#include "global.h" #include "unk_02033778.h" #include "unk_0202F150.h" #include "player_data.h" extern struct PlayerData *FUN_0202DFA4(s32 param0); extern u32 FUN_0202E020(s32 param0); extern u32 FUN_0202E044(s32 param0); extern u32 FUN_02029B40(u32 param0, u32 param1, u32 param2, u32 language); extern void FUN_02029B90(u32 param0, u32 param1, u32 param2, u32 param3); THUMB_FUNC void FUN_02033778(u32 param0) { s32 unk = FUN_02030F20(); if (FUN_0202DFA4(0) != NULL) { for (s32 i = 0; i < unk; i++) { if (FUN_02031190() != i) { FUN_020337C8(param0, FUN_0202E020(i), FUN_0202E044(i), PlayerProfile_GetLanguage(FUN_0202DFA4(i))); } } } } THUMB_FUNC void FUN_020337C8(u32 param0, u32 param1, u32 param2, u32 language) { if (FUN_02029B40(param0, param1, param2, language) == 0) { FUN_02029B90(param0, param1, param2, 1); } }