#include "global.h" #include "script.h" #include "party.h" #include "save_block_2.h" #include "unk_0204639C.h" #include "map_header.h" #include "scrcmd.h" extern BOOL GiveMon(u32 heap_id, struct SaveBlock2 * sav2, u16 species, u8 level, u16 item, u32 mapSec, u8 encounterType); THUMB_FUNC BOOL ScrCmd_GiveMon(struct ScriptContext* ctx) { u32 mapSec = MapHeader_GetMapSec(*(ctx->unk80->mapId)); struct UnkSavStruct80 *savePtr = ctx->unk80; u16 species = VarGet(ctx->unk80, ScriptReadHalfword(ctx)); u16 level = VarGet(ctx->unk80, ScriptReadHalfword(ctx)); u16 item = VarGet(ctx->unk80, ScriptReadHalfword(ctx)); u16 * varPtr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); struct PlayerParty * party = SavArray_PlayerParty_get(savePtr->saveBlock2); *varPtr = (u16)GiveMon(11, savePtr->saveBlock2, species, (u8)level, item, mapSec, 12); return FALSE; }