#ifndef POKEDIAMOND_PARTY_H #define POKEDIAMOND_PARTY_H #include "pokemon.h" BOOL PartyHasMon(struct PlayerParty * party_p, u16 species); int GetPartyCount(struct PlayerParty * party_p); struct Pokemon * GetPartyMonByIndex(struct PlayerParty * party_p, int idx); u32 FUN_0206B8A4(void); struct PlayerParty * FUN_0206B8AC(u32 heap_id); void FUN_0206B8C0(struct PlayerParty * party); void FUN_0206B8CC(struct PlayerParty * party, int count); BOOL FUN_0206B900(struct PlayerParty * party, struct Pokemon * pokemon); BOOL FUN_0206B938(struct PlayerParty * party, int pos); void FUN_0206B9DC(struct PlayerParty * party, int pos, struct Pokemon * pokemon); BOOL FUN_0206BA38(struct PlayerParty * party, int pos1, int pos2); void FUN_0206BAD0(struct PlayerParty * src, struct PlayerParty * dest); struct PlayerParty * FUN_0206BB1C(void * ptr); #endif //POKEDIAMOND_PARTY_H