#include "global.h" #include "pokedex.h" #include "poketch.h" #include "unk_02029FB0.h" #include "unk_0202C144.h" #pragma thumb on void FUN_0202C144(struct SaveBlock2 * sav2, struct Pokemon * mon) { u32 is_egg = GetMonData(mon, MON_DATA_IS_EGG, NULL); if (!is_egg) { struct Pokedex * pokedex = Sav2_Pokedex_get(sav2); struct GameStats * unk = Sav2_GameStats_get(sav2); u32 species = GetMonData(mon, MON_DATA_SPECIES, NULL); GameStats_IncSpeciesCaught(unk, pokedex, (u16) species); Pokedex_SetMonCaughtFlag(pokedex, mon); struct SavePoketch * poketch = Sav2_Poketch_get(sav2); Sav2_Poketch_PokemonHistoryAddMon(poketch, &mon->box); } }