.include "asm/macros.inc" .include "global.inc" .section .text .balign 4, 0 thumb_func_start MOD78_021D74E0 MOD78_021D74E0: ; 0x021D74E0 push {r3, r4, r5, r6, r7, lr} sub sp, #0x18 mov r2, #2 add r5, r0, #0 mov r0, #3 mov r1, #0x48 lsl r2, r2, #0x10 bl CreateHeap add r0, r5, #0 mov r1, #0xa0 mov r2, #0x48 bl OverlayManager_CreateAndGetData mov r1, #0 mov r2, #0xa0 add r4, r0, #0 bl memset add r0, r5, #0 bl OverlayManager_GetField18 add r5, r0, #0 add r0, r4, #0 ldrb r1, [r5] add r0, #0x9c strb r1, [r0] add r0, r4, #0 mov r1, #0 add r0, #0x9d strb r1, [r0] mov r0, #0x48 bl Camera_Alloc str r0, [r4] bl MOD78_021D7708 add r0, r4, #0 bl MOD78_021D778C add r0, sp, #0xc mov r1, #0 str r1, [r0] str r1, [r0, #4] str r1, [r0, #8] str r1, [sp] str r1, [sp, #4] ldr r1, [r4] ldr r2, _021D75C4 ; =0x021D789C str r1, [sp, #8] ldr r1, _021D75C8 ; =0x0029AEC1 ldr r3, _021D75CC ; =0x000005C1 bl Camera_InitWithTargetAndAngle ldr r0, [r4] bl Camera_SetWorkPtr mov r4, #0 mov r7, #2 mov r6, #4 _021D7558: ldr r2, [r5, #4] mov r0, #6 add r1, r4, #0 mul r1, r0 add r3, r2, r1 ldrsh r1, [r2, r1] ldrsh r2, [r3, r7] ldrsh r3, [r3, r6] add r0, r4, #0 bl NNS_G3dGlbLightVector ldr r2, [r5, #4] lsl r1, r4, #1 add r1, r2, r1 ldrh r1, [r1, #0x18] add r0, r4, #0 bl NNS_G3dGlbLightColor add r0, r4, #1 lsl r0, r0, #0x18 lsr r4, r0, #0x18 cmp r4, #4 blo _021D7558 ldr r2, [r5, #4] ldrh r0, [r2, #0x20] ldrh r1, [r2, #0x22] ldr r2, [r2, #0x28] bl NNS_G3dGlbMaterialColorDiffAmb ldr r2, [r5, #4] ldrh r0, [r2, #0x24] ldrh r1, [r2, #0x26] ldr r2, [r2, #0x2c] bl NNS_G3dGlbMaterialColorSpecEmi ldr r3, [r5, #4] ldr r0, [r3, #0x40] str r0, [sp] ldr r0, [r3, #0x44] str r0, [sp, #4] ldr r0, [r3, #0x30] ldr r1, [r3, #0x34] ldr r2, [r3, #0x38] ldr r3, [r3, #0x3c] bl NNS_G3dGlbPolygonAttr mov r0, #0 mov r1, #0x48 bl FUN_02079A70 mov r0, #1 add sp, #0x18 pop {r3, r4, r5, r6, r7, pc} nop _021D75C4: .word MOD78_021D789C _021D75C8: .word 0x0029AEC1 _021D75CC: .word 0x000005C1 thumb_func_end MOD78_021D74E0 thumb_func_start MOD78_021D75D0 MOD78_021D75D0: ; 0x021D75D0 push {r3, r4, r5, r6, lr} sub sp, #0x3c ldr r6, _021D76AC ; =0x021D78AC add r2, r0, #0 add r5, r1, #0 add r4, sp, #0x18 mov r3, #4 _021D75DE: ldmia r6!, {r0, r1} stmia r4!, {r0, r1} sub r3, r3, #1 bne _021D75DE ldr r0, [r6] add r3, sp, #0xc str r0, [r4] ldr r4, _021D76B0 ; =0x021D787C ldmia r4!, {r0, r1} stmia r3!, {r0, r1} ldr r0, [r4] add r1, sp, #0 str r0, [r3] mov r0, #0 str r0, [r1] str r0, [r1, #4] str r0, [r1, #8] add r0, r2, #0 bl OverlayManager_GetData add r4, r0, #0 ldr r0, [r5] cmp r0, #0 beq _021D7614 cmp r0, #1 beq _021D7622 b _021D7662 _021D7614: ldr r0, _021D76B4 ; =0x000006DC bl PlaySE ldr r0, [r5] add r0, r0, #1 str r0, [r5] b _021D7662 _021D7622: add r0, r4, #0 add r0, #0x9d ldrb r0, [r0] cmp r0, #0 bne _021D7654 add r0, r4, #0 add r0, #0x80 ldr r2, [r0] mov r0, #1 