#ifndef POKEDIAMOND_PARTY_H #define POKEDIAMOND_PARTY_H #include "pokemon.h" #define PARTY_SIZE 6 struct PlayerParty { u32 maxCount; u32 curCount; struct Pokemon mons[PARTY_SIZE]; }; BOOL PartyHasMon(struct PlayerParty * party_p, u16 species); int GetPartyCount(struct PlayerParty * party_p); struct Pokemon * GetPartyMonByIndex(struct PlayerParty * party_p, int idx); #endif //POKEDIAMOND_PARTY_H