#ifndef POKEDIAMOND_MOD21_02254A6C_H #define POKEDIAMOND_MOD21_02254A6C_H #include "nitro/types.h" typedef struct UnkStruct02254A6C UnkStruct02254A6C; struct UnkStruct02254A6C { UnkStruct02254A6C *Unk00; u32 Unk04; u32 Unk08[1]; u32 Unk0C; u8 padding0[0x20]; u32 Unk30[1]; }; typedef struct UnkOverlayStruct1 { u32 number; BOOL (*func)(u32 param0, void *param1); u32 Unk08; } UnkOverlayStruct1; //todo should probably be in mod 20 header BOOL MOD21_02254A6C(UnkStruct02254A6C *param0, void *param1); void MOD21_02254AD4(void *param0, void *param1); void MOD21_02254B04(void *param0); void MOD21_02254B10(u32 *param0, u32 param1); BOOL MOD21_02254B34(void *param0, u32 param1); BOOL MOD21_02254B40(void *param0); BOOL MOD21_02254B4C(void *param0); BOOL MOD21_02254B60(u32 param0, void *param1); BOOL MOD21_02254BF4(u32 param0, void *param1); BOOL MOD21_02254C14(u32 param0, void *param1); BOOL MOD21_02254C40(u32 param0, void *param1); void MOD21_02254C5C(UnkStruct02254A6C *param0); #endif //POKEDIAMOND_MOD21_02254A6C_H