.include "asm/macros.inc" .include "global.inc" .section .text .balign 4, 0 thumb_func_start MOD32_02254854 MOD32_02254854: ; 0x02254854 push {r3, r4, r5, r6, r7, lr} add r5, r0, #0 add r6, r1, #0 mov r0, #8 mov r1, #0x1c add r7, r2, #0 str r3, [sp] bl AllocFromHeap add r4, r0, #0 beq _02254892 ldr r3, [sp] add r1, r6, #0 add r2, r7, #0 bl MOD32_0225489C cmp r0, #0 beq _0225488C ldr r0, _02254898 ; =MOD32_02254920 add r1, r4, #0 mov r2, #1 bl FUN_0200CA44 cmp r0, #0 beq _0225488C str r4, [r5] mov r0, #1 pop {r3, r4, r5, r6, r7, pc} _0225488C: add r0, r4, #0 bl FreeToHeap _02254892: mov r0, #0 pop {r3, r4, r5, r6, r7, pc} nop _02254898: .word MOD32_02254920 thumb_func_end MOD32_02254854 thumb_func_start MOD32_0225489C MOD32_0225489C: ; 0x0225489C push {r4, r5, r6, lr} sub sp, #8 add r5, r0, #0 add r4, r1, #0 mov r0, #0 add r1, sp, #4 add r6, r2, #0 bl PM_GetBackLight ldr r0, [sp, #4] cmp r0, #1 bne _022548B8 mov r0, #1 b _022548BA _022548B8: mov r0, #0 _022548BA: str r0, [r5, #4] add r0, r5, #0 add r0, #8 add r1, r5, #4 add r2, r6, #0 bl MOD32_02254A54 cmp r0, #0 beq _022548F2 mov r0, #0 strb r0, [r5] strb r0, [r5, #1] strb r0, [r5, #2] mov r0, #8 str r0, [sp] ldr r0, _022548F8 ; =MOD32_02254C54 ldr r2, _022548FC ; =MOD32_02254918 mov r1, #2 add r3, r5, #0 bl MOD20_02254130 str r0, [r5, #0x10] mov r0, #0 str r0, [r5, #0x14] add sp, #8 str r4, [r5, #0xc] mov r0, #1 pop {r4, r5, r6, pc} _022548F2: mov r0, #0 add sp, #8 pop {r4, r5, r6, pc} .align 2, 0 _022548F8: .word MOD32_02254C54 _022548FC: .word MOD32_02254918 thumb_func_end MOD32_0225489C thumb_func_start MOD32_02254900 MOD32_02254900: ; 0x02254900 push {r4, lr} add r4, r0, #0 ldr r0, [r4, #0x10] bl MOD20_02254198 ldr r0, [r4, #8] bl MOD32_02254A90 add r0, r4, #0 bl FreeToHeap pop {r4, pc} thumb_func_end MOD32_02254900 thumb_func_start MOD32_02254918 MOD32_02254918: ; 0x02254918 str r0, [r3, #0x18] str r1, [r3, #0x14] bx lr .align 2, 0 thumb_func_end MOD32_02254918 thumb_func_start MOD32_02254920 MOD32_02254920: ; 0x02254920 push {r3, r4, r5, lr} add r4, r1, #0 add r5, r0, #0 ldrb r0, [r4] cmp r0, #3 bhs _02254956 ldr r0, [r4, #0xc] ldr r1, [r4, #0x10] bl MOD20_02252C14 ldrb r1, [r4] add r0, r4, #0 lsl r2, r1, #2 ldr r1, _02254958 ; =MOD32_02254C5C ldr r1, [r1, r2] blx r1 cmp r0, #0 beq _02254956 add r0, r4, #0 bl MOD32_02254900 add r0, r5, #0 bl FUN_0200CAB4 ldr r0, [r4, #0xc] bl MOD20_022529A0 _02254956: pop {r3, r4, r5, pc} .align 2, 0 _02254958: .word MOD32_02254C5C thumb_func_end MOD32_02254920 