/* * NOTE: * This file is shared between ARM9 and ARM7 * DO NOT PUT PROC SPECIFIC CODE IN HERE * Thank You! */ #ifndef POKEDIAMOND_TYPES_H #define POKEDIAMOND_TYPES_H typedef unsigned char u8; typedef unsigned short int u16; typedef unsigned long u32; typedef signed char s8; typedef signed short int s16; typedef signed long s32; typedef unsigned long long int u64; typedef signed long long int s64; typedef volatile u8 vu8; typedef volatile u16 vu16; typedef volatile u32 vu32; typedef volatile u64 vu64; typedef volatile s8 vs8; typedef volatile s16 vs16; typedef volatile s32 vs32; typedef volatile s64 vs64; typedef float f32; typedef volatile f32 vf32; typedef u8 REGType8; typedef u16 REGType16; typedef u32 REGType32; typedef u64 REGType64; typedef vu8 REGType8v; typedef vu16 REGType16v; typedef vu32 REGType32v; typedef vu64 REGType64v; typedef int BOOL; #define TRUE 1 #define FALSE 0 #ifndef NULL #ifdef __cplusplus #define NULL 0 #else // __cplusplus #define NULL ((void *)0) #endif // __cplusplus #endif #define SDK_FORCE_EXPORT __declspec(force_export) #endif //POKEDIAMOND_TYPES_H