#ifndef POKEDIAMOND_COINS_H #define POKEDIAMOND_COINS_H #define MAX_COINS 50000 void InitCoins(u16 * coins); void SetCoins(u16 * coins, u16 value); u16 CheckCoins(u16 * coins); BOOL GiveCoins(u16 * coins, u16 amount); BOOL CanGiveCoins(u16 * coins, u16 amount); BOOL TakeCoins(u16 * coins, u16 amount); #endif //POKEDIAMOND_COINS_H