#include "global.h" #include "main.h" #include "poke_overlay.h" #include "heap.h" #include "overlay_manager.h" THUMB_FUNC struct UnkStruct_02006234 * OverlayManager_new(const struct Unk21DBE18 * ovly_mgr, s32 * a1, u32 heap_id) { struct UnkStruct_02006234 * ret = (struct UnkStruct_02006234 *)AllocFromHeap(heap_id, sizeof(struct UnkStruct_02006234)); ret->ovly_mgr = *ovly_mgr; ret->unk10 = 0; ret->unk14 = 0; ret->unk18 = a1; ret->unk1C = NULL; ret->unk20 = 0; ret->unk24 = 0; return ret; } THUMB_FUNC void OverlayManager_delete(struct UnkStruct_02006234 * a0) { FreeToHeap(a0); } THUMB_FUNC void * OverlayManager_CreateAndGetData(struct UnkStruct_02006234 * a0, u32 size, u32 heap_id) { return a0->unk1C = AllocFromHeap(heap_id, size); } THUMB_FUNC void * OverlayManager_GetData(struct UnkStruct_02006234 * a0) { return a0->unk1C; } THUMB_FUNC void OverlayManager_FreeData(struct UnkStruct_02006234 * a0) { FreeToHeap(a0->unk1C); a0->unk1C = NULL; } THUMB_FUNC s32 * OverlayManager_GetField18(struct UnkStruct_02006234 * a0) { return a0->unk18; } THUMB_FUNC BOOL OverlayManager_Run(struct UnkStruct_02006234 * a0) { switch (a0->unk10) { case 0: if (a0->ovly_mgr.ovly != SDK_OVERLAY_INVALID_ID) HandleLoadOverlay(a0->ovly_mgr.ovly, 2); a0->unk10 = 1; // fallthrough case 1: if (a0->ovly_mgr.unk0(a0, &a0->unk14) == TRUE) { a0->unk10 = 2; a0->unk14 = 0; } break; case 2: if (a0->ovly_mgr.unk4(a0, &a0->unk14) == TRUE) { a0->unk10 = 3; a0->unk14 = 0; } break; case 3: if (a0->ovly_mgr.unk8(a0, &a0->unk14) == TRUE) { if (a0->ovly_mgr.ovly != SDK_OVERLAY_INVALID_ID) UnloadOverlayByID(a0->ovly_mgr.ovly); return TRUE; } break; } return FALSE; }