thumb_func_start MOD32_0225495C MOD32_0225495C: ; 0x0225495C mov r1, #1 strb r1, [r0, #2] bx lr .align 2, 0 thumb_func_end MOD32_0225495C thumb_func_start MOD32_02254964 MOD32_02254964: ; 0x02254964 ldrb r2, [r0, #2] cmp r2, #0 bne _0225496C b _0225496E _0225496C: mov r1, #2 _0225496E: strb r1, [r0] mov r1, #0 strb r1, [r0, #1] bx lr .align 2, 0 thumb_func_end MOD32_02254964 thumb_func_start MOD32_02254978 MOD32_02254978: ; 0x02254978 push {r4, lr} add r4, r0, #0 ldrb r0, [r4, #1] cmp r0, #0 beq _02254988 cmp r0, #1 beq _02254998 b _022549B2 _02254988: ldr r0, [r4, #8] mov r1, #0 bl MOD32_02254B08 ldrb r0, [r4, #1] add r0, r0, #1 strb r0, [r4, #1] b _022549B2 _02254998: ldr r0, [r4, #8] mov r1, #0 bl MOD32_02254B2C cmp r0, #0 beq _022549B2 ldr r0, [r4, #0xc] bl MOD20_0225298C add r0, r4, #0 mov r1, #1 bl MOD32_02254964 _022549B2: mov r0, #0 pop {r4, pc} .align 2, 0 thumb_func_end MOD32_02254978 thumb_func_start MOD32_022549B8 MOD32_022549B8: ; 0x022549B8 push {r4, lr} add r4, r0, #0 ldrb r1, [r4, #2] cmp r1, #0 beq _022549CC mov r1, #2 bl MOD32_02254964 mov r0, #0 pop {r4, pc} _022549CC: ldrb r0, [r4, #1] cmp r0, #0 beq _022549D8 cmp r0, #1 beq _02254A0C b _02254A1C _022549D8: ldr r0, [r4, #0x14] cmp r0, #1 bne _02254A1C ldr r1, [r4, #0x18] cmp r1, #0 bne _022549EA ldr r0, [r4, #4] cmp r0, #0 beq _022549F4 _022549EA: cmp r1, #1 bne _02254A04 ldr r0, [r4, #4] cmp r0, #1 bne _02254A04 _022549F4: ldr r1, [r4, #4] mov r0, #1 eor r0, r1 str r0, [r4, #4] ldr r0, [r4, #8] mov r1, #2 bl MOD32_02254B08 _02254A04: ldrb r0, [r4, #1] add r0, r0, #1 strb r0, [r4, #1] b _02254A1C _02254A0C: ldr r0, [r4, #8] mov r1, #2 bl MOD32_02254B2C cmp r0, #0 beq _02254A1C mov r0, #0 strb r0, [r4, #1] _02254A1C: mov r0, #0 pop {r4, pc} thumb_func_end MOD32_022549B8 thumb_func_start MOD32_02254A20 MOD32_02254A20: ; 0x02254A20 push {r4, lr} add r4, r0, #0 ldrb r0, [r4, #1] cmp r0, #0 beq _02254A30 cmp r0, #1 beq _02254A40 b _02254A4E _02254A30: ldr r0, [r4, #8] mov r1, #1 bl MOD32_02254B08 ldrb r0, [r4, #1] add r0, r0, #1 strb r0, [r4, #1] b _02254A4E _02254A40: ldr r0, [r4, #8] bl MOD32_02254B38 cmp r0, #0 beq _02254A4E mov r0, #1 pop {r4, pc} _02254A4E: mov r0, #0 pop {r4, pc} .align 2, 0 thumb_func_end MOD32_02254A20 thumb_func_start MOD32_02254A54 MOD32_02254A54: ; 0x02254A54 push {r4, r5, r6, lr} add r6, r0, #0 add r5, r1, #0 mov r0, #8 mov r1, #0x3c bl AllocFromHeap add r4, r0, #0 beq _02254A8A add r0, #8 mov r1, #4 bl MOD20_022536F4 str r5, [r4] bl MOD20_02252D34 str r0, [r4, #4] bl