#ifndef POKEDIAMOND_ITEMTOOL_H #define POKEDIAMOND_ITEMTOOL_H #include "global.h" #include "constants/items.h" // Berries (nutdata) struct NutData { u16 unk0; u8 unk2; u8 unk3; u8 unk4; u8 unk5; u8 unk6; u8 unk7; u8 unk8; u8 unk9; u8 unkA; u8 unkB; }; NARC * OpenNutsDataNarc(u32 heap_id); struct NutData * ReadNutDataFromNarc(NARC * narc, u32 berry_idx, u32 heap_id); void CloseNutsDataNarc(NARC * narc); struct NutData * LoadNutDataSingle(s32 berry_idx, u32 heap_id); struct NutData * LoadNutDataSingleByItemId(s32 item_id, u32 heap_id); u32 GetNutAttr(struct NutData * nut, u32 attr); struct String * GetNutName(u32 berry_idx, u32 heap_id); struct String * GetNutDesc(u32 berry_idx, u32 heap_id); #endif //POKEDIAMOND_ITEMTOOL_H