu32)temp1.x; *reg_ptr = (vu32)temp2.x; *reg_ptr = (vu32)temp.x; *reg_ptr = (vu32)temp1.y; *reg_ptr = (vu32)temp2.y; *reg_ptr = (vu32)temp.y; *reg_ptr = (vu32)temp1.z; *reg_ptr = (vu32)temp2.z; *reg_ptr = (vu32)temp.z; } c1 = -VEC_DotProduct(a, &temp1); c2 = -VEC_DotProduct(a, &temp2); c3 = -VEC_DotProduct(a, &temp); if (load) { *reg_ptr = (vu32)c1; *reg_ptr = (vu32)c2; *reg_ptr = (vu32)c3; } if (mtx) { mtx->_[0] = temp1.x; mtx->_[1] = temp2.x; mtx->_[2] = temp.x; mtx->_[3] = temp1.y; mtx->_[4] = temp2.y; mtx->_[5] = temp.y; mtx->_[6] = temp1.z; mtx->_[7] = temp2.z; mtx->_[8] = temp.z; mtx->_[9] = c1; mtx->_[10] = c2; mtx->_[11] = c3; } } ARM_FUNC void G3_RotX(fx32 sinphi, fx32 cosphi){ vu32 *reg_ptr; reg_ptr = (vu32 *)®_G3_MTX_MULT_3x3; *reg_ptr = 0x1000; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = (vu32)cosphi; *reg_ptr = (vu32)sinphi; *reg_ptr = 0x0; *reg_ptr = (vu32)(-sinphi); *reg_ptr = (vu32)cosphi; } ARM_FUNC void G3_RotY(fx32 sinphi, fx32 cosphi){ vu32 *reg_ptr; reg_ptr = (vu32 *)®_G3_MTX_MULT_3x3; *reg_ptr = (vu32)cosphi; *reg_ptr = 0x0; *reg_ptr = (vu32)(-sinphi); *reg_ptr = 0x0; *reg_ptr = 0x1000; *reg_ptr = 0x0; *reg_ptr = (vu32)sinphi; *reg_ptr = 0x0; *reg_ptr = (vu32)cosphi; } ARM_FUNC void G3_RotZ(fx32 sinphi, fx32 cosphi){ vu32 *reg_ptr; reg_ptr = (vu32 *)®_G3_MTX_MULT_3x3; *reg_ptr = (vu32)cosphi; *reg_ptr = (vu32)sinphi; *reg_ptr = 0x0; *reg_ptr = (vu32)(-sinphi); *reg_ptr = (vu32)cosphi; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x0; *reg_ptr = 0x1000; }