MOD20_02252D24 str r0, [r4, #0x20] add r0, r4, #0 add r1, r5, #0 bl MOD32_02254A9C str r4, [r6] mov r0, #1 pop {r4, r5, r6, pc} _02254A8A: mov r0, #0 pop {r4, r5, r6, pc} .align 2, 0 thumb_func_end MOD32_02254A54 thumb_func_start MOD32_02254A90 MOD32_02254A90: ; 0x02254A90 push {r3, lr} cmp r0, #0 beq _02254A9A bl FreeToHeap _02254A9A: pop {r3, pc} thumb_func_end MOD32_02254A90 thumb_func_start MOD32_02254A9C MOD32_02254A9C: ; 0x02254A9C push {r4, r5, lr} sub sp, #0xc mov r3, #0 str r3, [sp] mov r2, #1 add r5, r0, #0 add r4, r1, #0 str r2, [sp, #4] mov r0, #8 str r0, [sp, #8] mov r0, #0xc mov r1, #0x68 bl GfGfxLoader_LoadWholePalette mov r0, #8 str r0, [sp] add r0, r5, #0 add r0, #0x28 mov r1, #0xc mov r2, #0x66 mov r3, #0x67 bl MOD20_02253FBC add r2, r5, #0 ldr r0, [r5, #0x20] ldr r1, _02254AEC ; =MOD32_02254C68 add r2, #0x28 bl MOD20_02253E74 str r0, [r5, #0x24] ldr r0, [r4] cmp r0, #0 bne _02254AE6 ldr r0, [r5, #0x24] mov r1, #1 bl MOD20_02253F28 _02254AE6: add sp, #0xc pop {r4, r5, pc} nop _02254AEC: .word MOD32_02254C68 thumb_func_end MOD32_02254A9C thumb_func_start MOD32_02254AF0 MOD32_02254AF0: ; 0x02254AF0 push {r4, lr} add r4, r0, #0 ldr r0, [r4, #0x20] ldr r1, [r4, #0x24] bl MOD20_02253F14 add r4, #0x28 add r0, r4, #0 bl MOD20_02254014 pop {r4, pc} .align 2, 0 thumb_func_end MOD32_02254AF0 thumb_func_start MOD32_02254B08 MOD32_02254B08: ; 0x02254B08 push {lr} sub sp, #0xc add r2, r0, #0 add r0, #8 str r0, [sp] mov r0, #2 str r0, [sp, #4] mov r0, #8 str r0, [sp, #8] ldr r0, _02254B28 ; =MOD32_02254C94 ldr r3, [r2] bl MOD20_022537E0 add sp, #0xc pop {pc} nop _02254B28: .word MOD32_02254C94 thumb_func_end MOD32_02254B08 thumb_func_start MOD32_02254B2C MOD32_02254B2C: ; 0x02254B2C ldr r3, _02254B34 ; =MOD20_02253794 add r0, #8 bx r3 nop _02254B34: .word MOD20_02253794 thumb_func_end MOD32_02254B2C thumb_func_start MOD32_02254B38 MOD32_02254B38: ; 0x02254B38 ldr r3, _02254B40 ; =MOD20_022537B8 add r0, #8 bx r3 nop _02254B40: .word MOD20_022537B8 thumb_func_end MOD32_02254B38 thumb_func_start MOD32_02254B44 MOD32_02254B44: ; 0x02254B44 push {r4, lr} add r4, r0, #0 bl MOD20_022538A0 add r0, #8 add r1, r4, #0 bl MOD20_02253888 pop {r4, pc} .align 2, 0 thumb_func_end MOD32_02254B44 thumb_func_start MOD32_02254B58 MOD32_02254B58: ; 0x02254B58 push {r4, r5, lr} sub sp, #0x14 add r4, r1, #0 add r0, r4, #0 bl MOD20_022538A0 add r5, r0, #0 ldr r0, [r5, #4] ldr r2, _02254BDC ; =MOD32_02254C78 mov r1, #6 mov r3, #0 bl InitBgFromTemplate mov r0, #0 str