#ifndef POKEDIAMOND_ITEMTOOL_H #define POKEDIAMOND_ITEMTOOL_H #include "global.h" #include "filesystem.h" #include "string16.h" #include "constants/items.h" #define ITEMDATA_DATA 0 #define ITEMDATA_NCGR 1 #define ITEMDATA_NCLR 2 #define ITEMDATA_3TO4 3 // Berries (nutdata) struct ItemSlot { u16 id; u16 quantity; }; struct ItemPartyUseParam { u8 slp_heal:1; u8 psn_heal:1; u8 brn_heal:1; u8 frz_heal:1; u8 prz_heal:1; u8 cfs_heal:1; u8 inf_heal:1; u8 guard_spec:1; u8 revive:1; u8 revive_all:1; u8 level_up:1; u8 evolve:1; u8 atk_stages:4; u8 def_stages:4; u8 spatk_stages:4; u8 spdef_stages:4; u8 speed_stages:4; u8 accuracy_stages:4; u8 critrate_stages:2; u8 pp_up:1; u8 pp_max:1; u8 pp_restore:1; u8 pp_restore_all:1; u8 hp_restore:1; u8 hp_ev_up:1; u8 atk_ev_up:1; u8 def_ev_up:1; u8 speed_ev_up:1; u8 spatk_ev_up:1; u8 spdef_ev_up:1; u8 friendship_mod_lo:1; u8 friendship_mod_med:1; u8 friendship_mod_hi:1; s8 hp_ev_up_param; s8 atk_ev_up_param; s8 def_ev_up_param; s8 speed_ev_up_param; s8 spatk_ev_up_param; s8 spdef_ev_up_param; u8 hp_restore_param; u8 pp_restore_param; s8 friendship_mod_lo_param; s8 friendship_mod_med_param; s8 friendship_mod_hi_param; u8 paddding[2]; }; struct ItemData { u16 price; u8 holdEffect; u8 holdEffectParam; u8 unk4; u8 unk5; u8 unk6; u8 naturalGiftPower; u16 naturalGiftType:5; u16 prevent_toss:1; u16 selectable:1; u16 pocket:4; u16 unk8_B:5; u8 unkA; u8 unkB; u8 partyUse; u8 padding_0D; union { u8 flat; struct ItemPartyUseParam sub; } partyUseParam; u8 padding_22[2]; }; void MoveItemSlotInList(struct ItemSlot * itemSlots, u16 from, u16 to); u16 GetItemIndexMapping(u16 a0, u16 a1); u16 UpConvertItemId_Gen3to4(u16 a0); int FUN_0206E708(); int FUN_0206E70C(); void * LoadItemDataOrGfx(u16 itemId, u16 which, u32 heap_id); void GetItemNameIntoString(struct String * dest, u16 item_id, u32 heap_no); void GetItemDescIntoString(struct String * dest, u16 item_id, u32 heap_no); u32 GetItemAttr(u16 item, u32 attr, u32 heap_id); u32 GetItemAttr_PreloadedItemData(struct ItemData * itemData, u32 attr); u32 GetItemAttrSub(struct ItemPartyUseParam * sub, u32 attr); u16 TMHMGetMove(u16 a0); BOOL MoveIsHM(u16 a0); u8 ItemToTMHMId(u16 a0); BOOL ItemIdIsMail(u16 a0); u8 ItemToMailId(u16 item_id); u16 MailToItemId(u8 i); BOOL ItemIdIsBerry(u16 item_id); u8 ItemToBerryId(u16 item_id); u16 BerryToItemId(u8 a0); u8 ItemIsBitter(u16 item_id); struct ItemData * LoadAllItemData(u32 heap_id); struct ItemData * GetItemDataPtrFromArray(struct ItemData * a0, u16 item_id); #endif //POKEDIAMOND_ITEMTOOL_H