ldr r1, [r2] lsl r0, r0, #0xc add r1, r1, r0 ldr r0, [r2, #8] ldrh r0, [r0, #4] lsl r0, r0, #0xc cmp r1, r0 bne _021D7662 add r1, r4, #0 mov r0, #1 add r1, #0x9d strb r0, [r1] mov r1, #0x48 bl FUN_02079A70 b _021D7662 _021D7654: bl FUN_0200E308 cmp r0, #0 beq _021D7662 add sp, #0x3c mov r0, #1 pop {r3, r4, r5, r6, pc} _021D7662: mov r3, #1 mov r2, #0 lsl r3, r3, #0xc _021D7668: lsl r0, r2, #2 add r0, r4, r0 add r0, #0x80 ldr r1, [r0] ldr r5, [r1, #8] ldr r0, [r1] ldrh r5, [r5, #4] add r0, r0, r3 lsl r5, r5, #0xc cmp r0, r5 bge _021D7680 str r0, [r1] _021D7680: add r0, r2, #1 lsl r0, r0, #0x18 lsr r2, r0, #0x18 cmp r2, #4 blo _021D7668 bl FUN_020222AC bl Camera_PushLookAtToNNSGlb add r0, r4, #4 add r1, sp, #0 add r2, sp, #0x18 add r3, sp, #0xc bl FUN_0201B26C mov r0, #1 add r1, r0, #0 bl FUN_020222B4 mov r0, #0 add sp, #0x3c pop {r3, r4, r5, r6, pc} .align 2, 0 _021D76AC: .word MOD78_021D78AC _021D76B0: .word MOD78_021D787C _021D76B4: .word 0x000006DC thumb_func_end MOD78_021D75D0 thumb_func_start MOD78_021D76B8 MOD78_021D76B8: ; 0x021D76B8 push {r3, r4, r5, r6, r7, lr} str r0, [sp] bl OverlayManager_GetData add r6, r0, #0 add r7, r6, #0 mov r4, #0 add r7, #0x70 _021D76C8: lsl r0, r4, #2 add r5, r6, r0 add r1, r5, #0 add r1, #0x80 ldr r1, [r1] add r0, r7, #0 bl NNS_G3dFreeAnmObj ldr r0, [r5, #0x60] bl FreeToHeap add r0, r4, #1 lsl r0, r0, #0x18 lsr r4, r0, #0x18 cmp r4, #4 blo _021D76C8 ldr r0, [r6, #0x5c] bl FreeToHeap ldr r0, [r6] bl Camera_Free ldr r0, [sp] bl OverlayManager_FreeData bl FUN_0201B398 mov r0, #0x48 bl DestroyHeap mov r0, #1 pop {r3, r4, r5, r6, r7, pc} thumb_func_end MOD78_021D76B8 thumb_func_start MOD78_021D7708 MOD78_021D7708: ; 0x021D7708 push {r3, lr} mov r0, #0 add r1, r0, #0 bl Main_SetVBlankIntrCB bl FUN_02015F1C bl GX_DisableEngineALayers bl GX_DisableEngineBLayers mov r2, #1 lsl r2, r2, #0x1a ldr r1, [r2] ldr r0, _021D7758 ; =0xFFFFE0FF and r1, r0 str r1, [r2] ldr r2, _021D775C ; =0x04001000 ldr r1, [r2] and r0, r1 str r0, [r2] bl MOD78_021D776C mov r0, #0x48 bl FUN_0201B2EC ldr r2, _021D7760 ; =0x04000060 ldr r0, _021D7764 ; =0xFFFFCFFF ldrh r1, [r2] and r1, r0 mov r0, #0x20 orr r0, r1 strh r0, [r2] ldr r0, _021D7768 ; =0x021D7888 bl G3X_SetEdgeColorTable bl GX_SwapDisplay pop {r3, pc} nop _021D7758: .word 0xFFFFE0FF _021D775C: .word 0x04001000 _021D7760: .word 0x04000060 _021D7764: .word 0xFFFFCFFF _021D7768: .word MOD78_021D7888 thumb_func_end MOD78_021D7708 thumb_func_start MOD78_021D776C MOD78_021D776C: ; 0x021D776C push {r4, lr} sub sp, #0x28 ldr r4, _021D7788 ; =0x021D78D0 add r3, sp, #0 mov r2, #5 _021D7776: ldmia r4!, {r0, r1} stmia r3!, {r0, r1} sub r2, r2, #1 bne _021D7776 add r0, sp, #0 bl GX_SetBanks add sp, #0x28 pop {r4, pc} .align 2, 0 _021D7788: .word MOD78_021D78D0 thumb_func_end MOD78_021D776C thumb_func_start MOD78_021D778C MOD78_021D778C: ; 