#ifndef POKEDIAMOND_MOD59_021D74E0_H #define POKEDIAMOND_MOD59_021D74E0_H #include "nitro/types.h" #include "options.h" #include "save_block_2.h" #include "main.h" typedef struct MOD59_OverlayData { u32 heap_id; struct SaveBlock2 *sav2; struct Options *options; u32 Unk0C; u32 Unk10; u32 Unk14; u8 padding[0x58]; u32 Unk70; u32 Unk74; u8 padding2[0x10]; u8 Unk88; u8 Unk89; u8 Unk8A; u8 Unk8B; u8 padding3[4]; u32 Unk90; //TODO pad to 0xb4 } MOD59_OverlayData; BOOL MOD59_Init(struct UnkStruct_02006234 *param0); #endif //POKEDIAMOND_MOD59_021D74E0_H