#include "global.h" #include "MI_memory.h" #include "heap.h" #include "sav_chatot.h" THUMB_FUNC u32 Sav2_Chatot_sizeof(void) { return sizeof(struct SaveChatotSoundClip); } THUMB_FUNC void Sav2_Chatot_init(struct SaveChatotSoundClip * chatot) { MI_CpuClear32(chatot, sizeof(struct SaveChatotSoundClip)); chatot->exists = FALSE; } THUMB_FUNC struct SaveChatotSoundClip * Chatot_new(u32 heap_id) { struct SaveChatotSoundClip * ret = (struct SaveChatotSoundClip *)AllocFromHeap(heap_id, sizeof(struct SaveChatotSoundClip)); Sav2_Chatot_init(ret); return ret; } THUMB_FUNC struct SaveChatotSoundClip * Sav2_Chatot_get(struct SaveBlock2 * sav2) { return (struct SaveChatotSoundClip *) SavArray_get(sav2, 22); } THUMB_FUNC BOOL Chatot_exists(struct SaveChatotSoundClip * chatot) { return chatot->exists; } THUMB_FUNC void Chatot_invalidate(struct SaveChatotSoundClip * chatot) { chatot->exists = FALSE; } THUMB_FUNC s8 * Chatot_GetData(struct SaveChatotSoundClip * chatot) { return chatot->data; } static inline s8 transform(u8 value) { return (s8)(value - 8); } THUMB_FUNC void Chatot_Decode(s8 * dest, const s8 * data) { s32 i; s32 dest_i; u8 val; s8 val2; for (dest_i = 0, i = 0; i < 1000; i++, dest_i += 2) { val = (u8)(data[i] & 0xF); val2 = transform(val); dest[dest_i + 0] = (s8)(val2 << 4); val = (u8)(data[i] >> 4); val2 = transform(val); dest[dest_i + 1] = (s8)(val2 << 4); } } static inline u8 untransform(s8 val) { val /= 16; return (u8)(val + 8); } THUMB_FUNC void Chatot_Encode(struct SaveChatotSoundClip * chatot, const s8 * data) { s32 src_i; s32 i = 0; u8 val2; s8 val; chatot->exists = TRUE; for (src_i = 0; src_i < 2000; src_i += 2) { val = data[src_i + 0]; val2 = untransform(val); chatot->data[i] = (s8)val2; val = data[src_i + 1]; val2 = untransform(val); chatot->data[i] |= val2 << 4; i++; } } THUMB_FUNC void Chatot_copy(struct SaveChatotSoundClip * dest, const struct SaveChatotSoundClip * src) { MI_CpuCopyFast(src, dest, sizeof(struct SaveChatotSoundClip)); }