r0, [sp] str r0, [sp, #4] mov r0, #1 str r0, [sp, #8] mov r0, #8 str r0, [sp, #0xc] ldr r2, [r5, #4] mov r0, #0xc mov r1, #0x65 mov r3, #6 bl GfGfxLoader_LoadCharData mov r0, #0 str r0, [sp] str r0, [sp, #4] mov r0, #1 str r0, [sp, #8] mov r0, #8 str r0, [sp, #0xc] ldr r2, [r5, #4] mov r0, #0xc mov r1, #0x64 mov r3, #6 bl GfGfxLoader_LoadScrnData mov r0, #0 add r1, r0, #0 bl MOD20_02252D7C ldr r0, [r5, #4] mov r1, #6 bl BgCommitTilemapBufferToVram ldr r1, _02254BE0 ; =0x04001000 ldr r0, _02254BE4 ; =0xFFFFE0FF ldr r3, [r1] ldr r2, [r1] str r3, [sp, #0x10] and r0, r2 lsl r2, r3, #0x13 lsr r3, r2, #0x1b mov r2, #4 orr r2, r3 lsl r2, r2, #8 orr r0, r2 str r0, [r1] add r0, r4, #0 bl MOD32_02254B44 add sp, #0x14 pop {r4, r5, pc} nop _02254BDC: .word MOD32_02254C78 _02254BE0: .word 0x04001000 _02254BE4: .word 0xFFFFE0FF thumb_func_end MOD32_02254B58 thumb_func_start MOD32_02254BE8 MOD32_02254BE8: ; 0x02254BE8 push {r3, r4, r5, lr} add r5, r1, #0 add r0, r5, #0 bl MOD20_022538A0 add r4, r0, #0 bl MOD32_02254AF0 ldr r0, [r4, #4] mov r1, #6 bl FreeBgTilemapBuffer add r0, r5, #0 bl MOD32_02254B44 pop {r3, r4, r5, pc} thumb_func_end MOD32_02254BE8 thumb_func_start MOD32_02254C08 MOD32_02254C08: ; 0x02254C08 push {r4, r5, r6, lr} add r6, r1, #0 add r0, r6, #0 bl MOD20_022538A0 add r5, r0, #0 add r0, r6, #0 bl MOD20_022538A4 add r4, r0, #0 ldr r0, _02254C50 ; =0x00000663 bl MOD20_02252B28 ldr r0, [r4] cmp r0, #0 ldr r0, [r5, #0x24] beq _02254C3A mov r1, #0 bl MOD20_02253F28 mov r0, #1 add r1, r0, #0 bl PM_SetBackLight b _02254C48 _02254C3A: mov r1, #1 bl MOD20_02253F28 mov r0, #1 mov r1, #0 bl PM_SetBackLight _02254C48: add r0, r6, #0 bl MOD32_02254B44 pop {r4, r5, r6, pc} .align 2, 0 _02254C50: .word 0x00000663 thumb_func_end MOD32_02254C08 .section .rodata .global MOD32_02254C54 MOD32_02254C54: ; 0x02254C54 .byte 0x48, 0x68, 0x5C, 0x84, 0x68, 0x88, 0x5C, 0x84 .global MOD32_02254C5C MOD32_02254C5C: ; 0x02254C5C .word MOD32_02254978, MOD32_022549B8, MOD32_02254A20 .global MOD32_02254C68 MOD32_02254C68: ; 0x02254C68 .byte 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x06, 0x00, 0x00, 0x00, 0x00, 0x02 .byte 0x00, 0x00, 0x00, 0x00 .global MOD32_02254C78 MOD32_02254C78: ; 0x02254C78 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0E, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .global MOD32_02254C94 MOD32_02254C94: ; 0x02254C94 .word 0x00, MOD32_02254B58, 0x00 .word 0x01, MOD32_02254BE8, 0x00 .word 0x02, MOD32_02254C08, 0x00 .word 0x00, 0x00000000, 0x00