0x021D778C push {r4, r5, r6, r7, lr} sub sp, #0xc add r5, r0, #0 mov r0, #0x78 mov r1, #0x48 bl NARC_ctor str r0, [sp] add r0, r5, #0 add r0, #0x70 mov r1, #0x48 mov r2, #4 bl GF_ExpHeap_FndInitAllocator add r1, r5, #0 add r1, #0x9c ldrb r2, [r1] mov r1, #0xa ldr r0, [sp] add r3, r2, #0 mul r3, r1 ldr r1, _021D7878 ; =0x021D7900 mov r2, #0x48 ldrh r1, [r1, r3] bl NARC_AllocAndReadWholeMember add r1, r5, #0 add r2, r5, #0 str r0, [r5, #0x5c] add r0, r5, #4 add r1, #0x58 add r2, #0x5c bl FUN_0201B234 ldr r0, [r5, #0x5c] bl NNS_G3dGetTex str r0, [sp, #4] ldr r0, [r5, #0x58] mov r1, #0 mov r2, #0x40 bl NNSi_G3dModifyMatFlag ldr r0, [r5, #0x58] mov r1, #0 mov r2, #0x80 bl NNSi_G3dModifyMatFlag mov r2, #2 ldr r0, [r5, #0x58] mov r1, #0 lsl r2, r2, #8 bl NNSi_G3dModifyMatFlag mov r2, #1 ldr r0, [r5, #0x58] mov r1, #0 lsl r2, r2, #0xa bl NNSi_G3dModifyMatFlag add r0, r5, #0 str r0, [sp, #8] add r0, #0x70 mov r6, #0 str r0, [sp, #8] _021D780E: add r1, r5, #0 add r1, #0x9c ldrb r3, [r1] lsl r0, r6, #2 add r4, r5, r0 add r2, r3, #0 mov r1, #0xa mul r2, r1 ldr r3, _021D7878 ; =0x021D7900 lsl r1, r6, #1 add r2, r3, r2 add r1, r1, r2 ldrh r1, [r1, #2] ldr r0, [sp] mov r2, #0x48 bl NARC_AllocAndReadWholeMember str r0, [r4, #0x60] mov r1, #0 bl NNS_G3dGetAnmByIdx add r7, r0, #0 ldr r0, [sp, #8] ldr r2, [r5, #0x58] add r1, r7, #0 bl NNS_G3dAllocAnmObj add r1, r4, #0 add r1, #0x80 str r0, [r1] add r0, r4, #0 add r0, #0x80 ldr r0, [r0] ldr r2, [r5, #0x58] ldr r3, [sp, #4] add r1, r7, #0 bl NNS_G3dAnmObjInit add r4, #0x80 ldr r1, [r4] add r0, r5, #4 bl NNS_G3dRenderObjAddAnmObj add r0, r6, #1 lsl r0, r0, #0x18 lsr r6, r0, #0x18 cmp r6, #4 blo _021D780E ldr r0, [sp] bl NARC_dtor add sp, #0xc pop {r4, r5, r6, r7, pc} .align 2, 0 _021D7878: .word MOD78_021D7900 thumb_func_end MOD78_021D778C .rodata .global MOD78_021D787C MOD78_021D787C: ; 0x021D787C .byte 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00 .global MOD78_021D7888 MOD78_021D7888: ; 0x021D7888 .byte 0x00, 0x00, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10 .byte 0xC1, 0xAE, 0x29, 0x00 .global MOD78_021D789C MOD78_021D789C: ; 0x021D789C .byte 0x02, 0xD6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x05, 0x00, 0x00, 0x00, 0x00 .global MOD78_021D78AC MOD78_021D78AC: ; 0x021D78AC .byte 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x10, 0x00, 0x00 .global MOD78_021D78D0 MOD78_021D78D0: ; 0x021D78D0 .byte 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00 .data .global MOD78_021D7900 MOD78_021D7900: ; 0x021D7900 .byte 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x04, 0x00, 0x07, 0x00, 0x05, 0x00, 0x06, 0x00 .byte 0x08, 0x00, 0x09, 0x00, 0x0C, 0x00, 0x0A, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0E, 0x00, 0x11, 0x00 .byte 0x0F, 0x00, 0x10, 0x00, 0x12, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .bss