#ifndef _SCRIPT_H_ #define _SCRIPT_H_ #include "global.h" #include "msgdata.h" #include "save_block_2.h" #include "bg_window.h" struct ScriptContext; typedef u8 (*ScrCmdFunc)(struct ScriptContext *); typedef u8 Script[]; struct UnkStruct_020464D4 { u16 unk0[4]; u8 padding[0x108]; }; struct UnkStruct_02046444 { u8 padding[0x90]; struct UnkStruct_020464D4 unk90[1]; //todo find size }; struct UnkSavStruct80 { u8 padding[0x8]; struct BgConfig *unk08; struct SaveBlock2 *saveBlock2; //0xC struct UnkStruct_0204639C *unk10; u8 padding2[0x8]; u32 *mapId; //0x1C u8 padding3[0x14]; u32 unk34; u32 unk38; u8 padding4[0x24]; u32 unk60; u8 padding5[0x14]; u32 unk78; u8 padding6[0x1C]; void *unk98; u8 padding7[0xC]; struct UnkStruct_02046444 * unkA8; }; struct ScriptContext { u8 stackDepth; u8 mode; u8 comparisonResult; BOOL (*nativePtr)(struct ScriptContext *); const u8 *scriptPtr; const u8 *stack[20]; ScrCmdFunc *cmdTable; u32 cmdCount; u32 data[4]; struct UnkStruct_0204639C *unk74; struct MsgData *msgData; u8 *unk7C; struct UnkSavStruct80 *unk80; }; #define ScriptReadByte(ctx) (*(ctx->scriptPtr++)) void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, u32 cmdCount); u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr); void SetupNativeScript(struct ScriptContext *ctx, BOOL (*ptr)(struct ScriptContext *)); void StopScript(struct ScriptContext *ctx); void FUN_02038B6C(struct ScriptContext *ctx, struct UnkStruct_0204639C *r1); u8 RunScriptCommand(struct ScriptContext *ctx); u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr); const u8 *ScriptPop(struct ScriptContext *ctx); void ScriptJump(struct ScriptContext *ctx, const u8 *ptr); u8 ScriptCall(struct ScriptContext *ctx, const u8 *ptr); void ScriptReturn(struct ScriptContext *ctx); u16 ScriptReadHalfword(struct ScriptContext *ctx); u32 ScriptReadWord(struct ScriptContext *ctx); #endif // _SCRIPT_H_