#ifndef POKEDIAMOND_MATH_UTIL_H #define POKEDIAMOND_MATH_UTIL_H #include "fx.h" /* * Trigonometric functions */ s32 Sin(u16 degrees); s32 Cos(u16 degrees); s32 Sin_Wrap(u16 degrees); s32 Cos_Wrap(u16 degrees); u16 MathUtil_0201B9A0(u16 x); s32 Sin32(s32 degrees); /* * Random number generators */ u32 GetLCRNGSeed(); void SetLCRNGSeed(u32 seed); u16 LCRandom(void); u32 PRandom(u32 seed); void SetMTRNGSeed(u32 seed); u32 MTRandom(void); /* * Nitro FX specific functions */ void MTX22_2DAffine(struct Mtx22 * mtx, u16 radians, fx32 x, fx32 y, u8 type); /* * Vector functions */ s32 CircularDistance(s32 x1, s32 y1, s32 x2, s32 y2); s32 MathUtil_0201BC84(u16 arg0, s32 arg1); #endif //POKEDIAMOND_MATH_UTIL_H