#ifndef POKEDIAMOND_FONT_H #define POKEDIAMOND_FONT_H #include "global.h" #include "text.h" struct UnkStruct_02002C14_sub { const char buf[0x80]; u8 width; u8 height; }; struct UnkStruct_02002C14 { struct UnkStruct_02002C14_sub unk00; void *unk84[4]; struct FontData *unk94[4]; }; extern struct UnkStruct_02002C14 *UNK_02106FC8; void FUN_02002C14(); void FUN_02002C50(u32 font_id, u32 heap_id); void FUN_02002C84(s32 param0, u32 param1); void FUN_02002CC0(s32 param0); void FUN_02002CF8(int param0); struct UnkStruct_02002C14_sub *FUN_02002D94(u32 param0, u32 param1); u32 FontFunc(u32 fontId, struct TextPrinter *printer); u32 FUN_02002DE0(u32 param0, u16 *str, u32 param2); u32 FUN_02002E14(u32 param0, struct String *str, u32 param2); s32 GetFontAttribute(u8 fontId, s32 attr); void FUN_02002ED0(enum GFBgLayer layer, u32 baseAddr, u32 heap_id); void FUN_02002EEC(u32 layer, u32 baseAddr, u32 heap_id); s32 FUN_02002F08(u32 param0, struct String *str, u32 param2); u32 FUN_02002F40(u32 param0, struct String *str, u32 param2, u32 param3); u32 FUN_02002F58(const u16 *str); u32 FUN_02002F90(struct String *str); s32 FUN_02002F9C(u32 param0, struct String *str); #endif // POKEDIAMOND_FONT_H