#ifndef POKEDIAMOND_PROTO_H #define POKEDIAMOND_PROTO_H // For homeless function declarations u16 * FUN_0200AA50(u16 species, u32 heap_id); void FUN_02021A74(u16 * dest, u16 * src); void FUN_02021A20(void * ptr); void FUN_02021E28(u16 * dest, u16 * src); void FUN_02021EF0(const u16 * src, u16 * dest, u32 count); u32 FUN_0206E7B8(u16 item, u32 a1, u32 a2); u32 GetArceusTypeByPlate(u16 plate); #endif //POKEDIAMOND_PROTO_H